Player Matchup

Jormungandr
Jormungandr
Castrx__
Jormungandr
Level 18
God Stats
10W - 12L
1,408 SR
Queue Stats
10W - 22L
1,274 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TheEzro
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,257 SR
Queue Stats
11W - 18L
1,321 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TipTapmeister
Tsukuyomi
Level 48
God Stats
21W - 17L
1,481 SR
Queue Stats
133W - 146L
1,407 Elo+
Party 2
Bellona
Bellona
Victitor_09
Bellona
Level 63
God Stats
9W - 1L
1,771 SR
Queue Stats
59W - 61L
1,407 Elo+
Party 4
Apollo
Apollo
WeEDAdRik4xz
Apollo
Level 17
God Stats
4W - 6L
1,363 SR
Queue Stats
14W - 28L
1,238 Elo+
Party 4
Team Averages
Level 35
1,456 SR
1,330 Elo+

VS

Team Averages
Level 62
1,432 SR
1,377 Elo+
Scylla
Scylla
AlphaR4Y
Scylla
Level 105
God Stats
3W - 3L
1,230 SR
Queue Stats
133W - 131L
1,457 Elo+
Solo
Hun Batz
Hun Batz
Fluchinga
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,289 Elo+
Party 1
Atlas
Atlas
Schymii
Atlas
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Charybdis
Charybdis
TonerCFC
Charybdis
Level 120
God Stats
2W - 2L
1,316 SR
Queue Stats
6W - 8L
1,245 Elo+
Party 3
King Arthur
King Arthur
XelPelusaX
King Arthur
Level 59
God Stats
2W - 1L
1,614 SR
Queue Stats
30W - 30L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Castrx__
Jormungandr
18
2 / 3 / 12
12,157
468
10,493
20,605
21,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Morgan Le Fay
TheEzro
Morgan Le Fay
20
15 / 4 / 8
14,838
571
28,131
20,917
8,123
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tsukuyomi
TipTapmeister
Tsukuyomi
20
9 / 2 / 9
14,914
574
18,493
21,578
8,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Victitor_09
Bellona
20
11 / 4 / 11
14,171
545
21,966
23,274
35,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
18
1 / 7 / 12
11,001
423
15,019
22,248
7,287
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlphaR4Y
Scylla
20
5 / 9 / 1
12,792
492
15,065
18,453
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hun Batz
Fluchinga
Hun Batz
17
4 / 12 / 3
11,627
447
12,936
25,038
9,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Schymii
Atlas
18
4 / 1 / 4
12,250
471
17,626
27,524
32,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Charybdis
TonerCFC
Charybdis
18
2 / 7 / 6
11,434
440
11,608
19,528
7,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
XelPelusaX
King Arthur
18
5 / 9 / 3
12,056
464
18,287
29,215
32,801
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
38
Kills
20
20
Deaths
38
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
AlphaR4Y
Scylla
5
9
1
0.61
W
Jormungandr
Castrx__
Jormungandr
2
3
12
2.67
L
Hun Batz
Fluchinga
Hun Batz
4
12
3
0.46
L
Atlas
Schymii
Atlas
4
1
4
6
W
Morgan Le Fay
TheEzro
Morgan Le Fay
15
4
8
4.75
W
Tsukuyomi
TipTapmeister
Tsukuyomi
9
2
9
6.75
L
Charybdis
TonerCFC
Charybdis
2
7
6
0.71
W
Bellona
Victitor_09
Bellona
11
4
11
4.13
W
Apollo
1
7
12
1
L
King Arthur
XelPelusaX
King Arthur
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,102
Damage
75,522
108,622
Taken
119,758
81,372
Mitigated
88,836
37,677
Healing
20,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AlphaR4Y
Scylla
15,065
391
0
1,336
18,453
5,940
0
10,443
7,450
102,215
0
W
Jormungandr
Castrx__
Jormungandr
10,493
3,506
0
3,954
20,605
21,871
214
5,682
14,923
58,153
0
L
Hun Batz
Fluchinga
Hun Batz
12,936
4,000
0
4,084
25,038
9,972
0
3,983
20,921
0
73,831
L
Atlas
Schymii
Atlas
17,626
6,319
0
6,589
27,524
32,597
0
10,160
17,098
54,684
0
W
Morgan Le Fay
TheEzro
Morgan Le Fay
28,131
3,523
419
7,888
20,917
8,123
406
9,209
11,708
106,550
0
W
Tsukuyomi
TipTapmeister
Tsukuyomi
18,493
5,900
0
12,469
21,578
8,686
0
4,563
17,015
0
133,260
L
Charybdis
TonerCFC
Charybdis
11,608
4,945
0
6,593
19,528
7,526
1,182
7,066
12,306
0
74,276
W
Bellona
Victitor_09
Bellona
21,966
6,540
41
7,817
23,274
35,405
649
4,759
18,515
0
100,356
W
Apollo
15,019
10,106
0
5,089
22,248
7,287
884
9,042
13,206
0
74,629
L
King Arthur
XelPelusaX
King Arthur
18,287
3,395
102
1,898
29,215
32,801
144
6,116
22,792
0
73,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,081
Gold Earned
60,159
668
Minions Killed
589
0
Camps Cleared
0
2,396,125
Distance Traveled
2,169,821
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,792
492
159
6
0
423,615
2
W
Jormungandr
12,157
468
89
3
0
429,459
0
L
Hun Batz
11,627
447
103
4
0
417,285
2
L
Atlas
12,250
471
49
2
0
501,353
2
W
Morgan Le Fay
14,838
571
168
6
0
472,530
3
W
Tsukuyomi
14,914
574
173
7
0
551,863
0
L
Charybdis
11,434
440
152
6
0
391,041
0
W
Bellona
14,171
545
138
5
0
494,109
1
W
Apollo
11,001
423
100
4
0
448,164
0
L
King Arthur
12,056
464
126
5
0
436,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role