Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Agent_Smitm
Chiron
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 211L
1,501 Elo+
Party 1
Fenrir
Fenrir
Marihuano92
Fenrir
Level 15
God Stats
1W - 7L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 3
Ares
Ares
VacaSex0
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
hernangalyano
Scylla
Level 115
God Stats
10W - 7L
1,670 SR
Queue Stats
230W - 256L
1,464 Elo+
Solo
Team Averages
Level 72
1,534 SR
1,493 Elo+

VS

Team Averages
Level 95
1,477 SR
1,488 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
G_RomanZ
Sol
Level 65
God Stats
20W - 22L
1,506 SR
Queue Stats
57W - 73L
1,403 Elo+
Party 2
Awilix
Awilix
GabrielPGil
Awilix
Level 63
God Stats
58W - 88L
1,385 SR
Queue Stats
112W - 170L
1,337 Elo+
Party 2
King Arthur
King Arthur
Yair99
King Arthur
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
36W - 14L
1,820 Elo+
Solo
Ymir
Ymir
guilhermeanqleal
Ymir
Level 74
God Stats
2W - 1L
1,711 SR
Queue Stats
69W - 95L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 7 / 2
5,277
440
2,793
10,111
5,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
10
4 / 3 / 1
5,957
496
7,777
8,258
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
8
2 / 5 / 2
5,672
473
3,762
8,679
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ares
7
1 / 3 / 3
5,218
435
2,160
6,793
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 0
5,575
465
2,148
5,170
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
5 / 2 / 2
7,470
623
10,069
6,271
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 3
7,974
665
4,186
4,641
1,346
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
13
6 / 1 / 5
7,932
661
4,551
8,036
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Yair99
King Arthur
13
6 / 1 / 4
8,105
675
7,076
7,551
3,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 3 / 4
6,040
503
1,868
10,810
4,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
20
21
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
2
0.14
W
Cernunnos
 
Cernunnos
5
2
2
3
L
Chiron
4
3
1
1.5
W
3
0
3
4.5
W
Awilix
6
1
5
8.5
L
Fenrir
2
5
2
0.6
L
Ares
1
3
3
0.83
W
King Arthur
Yair99
King Arthur
6
1
4
8
W
0
3
4
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,640
Damage
27,750
39,011
Taken
37,309
13,804
Mitigated
14,097
10,055
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,793
484
0
1,768
10,111
5,801
174
737
9,374
0
23,378
W
Cernunnos
 
Cernunnos
10,069
5,050
0
2,113
6,271
1,616
385
997
5,274
0
50,069
L
Chiron
7,777
3,634
351
3,481
8,258
1,360
58
691
7,567
0
33,988
W
4,186
1,864
138
2,557
4,641
1,346
3,190
402
4,239
45,058
0
W
Awilix
4,551
1,764
0
2,817
8,036
2,453
615
1,010
6,572
0
39,929
L
Fenrir
3,762
989
0
2,079
8,679
2,353
0
1,105
7,574
0
21,295
L
Ares
2,160
518
0
886
6,793
2,823
0
1,006
5,787
6,293
0
W
King Arthur
Yair99
King Arthur
7,076
1,087
0
1,799
7,551
3,817
433
314
7,047
0
36,827
W
1,868
520
13
750
10,810
4,865
0
1,585
9,225
16,671
0
L
2,148
0
0
1,490
5,170
1,467
162
2,515
2,655
31,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,699
Gold Earned
37,521
198
Minions Killed
359
0
Camps Cleared
0
1,051,329
Distance Traveled
1,193,662
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,277
440
39
3
0
204,203
0
W
Cernunnos
7,470
623
83
7
0
206,536
3
L
Chiron
5,957
496
64
5
0
210,081
3
W
Sol
7,974
665
99
8
0
222,896
2
W
Awilix
7,932
661
72
6
0
275,433
0
L
Fenrir
5,672
473
38
3
0
237,861
0
L
Ares
5,218
435
8
1
0
174,244
1
W
King Arthur
8,105
675
71
6
0
258,187
5
W
Ymir
6,040
503
34
3
0
230,610
0
L
Scylla
5,575
465
49
4
0
224,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role