Player Matchup

Cerberus
Cerberus
Maeuw
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,089 Elo+
Party 3
Hun Batz
Hun Batz
RonaldoTilt
Hun Batz
Level 29
God Stats
14W - 10L
1,704 SR
Queue Stats
64W - 68L
1,427 Elo+
Party 1
Bellona
Bellona
Ràjan
Bellona
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,089 Elo+
Party 3
Xbalanque
Xbalanque
TheXgamerproX
Xbalanque
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 124L
1,440 Elo+
Party 1
Ra
Ra
VoicelessPython
Ra
Level 117
God Stats
11W - 7L
1,573 SR
Queue Stats
82W - 97L
1,494 Elo+
Solo
Team Averages
Level 59
1,555 SR
1,308 Elo+

VS

Team Averages
Level 56
1,569 SR
1,576 Elo+
Guan Yu
Guan Yu
AMQ99
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,793 Elo+
Party 2
Rama
Rama
BuRii53
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,495 Elo+
Party 2
Hel
Hel
Pr3detor
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,527 Elo+
Party 2
Nox
Nox
PtrikPsn
Nox
Level 144
God Stats
3W - 1L
1,847 SR
Queue Stats
419W - 404L
1,568 Elo+
Solo
Susano
Susano
xDon_40
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Maeuw
Cerberus
11
2 / 0 / 7
6,729
612
3,422
6,243
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
RonaldoTilt
Hun Batz
11
3 / 2 / 4
6,404
582
6,805
7,658
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Ràjan
Bellona
11
3 / 0 / 2
6,556
596
6,235
5,531
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
TheXgamerproX
Xbalanque
11
6 / 1 / 5
6,930
630
7,215
6,283
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 1
7,988
726
6,032
4,661
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AMQ99
Guan Yu
8
0 / 4 / 1
5,064
460
3,271
10,708
4,184
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
BuRii53
Rama
8
0 / 6 / 1
4,746
431
2,268
7,754
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 5 / 1
5,708
519
3,976
7,131
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
6,114
556
3,476
7,973
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
xDon_40
Susano
8
0 / 3 / 1
4,902
446
2,990
7,645
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
3
3
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AMQ99
Guan Yu
0
4
1
0.13
L
Rama
BuRii53
Rama
0
6
1
0.08
W
Cerberus
Maeuw
Cerberus
2
0
7
5.5
L
1
5
1
0.3
L
2
3
0
0.67
W
Hun Batz
RonaldoTilt
Hun Batz
3
2
4
2.5
W
Bellona
Ràjan
Bellona
3
0
2
4
W
Xbalanque
TheXgamerproX
Xbalanque
6
1
5
8.5
W
7
0
1
7.5
L
Susano
xDon_40
Susano
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,709
Damage
15,981
30,376
Taken
41,211
13,931
Mitigated
13,692
12,521
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AMQ99
Guan Yu
3,271
125
200
1,618
10,708
4,184
0
2,047
8,587
0
23,477
L
Rama
BuRii53
Rama
2,268
1,915
0
1,477
7,754
1,468
578
2,195
5,559
0
17,007
W
Cerberus
Maeuw
Cerberus
3,422
435
0
2,750
6,243
2,984
264
1,800
4,443
16,939
0
L
3,976
101
301
2,320
7,131
2,299
0
3,006
3,895
33,940
0
L
3,476
1,000
0
1,109
7,973
3,819
0
1,978
5,975
19,748
0
W
Hun Batz
RonaldoTilt
Hun Batz
6,805
2,604
0
2,922
7,658
2,354
0
1,437
6,221
0
35,928
W
Bellona
Ràjan
Bellona
6,235
1,290
0
1,175
5,531
4,969
266
69
5,462
5,612
25,664
W
Xbalanque
TheXgamerproX
Xbalanque
7,215
3,214
0
2,818
6,283
1,815
204
1,442
4,841
0
41,573
W
6,032
509
726
2,130
4,661
1,809
158
2,704
1,957
55,250
0
L
Susano
xDon_40
Susano
2,990
832
0
2,748
7,645
1,922
0
1,074
6,521
0
21,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,607
Gold Earned
26,534
380
Minions Killed
231
0
Camps Cleared
0
1,116,502
Distance Traveled
972,216
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,064
460
47
4
0
185,533
3
L
Rama
4,746
431
44
4
0
183,494
0
W
Cerberus
6,729
612
41
4
0
225,980
1
L
Hel
5,708
519
66
6
0
199,742
1
L
Nox
6,114
556
31
3
0
190,952
5
W
Hun Batz
6,404
582
71
6
0
238,958
4
W
Bellona
6,556
596
73
7
0
215,532
5
W
Xbalanque
6,930
630
78
7
0
211,010
4
W
Ra
7,988
726
117
11
0
225,022
5
L
Susano
4,902
446
43
4
0
212,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role