Player Matchup

Zeus
Zeus
Gold III
Darkxtalents
Zeus
Gold III
Level 124
God Stats
46W - 34L
1,495 SR
Queue Stats
374W - 378L
1,411 MMR
Solo
Osiris
Osiris
Bronze IV
JHONNY7352
Osiris
Bronze IV
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 51L
1,407 MMR
Solo
Thanatos
Thanatos
Bronze III
Phantom515
Thanatos
Bronze III
Level 89
God Stats
2W - 2L
1,508 SR
Queue Stats
8W - 11L
1,436 MMR
Solo
Athena
Athena
Bronze V
SniperKid151
Athena
Bronze V
Level 88
God Stats
1W - 1L
1,216 SR
Queue Stats
1W - 2L
1,408 MMR
Solo
Xbalanque
Xbalanque
Gold II
rrthebest23
Xbalanque
Gold II
Level 145
God Stats
97W - 95L
1,531 SR
Queue Stats
766W - 773L
1,393 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,450 SR
1,411 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,500 SR
1,411 MMR
Persephone
Persephone
Gold III
SheLuvEIi
Persephone
Gold III
Level 117
God Stats
2W - 3L
1,287 SR
Queue Stats
78W - 74L
1,402 MMR
Solo
Loki
Loki
Gold II
SmurfNation38
Loki
Gold II
Level 47
God Stats
9W - 4L
1,632 SR
Queue Stats
114W - 118L
1,438 MMR
Solo
Bakasura
Bakasura
Gold II
SoulGalore
Bakasura
Gold II
Level 149
God Stats
9W - 4L
1,500 SR
Queue Stats
311W - 308L
1,437 MMR
Solo
Apollo
Apollo
Bronze V
Xo-Death-Fire-oX
Apollo
Bronze V
Level 156
God Stats
0W - 1L
1,476 SR
Queue Stats
12W - 18L
1,370 MMR
Solo
Sylvanus
Sylvanus
Bronze V
YeahNah21
Sylvanus
Bronze V
Level 88
God Stats
0W - 1L
1,603 SR
Queue Stats
0W - 3L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
9,555
637
4,736
5,212
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
JHONNY7352
Osiris
16
6 / 0 / 3
9,848
657
8,305
9,811
8,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Phantom515
Thanatos
13
1 / 5 / 8
7,844
523
4,717
10,604
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
14
6 / 1 / 4
9,037
602
4,728
11,303
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
rrthebest23
Xbalanque
16
3 / 0 / 3
9,178
612
15,163
10,536
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetArachneGilgameshUllr

VS

Bans
MedusaCliodhnaThothKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SheLuvEIi
Persephone
15
4 / 1 / 1
8,821
588
4,848
6,852
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 1
7,303
487
5,214
11,652
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
SoulGalore
Bakasura
12
0 / 4 / 0
6,926
462
3,091
10,703
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 0
6,339
423
3,299
9,634
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
YeahNah21
Sylvanus
10
0 / 2 / 0
6,083
406
3,651
13,883
4,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
7
7
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Osiris
JHONNY7352
Osiris
6
0
3
7.5
W
Thanatos
Phantom515
Thanatos
1
5
8
1
L
Persephone
SheLuvEIi
Persephone
4
1
1
4.5
L
2
6
1
0.42
W
Athena
6
1
4
8
L
Bakasura
SoulGalore
Bakasura
0
4
0
0
L
1
4
0
0.25
L
Sylvanus
YeahNah21
Sylvanus
0
2
0
0
W
Xbalanque
rrthebest23
Xbalanque
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,649
Damage
20,103
47,466
Taken
52,724
26,444
Mitigated
16,206
21,434
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,736
510
0
1,363
5,212
1,780
0
991
3,931
79,090
0
W
Osiris
JHONNY7352
Osiris
8,305
3,564
0
3,900
9,811
8,307
1,317
266
9,351
0
61,352
W
Thanatos
Phantom515
Thanatos
4,717
1,190
0
5,417
10,604
4,490
472
2,278
8,243
0
42,443
L
Persephone
SheLuvEIi
Persephone
4,848
180
0
1,843
6,852
1,851
0
2,792
4,059
52,931
0
L
5,214
2,057
0
3,238
11,652
3,166
0
1,264
10,388
0
44,648
W
Athena
4,728
1,072
167
2,731
11,303
8,119
25
2,656
8,429
25,016
3,361
L
Bakasura
SoulGalore
Bakasura
3,091
2,125
0
1,474
10,703
4,117
0
2,762
7,941
0
41,946
L
3,299
1,741
0
2,103
9,634
2,096
0
315
9,319
0
33,822
L
Sylvanus
YeahNah21
Sylvanus
3,651
1,191
1,681
6,139
13,883
4,976
0
1,933
11,950
14,923
0
W
Xbalanque
rrthebest23
Xbalanque
15,163
4,992
0
7,856
10,536
3,748
1,213
2,067
8,347
0
92,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,462
Gold Earned
35,472
559
Minions Killed
394
0
Camps Cleared
0
1,414,523
Distance Traveled
1,345,885
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,555
637
167
11
0
285,877
7
W
Osiris
9,848
657
116
8
0
297,805
3
W
Thanatos
7,844
523
70
5
0
273,346
3
L
Persephone
8,821
588
124
8
0
284,836
4
L
Loki
7,303
487
86
6
0
270,183
7
W
Athena
9,037
602
49
3
0
304,121
3
L
Bakasura
6,926
462
95
6
0
291,445
1
L
Apollo
6,339
423
59
4
0
236,915
0
L
Sylvanus
6,083
406
30
2
0
262,506
4
W
Xbalanque
9,178
612
157
10
0
253,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role