Player Matchup

Kali
Kali
ALEMIJA
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,245 Elo+
Solo
Sun Wukong
Sun Wukong
Cross-For-Vc
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Janus
Janus
DEGEL21
Janus
Level 24
God Stats
1W - 3L
1,415 SR
Queue Stats
48W - 61L
1,467 Elo+
Solo
Medusa
Medusa
TeeFazos
Medusa
Level 29
God Stats
3W - 5L
1,784 SR
Queue Stats
77W - 116L
1,451 Elo+
Party 2
Agni
Agni
treylucianno
Agni
Level 105
God Stats
15W - 11L
1,576 SR
Queue Stats
99W - 117L
1,516 Elo+
Party 2
Team Averages
Level 42
1,555 SR
1,436 Elo+

VS

Team Averages
Level 110
1,584 SR
1,545 Elo+
Janus
Janus
BBBBBBBBBB
Janus
Level 142
God Stats
3W - 0L
1,889 SR
Queue Stats
100W - 85L
1,624 Elo+
Solo
Terra
Terra
JennieWaifu
Terra
Level 127
God Stats
1W - 1L
1,590 SR
Queue Stats
15W - 15L
1,548 Elo+
Party 1
Charybdis
Charybdis
SirMythTheThird
Charybdis
Level 34
God Stats
4W - 2L
1,572 SR
Queue Stats
35W - 46L
1,445 Elo+
Solo
Mulan
Mulan
SirR0SStheB0SS
Mulan
Level 129
God Stats
3W - 5L
1,592 SR
Queue Stats
112W - 94L
1,592 Elo+
Solo
Zeus
Zeus
tempprophet
Zeus
Level 118
God Stats
1W - 0L
1,276 SR
Queue Stats
30W - 28L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ALEMIJA
Kali
13
5 / 3 / 2
7,026
878
6,651
8,007
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Cross-For-Vc
Sun Wukong
9
0 / 1 / 1
5,355
669
1,900
3,083
1,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
DEGEL21
Janus
12
1 / 3 / 5
6,354
794
6,699
7,617
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
TeeFazos
Medusa
9
0 / 0 / 1
5,288
661
400
1,156
317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 3
6,676
835
4,609
4,451
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 1 / 5
6,921
865
4,510
3,828
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 5
7,220
903
5,126
5,676
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SirMythTheThird
Charybdis
13
0 / 1 / 4
6,487
811
2,435
5,941
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 2 / 3
6,512
814
3,153
8,238
3,879
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 4 / 6
6,761
845
5,201
5,496
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
10
10
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kali
ALEMIJA
Kali
5
3
2
2
W
Janus
1
1
5
3.5
L
Sun Wukong
Cross-For-Vc
Sun Wukong
0
1
1
0.5
L
Janus
DEGEL21
Janus
1
3
5
1.17
W
4
0
5
6.5
W
Charybdis
SirMythTheThird
Charybdis
0
1
4
2
W
3
2
3
2.25
L
Medusa
TeeFazos
Medusa
0
0
1
0.5
W
2
4
6
1.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,259
Damage
20,425
24,314
Taken
29,179
7,810
Mitigated
10,805
2,397
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
ALEMIJA
Kali
6,651
1,013
0
1,529
8,007
2,920
0
4,381
3,530
0
18,190
W
Janus
4,510
258
0
0
3,828
1,076
438
1,082
2,746
27,154
0
L
Sun Wukong
Cross-For-Vc
Sun Wukong
1,900
285
0
181
3,083
1,334
0
1,344
1,657
0
3,940
L
Janus
DEGEL21
Janus
6,699
164
0
250
7,617
1,997
0
5,047
2,458
18,440
0
W
5,126
566
871
1,804
5,676
2,509
54
2,036
3,611
16,554
0
W
Charybdis
SirMythTheThird
Charybdis
2,435
1,311
0
2,115
5,941
1,709
625
1,851
4,062
0
20,582
W
3,153
639
0
0
8,238
3,879
172
3,687
4,492
0
6,544
L
Medusa
TeeFazos
Medusa
400
0
0
62
1,156
317
0
680
434
0
1,735
W
5,201
847
0
0
5,496
1,632
300
2,652
2,813
17,023
0
L
4,609
0
0
375
4,451
1,242
0
2,981
1,398
22,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
33,901
123
Minions Killed
174
0
Camps Cleared
0
642,269
Distance Traveled
900,180
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,026
878
30
4
0
190,889
2
W
Janus
6,921
865
58
7
0
189,250
3
L
Sun Wukong
5,355
669
6
1
0
86,975
0
L
Janus
6,354
794
34
4
0
184,628
1
W
Terra
7,220
903
38
5
0
203,595
2
W
Charybdis
6,487
811
51
6
0
165,744
2
W
Mulan
6,512
814
5
1
0
182,883
1
L
Medusa
5,288
661
5
1
0
37,810
0
W
Zeus
6,761
845
22
3
0
158,708
0
L
Agni
6,676
835
48
6
0
141,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role