Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GENERAL KRAT0S
Nox
Level 160
God Stats
0W - 5L
1,161 SR
Queue Stats
96W - 120L
1,410 Elo+
Solo
Agni
Agni
Lunarfox777
Agni
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 91L
1,458 Elo+
Solo
Anhur
Anhur
karenkobra
Anhur
Level 85
God Stats
2W - 5L
1,148 SR
Queue Stats
222W - 252L
1,406 Elo+
Solo
Olorun
Olorun
oXZekeFreakXo
Olorun
Level 138
God Stats
1W - 6L
1,246 SR
Queue Stats
363W - 382L
1,440 Elo+
Solo
Team Averages
Level 118
1,311 SR
1,443 Elo+

VS

Team Averages
Level 106
1,521 SR
1,392 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Hossemsauce
Sun Wukong
Level 129
God Stats
11W - 1L
1,807 SR
Queue Stats
756W - 811L
1,474 Elo+
Solo
Anubis
Anubis
Jinzoskate
Anubis
Level 129
God Stats
2W - 4L
1,299 SR
Queue Stats
51W - 84L
1,320 Elo+
Party 1
Olorun
Olorun
Quality Thorium
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,282 Elo+
Solo
Ao Kuang
Ao Kuang
Seindunkel
Ao Kuang
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 132L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 3 / 9
8,104
675
8,613
10,855
8,488
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
2 / 4 / 7
9,532
794
8,939
8,955
7,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 6 / 7
9,340
778
13,708
9,432
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
13
4 / 5 / 7
8,139
678
8,730
9,661
2,771
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 8
7,679
640
6,347
7,090
1,745
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
7 / 1 / 8
10,336
861
15,862
9,198
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Hossemsauce
Sun Wukong
15
2 / 3 / 12
9,559
797
6,233
22,836
15,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Jinzoskate
Anubis
16
3 / 4 / 11
9,414
785
8,772
9,495
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 12
9,992
833
6,561
8,483
3,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Seindunkel
Ao Kuang
15
6 / 6 / 6
9,769
814
4,765
13,949
6,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
14
Kills
22
22
Deaths
15
38
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
9
1.83
W
Ah Puch
 
Ah Puch
7
1
8
11
L
2
4
7
1.38
W
Sun Wukong
Hossemsauce
Sun Wukong
2
3
12
2.67
W
Anubis
Jinzoskate
Anubis
3
4
11
2.13
L
6
6
7
1.58
W
4
1
12
10
W
Ao Kuang
Seindunkel
Ao Kuang
6
6
6
1.5
L
Anhur
4
5
7
1.5
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,337
Damage
42,193
45,993
Taken
63,961
23,033
Mitigated
34,408
12,077
Healing
32,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,613
534
1,141
2,948
10,855
8,488
0
8,608
2,038
1,216
17,606
W
Ah Puch
 
Ah Puch
15,862
240
1,496
3,592
9,198
4,349
1,258
5,434
3,764
33,401
0
L
8,939
940
0
1,350
8,955
7,008
0
6,797
1,906
25,556
0
W
Sun Wukong
Hossemsauce
Sun Wukong
6,233
898
3,000
9,158
22,836
15,730
269
10,583
12,253
0
12,838
W
Anubis
Jinzoskate
Anubis
8,772
112
856
1,785
9,495
4,372
266
4,626
4,869
20,959
0
L
13,708
706
902
635
9,432
3,021
0
6,046
3,062
24,291
0
W
6,561
2,456
5,153
3,591
8,483
3,670
2,888
3,612
4,871
25,032
0
W
Ao Kuang
Seindunkel
Ao Kuang
4,765
552
1,053
2,929
13,949
6,287
152
5,550
8,399
9,099
0
L
Anhur
8,730
3,005
501
938
9,661
2,771
0
7,206
2,255
0
16,420
L
6,347
1,906
2,327
1,335
7,090
1,745
0
6,164
772
10,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,794
Gold Earned
49,070
114
Minions Killed
119
0
Camps Cleared
0
907,577
Distance Traveled
1,075,271
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,104
675
13
1
0
244,774
1
W
Ah Puch
10,336
861
31
3
0
219,398
0
L
Nox
9,532
794
39
3
0
189,634
5
W
Sun Wukong
9,559
797
13
1
0
241,359
0
W
Anubis
9,414
785
26
2
0
182,761
3
L
Agni
9,340
778
26
2
0
207,277
1
W
Olorun
9,992
833
44
4
0
219,189
1
W
Ao Kuang
9,769
814
5
0
0
212,564
0
L
Anhur
8,139
678
24
2
0
167,547
4
L
Olorun
7,679
640
12
1
0
98,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role