Player Matchup

Camazotz
Camazotz
Gold I
Aeriodon
Camazotz
Gold I
Level 158
God Stats
4W - 7L
1,443 SR
Queue Stats
57W - 62L
1,612 MMR
Solo
Guan Yu
Guan Yu
Silver I
AngoryGecko
Guan Yu
Silver I
Level 142
God Stats
3W - 2L
1,302 SR
Queue Stats
72W - 78L
1,544 MMR
Solo
Yemoja
Yemoja
Gold II
Canycus
Yemoja
Gold II
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
312W - 339L
1,603 MMR
Solo
Scylla
Scylla
Gold II
MrObito21
Scylla
Gold II
Level 160
God Stats
2W - 2L
1,715 SR
Queue Stats
411W - 413L
1,615 MMR
Solo
Charybdis
Charybdis
Bronze III
SkinlessRavioli
Charybdis
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,540 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,492 SR
1,583 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,500 SR
1,566 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver II
 
Eset
Silver II
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
HarryCarayV
Ah Muzen Cab
Bronze III
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,600 MMR
Solo
Fenrir
Fenrir
Gold III
Wedscro
Fenrir
Gold III
Level 146
God Stats
7W - 2L
1,500 SR
Queue Stats
110W - 106L
1,616 MMR
Party 1
Cthulhu
Cthulhu
Gold III
multidark
Cthulhu
Gold III
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 132L
1,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aeriodon
Camazotz
18
1 / 4 / 6
11,744
435
10,414
26,293
9,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
AngoryGecko
Guan Yu
20
4 / 4 / 3
13,280
492
17,936
38,043
55,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Canycus
Yemoja
15
0 / 5 / 9
10,795
400
9,792
32,266
37,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
MrObito21
Scylla
17
3 / 5 / 5
11,415
423
14,491
14,051
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SkinlessRavioli
Charybdis
20
5 / 1 / 2
13,981
518
20,129
24,722
9,714
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AtlasAgniBastet

VS

Bans
ArachneCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 4 / 3
14,584
540
17,018
25,194
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Eset
 
Eset
19
2 / 2 / 10
12,994
481
13,567
23,259
29,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
HarryCarayV
Ah Muzen Cab
20
1 / 2 / 11
14,119
523
30,370
16,022
6,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Wedscro
Fenrir
20
7 / 5 / 10
15,381
570
20,932
25,738
12,520
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
multidark
Cthulhu
20
4 / 0 / 9
15,065
558
24,877
24,828
42,222
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
13
Kills
19
19
Deaths
13
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
4
3
1.63
W
Eset
 
Eset
2
2
10
3.5
L
Camazotz
Aeriodon
Camazotz
1
4
6
1
L
Guan Yu
AngoryGecko
Guan Yu
4
4
3
1.38
L
Yemoja
Canycus
Yemoja
0
5
9
0.9
W
Ah Muzen Cab
HarryCarayV
Ah Muzen Cab
1
2
11
3.25
L
Scylla
MrObito21
Scylla
3
5
5
1.1
L
Charybdis
SkinlessRavioli
Charybdis
5
1
2
6
W
Fenrir
Wedscro
Fenrir
7
5
10
2.4
W
Cthulhu
multidark
Cthulhu
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,762
Damage
106,764
135,375
Taken
115,041
115,605
Mitigated
99,594
54,031
Healing
41,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,018
7,146
0
12,946
25,194
8,301
4,048
6,199
18,835
136,034
0
W
Eset
 
Eset
13,567
1,737
2,960
4,572
23,259
29,660
279
6,451
16,601
61,188
4,384
L
Camazotz
Aeriodon
Camazotz
10,414
1,376
0
11,187
26,293
9,352
180
8,294
17,999
0
94,498
L
Guan Yu
AngoryGecko
Guan Yu
17,936
1,950
4,229
12,985
38,043
55,237
282
15,482
22,561
0
91,924
L
Yemoja
Canycus
Yemoja
9,792
1,345
4,752
7,351
32,266
37,081
199
14,510
17,756
37,928
0
W
Ah Muzen Cab
HarryCarayV
Ah Muzen Cab
30,370
6,564
0
5,521
16,022
6,891
5,602
4,246
11,658
0
146,338
L
Scylla
MrObito21
Scylla
14,491
345
0
1,313
14,051
4,221
316
5,169
8,882
59,262
0
L
Charybdis
SkinlessRavioli
Charybdis
20,129
11,249
0
12,214
24,722
9,714
2,033
11,151
13,571
0
134,836
W
Fenrir
Wedscro
Fenrir
20,932
7,400
0
6,026
25,738
12,520
0
5,784
19,830
0
118,274
W
Cthulhu
multidark
Cthulhu
24,877
1,844
1,687
8,033
24,828
42,222
175
5,333
19,370
110,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,215
Gold Earned
72,143
683
Minions Killed
763
0
Camps Cleared
0
2,663,928
Distance Traveled
2,714,892
47
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,584
540
172
6
0
490,403
3
W
Eset
12,994
481
71
3
0
486,340
5
L
Camazotz
11,744
435
153
6
0
627,554
10
L
Guan Yu
13,280
492
159
6
0
516,285
11
L
Yemoja
10,795
400
62
2
0
474,182
13
W
Ah Muzen Cab
14,119
523
176
7
0
581,492
6
L
Scylla
11,415
423
113
4
0
494,912
7
L
Charybdis
13,981
518
196
7
0
550,995
6
W
Fenrir
15,381
570
158
6
0
571,630
6
W
Cthulhu
15,065
558
186
7
0
585,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role