Player Matchup

Discordia
Discordia
ATKPLAYCOI
Discordia
Level 60
God Stats
22W - 9L
1,789 SR
Queue Stats
41W - 41L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
PlusNinetySix
Baron Samedi
Level 88
God Stats
6W - 3L
1,829 SR
Queue Stats
144W - 134L
1,529 Elo+
Party 2
Hera
Hera
SPCAnonymous
Hera
Level 109
God Stats
1W - 2L
1,376 SR
Queue Stats
154W - 138L
1,529 Elo+
Party 2
Team Averages
Level 86
1,665 SR
1,516 Elo+

VS

Team Averages
Level 114
1,468 SR
1,591 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
FateAndWill
Nike
Level 67
God Stats
21W - 17L
1,404 SR
Queue Stats
213W - 182L
1,622 Elo+
Party 1
Zeus
Zeus
armoredprime
Zeus
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
446W - 420L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ATKPLAYCOI
Discordia
14
0 / 2 / 4
8,991
642
7,872
6,363
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
PlusNinetySix
Baron Samedi
16
3 / 2 / 3
10,431
745
7,348
10,142
4,225
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 3
10,884
777
9,857
7,702
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
5
0 / 1 / 0
7,015
501
186
2,337
610
Short Bow

Short Bow

+15%
Attack Speed

16
2 / 2 / 3
9,567
683
8,259
16,714
14,375
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

16
4 / 4 / 2
9,750
696
10,502
10,382
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
6
6
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Discordia
ATKPLAYCOI
Discordia
0
2
4
1
L
2
2
3
1.75
W
Baron Samedi
PlusNinetySix
Baron Samedi
3
2
3
2.25
W
4
2
3
2.75
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,077
Damage
18,947
24,207
Taken
29,433
9,406
Mitigated
18,652
6,324
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
186
0
0
183
2,337
610
0
1,891
250
0
2,713
W
Discordia
ATKPLAYCOI
Discordia
7,872
488
0
0
6,363
1,906
846
2,610
3,604
25,103
0
L
8,259
283
263
2,523
16,714
14,375
286
12,815
3,209
520
31,680
W
Baron Samedi
PlusNinetySix
Baron Samedi
7,348
923
858
5,065
10,142
4,225
241
4,809
5,152
42,375
0
W
9,857
2,523
0
401
7,702
3,275
1,464
3,586
3,794
36,833
0
L
10,502
1,202
0
460
10,382
3,667
147
9,353
603
51,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,306
Gold Earned
26,332
169
Minions Killed
145
8
Camps Cleared
5
730,678
Distance Traveled
546,876
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,015
501
6
0
1
36,880
1
W
Discordia
8,991
642
32
2
1
243,781
0
L
Nike
9,567
683
60
4
2
271,898
3
W
Baron Samedi
10,431
745
76
5
5
218,777
4
W
Hera
10,884
777
61
4
2
268,120
4
L
Zeus
9,750
696
79
6
2
238,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role