Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
CashierDon
Artemis
Level 100
God Stats
1W - 5L
1,746 SR
Queue Stats
114W - 135L
1,661 Elo+
Party 3
Bastet
Bastet
ItsDrawv
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,627 Elo+
Party 3
Bellona
Bellona
c4c7f1
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
joshuanextdoor_
Merlin
Level 121
God Stats
3W - 5L
1,500 SR
Queue Stats
214W - 224L
1,461 Elo+
Party 3
Team Averages
Level 90
1,549 SR
1,550 Elo+

VS

Team Averages
Level 61
1,512 SR
1,470 Elo+
Cernunnos
Cernunnos
ButterscotchBuns
Cernunnos
Level 87
God Stats
11W - 10L
1,511 SR
Queue Stats
240W - 235L
1,465 Elo+
Party 1
Scylla
Scylla
EnviedNexus
Scylla
Level 108
God Stats
2W - 2L
1,481 SR
Queue Stats
205W - 191L
1,467 Elo+
Party 4
Shiva
Shiva
Mauithetrickster
Shiva
Level 38
God Stats
16W - 12L
1,657 SR
Queue Stats
145W - 146L
1,512 Elo+
Party 1
Set
Set
TrippieRaven
Set
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 169L
1,466 Elo+
Party 4
Aphrodite
Aphrodite
skullnullptr
Aphrodite
Level 49
God Stats
3W - 1L
1,413 SR
Queue Stats
167W - 178L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 5 / 0
4,396
400
2,423
9,376
2,515
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
CashierDon
Artemis
8
1 / 6 / 0
5,076
461
2,910
7,173
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
ItsDrawv
Bastet
11
5 / 5 / 0
6,998
636
3,984
8,683
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
c4c7f1
Bellona
10
0 / 5 / 4
5,448
495
3,078
7,197
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
5,848
532
3,710
4,923
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
12
11 / 1 / 2
7,683
698
10,119
8,148
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
11
3 / 0 / 5
6,513
592
6,850
4,280
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 3 / 1
7,513
683
5,115
8,287
5,751
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 4
6,858
623
1,591
6,214
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
skullnullptr
Aphrodite
11
2 / 2 / 10
6,872
625
2,348
8,838
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
24
24
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
0
0
W
Cernunnos
11
1
2
12
L
Artemis
CashierDon
Artemis
1
6
0
0.17
W
Scylla
3
0
5
5.5
L
Bastet
ItsDrawv
Bastet
5
5
0
1
W
5
3
1
1.83
W
3
0
4
5
L
Bellona
c4c7f1
Bellona
0
5
4
0.4
L
0
3
1
0.17
W
Aphrodite
skullnullptr
Aphrodite
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,105
Damage
26,023
37,352
Taken
35,767
12,223
Mitigated
17,781
5,021
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,423
424
0
1,784
9,376
2,515
0
3,793
5,583
17,030
0
W
Cernunnos
10,119
4,833
0
3,172
8,148
2,596
3,807
1,182
6,914
0
44,296
L
Artemis
CashierDon
Artemis
2,910
1,124
0
930
7,173
744
0
1,400
5,773
0
19,959
W
Scylla
6,850
867
0
730
4,280
1,368
1,381
1,829
2,277
37,691
0
L
Bastet
ItsDrawv
Bastet
3,984
1,064
0
1,242
8,683
1,792
0
1,320
7,363
0
29,389
W
5,115
1,183
41
1,289
8,287
5,751
0
497
7,790
0
37,413
W
1,591
394
0
1,356
6,214
2,309
325
995
5,143
0
34,837
L
Bellona
c4c7f1
Bellona
3,078
840
0
656
7,197
5,952
0
230
6,967
3,327
17,742
L
3,710
83
0
409
4,923
1,220
0
2,455
2,468
30,799
0
W
Aphrodite
skullnullptr
Aphrodite
2,348
781
1,639
3,975
8,838
5,757
867
1,757
7,013
13,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,766
Gold Earned
35,439
251
Minions Killed
313
0
Camps Cleared
0
995,901
Distance Traveled
1,072,741
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,396
400
27
2
0
188,671
1
W
Cernunnos
7,683
698
81
7
0
195,078
3
L
Artemis
5,076
461
47
4
0
176,003
3
W
Scylla
6,513
592
61
6
0
207,096
2
L
Bastet
6,998
636
61
6
0
228,770
3
W
Shiva
7,513
683
70
6
0
204,878
3
W
Set
6,858
623
78
7
0
256,739
1
L
Bellona
5,448
495
44
4
0
191,726
0
L
Merlin
5,848
532
72
7
0
210,731
3
W
Aphrodite
6,872
625
23
2
0
208,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role