Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BubblegumEmpress
Anubis
Level 147
God Stats
5W - 10L
1,729 SR
Queue Stats
175W - 165L
1,586 Elo+
Solo
Izanami
Izanami
savage_evo503
Izanami
Level 82
God Stats
1W - 2L
1,537 SR
Queue Stats
78W - 82L
1,546 Elo+
Solo
Team Averages
Level 129
1,589 SR
1,544 Elo+

VS

Team Averages
Level 123
1,711 SR
1,571 Elo+
Athena
Athena
DreamyScreamy
Athena
Level 107
God Stats
1W - 2L
1,623 SR
Queue Stats
11W - 11L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
Shogubei
Gilgamesh
Level 106
God Stats
3W - 4L
1,828 SR
Queue Stats
14W - 14L
1,506 Elo+
Party 1
Eset
Eset
TheSpicyToes
Eset
Level 156
God Stats
7W - 2L
1,682 SR
Queue Stats
105W - 93L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 6 / 2
6,440
644
2,679
12,754
9,831
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 1
6,648
665
4,290
5,265
2,427
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
10
1 / 5 / 1
6,456
646
4,124
7,467
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 9
9,348
935
3,723
7,265
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Shogubei
Gilgamesh
13
2 / 2 / 11
8,001
800
7,428
7,545
6,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
7 / 0 / 8
9,061
906
11,213
5,023
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
15
15
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
6
2
0.17
L
1
4
1
0.38
W
6
0
9
10.5
W
Gilgamesh
Shogubei
Gilgamesh
2
2
11
3.75
W
7
0
8
11
L
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,093
Damage
22,364
25,486
Taken
19,833
14,957
Mitigated
14,875
2,644
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,679
754
0
807
12,754
9,831
0
7,194
5,560
8,473
0
L
4,290
200
0
757
5,265
2,427
0
2,618
2,647
17,083
0
W
3,723
722
130
2,063
7,265
6,714
432
2,540
4,725
11,547
0
W
Gilgamesh
Shogubei
Gilgamesh
7,428
3,482
0
1,348
7,545
6,175
1,061
3,304
4,241
0
27,553
W
11,213
796
2,093
1,665
5,023
1,986
716
2,004
3,019
44,414
0
L
Izanami
4,124
2,201
230
850
7,467
2,699
0
5,264
2,203
0
19,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,544
Gold Earned
26,410
88
Minions Killed
132
2
Camps Cleared
7
448,498
Distance Traveled
622,019
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,440
644
20
2
0
143,503
3
L
Anubis
6,648
665
36
4
1
143,923
4
W
Athena
9,348
935
16
2
0
200,277
1
W
Gilgamesh
8,001
800
33
3
3
206,106
5
W
Eset
9,061
906
83
8
4
215,636
0
L
Izanami
6,456
646
32
3
1
161,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role