Player Matchup

Ares
Ares
IsoTuck
Ares
Level 84
God Stats
1W - 1L
1,807 SR
Queue Stats
134W - 131L
1,386 Elo+
Solo
Thor
Thor
MooseKing__
Thor
Level 66
God Stats
1W - 4L
1,679 SR
Queue Stats
149W - 165L
1,383 Elo+
Party 2
Hades
Hades
Mrxzek-
Hades
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 48L
1,456 Elo+
Party 2
Erlang Shen
Erlang Shen
Mxkar-
Erlang Shen
Level 87
God Stats
5W - 10L
1,571 SR
Queue Stats
285W - 317L
1,450 Elo+
Party 2
Cupid
Cupid
TheWalk_56
Cupid
Level 61
God Stats
4W - 5L
1,535 SR
Queue Stats
101W - 104L
1,321 Elo+
Party 2
Team Averages
Level 74
1,618 SR
1,399 Elo+

VS

Team Averages
Level 96
1,550 SR
1,435 Elo+
Loki
Loki
GxZ10
Loki
Level 157
God Stats
12W - 6L
1,476 SR
Queue Stats
195W - 211L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Mercilessmike
Cthulhu
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 73L
1,398 Elo+
Party 1
Neith
Neith
Ph4seWra1th
Neith
Level 59
God Stats
5W - 2L
1,560 SR
Queue Stats
12W - 9L
1,540 Elo+
Solo
Artio
Artio
RuthlessRuss9
Artio
Level 86
God Stats
1W - 0L
1,703 SR
Queue Stats
31W - 23L
1,492 Elo+
Party 1
Charybdis
Charybdis
steelmill15
Charybdis
Level 66
God Stats
12W - 7L
1,512 SR
Queue Stats
39W - 37L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
IsoTuck
Ares
4
0 / 1 / 0
3,188
638
907
3,993
1,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

5
0 / 2 / 0
3,276
655
1,274
3,138
795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Mrxzek-
Hades
1
0 / 0 / 0
2,526
505
0
0
0
Erlang Shen
Mxkar-
Erlang Shen
6
0 / 1 / 0
3,475
695
1,071
2,689
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cupid
5
0 / 0 / 0
3,057
611
1,499
2,059
356
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
GxZ10
Loki
6
1 / 0 / 2
3,856
771
739
3,148
591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
7
1 / 0 / 0
3,848
770
1,261
1,989
1,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

7
2 / 0 / 0
4,392
878
1,559
2,015
699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 0
3,170
634
814
3,342
1,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
steelmill15
Charybdis
5
0 / 0 / 1
3,512
702
2,020
1,676
331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
GxZ10
Loki
1
0
2
2
L
Ares
IsoTuck
Ares
0
1
0
0
W
Cthulhu
1
0
0
1
L
0
2
0
0
L
Hades
Mrxzek-
Hades
0
0
0
0
L
Erlang Shen
Mxkar-
Erlang Shen
0
1
0
0
W
2
0
0
2
W
0
0
0
0
L
Cupid
0
0
0
0
W
Charybdis
steelmill15
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,751
Damage
6,393
11,879
Taken
12,170
3,448
Mitigated
4,343
3,344
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
GxZ10
Loki
739
95
186
1,989
3,148
591
0
159
2,989
0
12,848
L
Ares
IsoTuck
Ares
907
0
0
843
3,993
1,485
0
612
3,381
7,089
0
W
Cthulhu
1,261
333
0
432
1,989
1,121
162
0
1,989
8,315
0
L
1,274
420
0
250
3,138
795
0
0
3,138
0
10,897
L
Hades
Mrxzek-
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
Mxkar-
Erlang Shen
1,071
444
0
1,291
2,689
812
0
1,066
1,428
0
10,420
W
1,559
749
0
751
2,015
699
435
0
2,015
0
17,926
W
814
68
100
1,310
3,342
1,601
0
444
2,898
7,497
0
L
Cupid
1,499
838
75
885
2,059
356
0
202
1,857
0
10,001
W
Charybdis
steelmill15
Charybdis
2,020
1,186
0
1,238
1,676
331
254
304
1,372
0
13,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,522
Gold Earned
18,778
73
Minions Killed
140
0
Camps Cleared
0
415,251
Distance Traveled
483,447
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,856
771
25
5
0
112,408
0
L
Ares
3,188
638
13
3
0
102,055
2
W
Cthulhu
3,848
770
25
5
0
80,800
1
L
Thor
3,276
655
20
4
0
106,442
0
L
Hades
2,526
505
0
0
0
0
0
L
Erlang Shen
3,475
695
30
6
0
107,134
0
W
Neith
4,392
878
45
9
0
93,857
0
W
Artio
3,170
634
14
3
0
108,167
2
L
Cupid
3,057
611
10
2
0
99,620
0
W
Charybdis
3,512
702
31
6
0
88,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role