Player Matchup

Ymir
Ymir
Ooplagloo
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,425 Elo+
Party 2
Ra
Ra
T_W_Ra88it
Ra
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,422 Elo+
Solo
Tyr
Tyr
Theflyingpig54
Tyr
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
87W - 65L
1,606 Elo+
Solo
Hou Yi
Hou Yi
aDrunkPirate
Hou Yi
Level 39
God Stats
2W - 5L
1,500 SR
Queue Stats
64W - 71L
1,555 Elo+
Solo
Thor
Thor
its_iniquitous
Thor
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 146L
1,634 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,528 Elo+

VS

Team Averages
Level 48
1,446 SR
1,659 Elo+
Yemoja
Yemoja
Demonickid34
Yemoja
Level 49
God Stats
1W - 0L
1,232 SR
Queue Stats
4W - 2L
1,866 Elo+
Party 1
Artemis
Artemis
HolyIndra
Artemis
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,829 Elo+
Party 1
Ravana
Ravana
Stretch54399
Ravana
Level 16
God Stats
2W - 1L
1,474 SR
Queue Stats
5W - 6L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
ThinnerLobster
Ao Kuang
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 8L
1,629 Elo+
Solo
Sylvanus
Sylvanus
TripleDmangos
Sylvanus
Level 66
God Stats
22W - 13L
1,525 SR
Queue Stats
486W - 535L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 2 / 5
7,619
635
2,437
10,622
8,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 0 / 6
8,618
718
6,628
5,396
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 5
9,203
767
5,670
14,183
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
16
5 / 2 / 4
9,326
777
13,116
10,191
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 3
8,187
682
5,972
11,240
6,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 0 / 6
8,654
721
4,871
5,033
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
HolyIndra
Artemis
15
3 / 2 / 6
8,456
705
11,786
9,975
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
14
2 / 5 / 4
7,821
652
7,107
7,432
4,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
16
4 / 1 / 3
9,119
760
8,009
10,115
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
TripleDmangos
Sylvanus
15
1 / 1 / 5
7,977
665
5,401
9,737
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
9
Kills
11
11
Deaths
9
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
6
4
W
Artemis
HolyIndra
Artemis
3
2
6
3
L
Ymir
0
2
5
1.25
W
Ravana
2
5
4
0.8
L
1
0
6
4
L
2
1
5
4.5
W
Ao Kuang
4
1
3
5.5
W
Sylvanus
TripleDmangos
Sylvanus
1
1
5
3.5
L
Hou Yi
5
2
4
3.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,823
Damage
37,174
51,632
Taken
42,292
31,649
Mitigated
21,225
10,940
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,871
527
1,360
1,095
5,033
5,188
29
1,331
3,702
16,457
0
W
Artemis
HolyIndra
Artemis
11,786
5,402
0
2,582
9,975
3,519
1,059
2,140
7,835
0
40,003
L
Ymir
2,437
152
0
103
10,622
8,742
49
2,124
8,302
10,916
0
W
Ravana
7,107
492
0
1,043
7,432
4,043
29
1,769
5,663
0
12,090
L
6,628
746
2,239
2,015
5,396
1,886
189
2,625
2,771
33,130
0
L
5,670
676
0
3,061
14,183
11,003
0
4,824
9,166
0
21,428
W
Ao Kuang
8,009
1,314
0
3,553
10,115
3,644
0
993
9,122
29,943
0
W
Sylvanus
TripleDmangos
Sylvanus
5,401
1,145
2,742
3,174
9,737
4,831
66
2,832
6,905
17,556
0
L
Hou Yi
13,116
5,746
0
2,670
10,191
3,806
1,031
4,333
5,689
0
34,776
L
5,972
1,085
0
852
11,240
6,212
1,003
4,375
6,802
0
30,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
42,027
246
Minions Killed
191
0
Camps Cleared
0
1,171,796
Distance Traveled
1,114,869
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,654
721
22
2
0
211,253
0
W
Artemis
8,456
705
61
5
0
233,932
0
L
Ymir
7,619
635
15
1
0
227,719
1
W
Ravana
7,821
652
12
1
0
222,429
1
L
Ra
8,618
718
81
7
0
237,229
4
L
Tyr
9,203
767
42
4
0
252,754
5
W
Ao Kuang
9,119
760
57
5
0
248,308
0
W
Sylvanus
7,977
665
39
3
0
198,947
3
L
Hou Yi
9,326
777
56
5
0
233,883
1
L
Thor
8,187
682
52
4
0
220,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role