Player Matchup

Horus
Horus
 
Horus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Bambi-San
He Bo
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 82L
1,588 Elo+
Party 1
Shiva
Shiva
BrainZ_Problemz
Shiva
Level 159
God Stats
3W - 0L
1,784 SR
Queue Stats
249W - 130L
1,706 Elo+
Party 1
Izanami
Izanami
KeokeaDusea3
Izanami
Level 57
God Stats
16W - 11L
1,536 SR
Queue Stats
119W - 147L
1,314 Elo+
Solo
Eset
Eset
LotusOrden
Eset
Level 160
God Stats
4W - 2L
1,647 SR
Queue Stats
222W - 143L
1,707 Elo+
Party 1
Team Averages
Level 117
1,594 SR
1,563 Elo+

VS

Team Averages
Level 82
1,680 SR
1,552 Elo+
Anubis
Anubis
Morder_ADAM
Anubis
Level 27
God Stats
2W - 1L
1,818 SR
Queue Stats
62W - 65L
1,499 Elo+
Party 2
Ratatoskr
Ratatoskr
jaime_2000_8
Ratatoskr
Level 45
God Stats
2W - 3L
1,706 SR
Queue Stats
53W - 44L
1,593 Elo+
Party 3
Cthulhu
Cthulhu
majdalsharara
Cthulhu
Level 107
God Stats
10W - 21L
1,401 SR
Queue Stats
101W - 92L
1,615 Elo+
Party 2
Skadi
Skadi
taleb_kh_99
Skadi
Level 118
God Stats
20W - 13L
1,851 SR
Queue Stats
318W - 328L
1,474 Elo+
Party 2
Chaac
Chaac
vicperfer2
Chaac
Level 114
God Stats
1W - 3L
1,625 SR
Queue Stats
68W - 57L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
9 / 0 / 9
7,424
742
8,554
6,808
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Bambi-San
He Bo
11
2 / 1 / 4
6,391
639
4,142
4,981
1,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 0 / 8
7,131
713
6,120
5,848
2,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
KeokeaDusea3
Izanami
9
0 / 3 / 2
5,113
511
2,769
4,275
787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 1 / 9
6,565
657
5,644
6,119
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 4 / 0
5,157
516
2,322
5,658
1,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
jaime_2000_8
Ratatoskr
10
2 / 4 / 0
5,566
557
2,777
7,394
2,091
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
7
0 / 5 / 1
4,611
461
2,035
11,781
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 4 / 0
5,449
545
2,959
7,101
1,507
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
10
0 / 3 / 2
5,886
589
3,776
6,490
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
20
Kills
5
5
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
9
0
9
13.5
W
He Bo
Bambi-San
He Bo
2
1
4
4
W
6
0
8
10
W
Izanami
KeokeaDusea3
Izanami
0
3
2
0.33
W
3
1
9
7.5
L
Anubis
1
4
0
0.25
L
Ratatoskr
jaime_2000_8
Ratatoskr
2
4
0
0.5
L
Cthulhu
0
5
1
0.1
L
2
4
0
0.5
L
Chaac
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,229
Damage
13,869
28,031
Taken
38,424
11,174
Mitigated
14,969
10,194
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,554
2,889
0
2,786
6,808
2,621
89
554
6,221
0
39,359
W
He Bo
Bambi-San
He Bo
4,142
572
35
3,109
4,981
1,821
0
205
4,486
30,671
0
W
6,120
2,119
0
593
5,848
2,260
0
1,319
4,529
0
39,134
W
Izanami
KeokeaDusea3
Izanami
2,769
1,673
23
534
4,275
787
353
522
3,753
0
21,982
W
5,644
1,082
383
2,731
6,119
3,685
170
2,263
3,798
29,790
0
L
Anubis
2,322
165
0
1,348
5,658
1,928
0
1,907
3,751
19,019
0
L
Ratatoskr
jaime_2000_8
Ratatoskr
2,777
191
0
260
7,394
2,091
0
1,069
6,325
0
29,659
L
Cthulhu
2,035
427
121
1,955
11,781
5,122
0
2,367
9,414
12,327
0
L
2,959
1,075
0
500
7,101
1,507
0
957
6,144
0
34,557
L
Chaac
3,776
232
0
1,560
6,490
4,321
0
3,486
3,004
3,684
28,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
26,669
342
Minions Killed
251
0
Camps Cleared
0
1,023,863
Distance Traveled
941,632
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,424
742
70
7
0
252,719
1
W
He Bo
6,391
639
82
8
0
191,863
1
W
Shiva
7,131
713
90
9
0
211,282
2
W
Izanami
5,113
511
50
5
0
173,831
4
W
Eset
6,565
657
50
5
0
194,168
2
L
Anubis
5,157
516
37
4
0
149,527
0
L
Ratatoskr
5,566
557
65
7
0
208,165
2
L
Cthulhu
4,611
461
18
2
0
190,273
1
L
Skadi
5,449
545
62
6
0
182,507
0
L
Chaac
5,886
589
69
7
0
211,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role