Player Matchup

Achilles
Achilles
B3JARAN0
Achilles
Level 157
God Stats
7W - 5L
1,741 SR
Queue Stats
196W - 186L
1,549 Elo+
Party 4
Sol
Sol
CondonesMagicos
Sol
Level 156
God Stats
5W - 7L
1,559 SR
Queue Stats
115W - 102L
1,555 Elo+
Party 4
Da Ji
Da Ji
holokost88
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,528 Elo+
Party 2
Nox
Nox
maksgosu
Nox
Level 62
God Stats
1W - 1L
1,733 SR
Queue Stats
8W - 12L
1,415 Elo+
Party 2
Shiva
Shiva
Райсен
Shiva
Level 146
God Stats
29W - 30L
1,504 SR
Queue Stats
432W - 473L
1,460 Elo+
Solo
Team Averages
Level 126
1,607 SR
1,501 Elo+

VS

Team Averages
Level 110
1,400 SR
1,421 Elo+
Bakasura
Bakasura
You0ne
Bakasura
Level 131
God Stats
2W - 3L
1,500 SR
Queue Stats
494W - 391L
1,467 Elo+
Party 3
Chiron
Chiron
Yunamaii
Chiron
Level 97
God Stats
5W - 7L
1,296 SR
Queue Stats
152W - 154L
1,449 Elo+
Party 1
Fafnir
Fafnir
iSikWicked
Fafnir
Level 127
God Stats
17W - 10L
1,582 SR
Queue Stats
705W - 731L
1,408 Elo+
Party 1
Cerberus
Cerberus
raphdu17
Cerberus
Level 69
God Stats
1W - 4L
1,175 SR
Queue Stats
146W - 144L
1,303 Elo+
Party 3
Set
Set
sweetyscarecrow
Set
Level 128
God Stats
6W - 6L
1,445 SR
Queue Stats
122W - 122L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B3JARAN0
Achilles
5
0 / 1 / 0
3,207
641
1,147
4,617
2,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,145
629
2,550
2,201
556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
6
0 / 2 / 0
3,352
670
472
3,526
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,435
687
656
1,731
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,514
503
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
You0ne
Bakasura
7
5 / 0 / 1
4,438
888
3,411
4,397
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
Yunamaii
Chiron
6
0 / 0 / 2
3,582
716
845
2,514
586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
iSikWicked
Fafnir
5
0 / 0 / 0
3,572
714
925
2,330
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
raphdu17
Cerberus
7
0 / 0 / 0
3,929
786
0
548
291
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

7
1 / 0 / 2
4,339
868
1,129
1,585
552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
B3JARAN0
Achilles
0
1
0
0
L
0
2
0
0
W
Bakasura
You0ne
Bakasura
5
0
1
5.5
W
Chiron
Yunamaii
Chiron
0
0
2
1
L
Da Ji
0
2
0
0
W
Fafnir
iSikWicked
Fafnir
0
0
0
0
L
0
1
0
0
W
Cerberus
raphdu17
Cerberus
0
0
0
0
W
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,825
Damage
6,310
12,075
Taken
11,374
4,027
Mitigated
4,353
4,117
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B3JARAN0
Achilles
1,147
165
119
1,396
4,617
2,166
0
587
3,930
0
8,807
L
2,550
1,053
0
409
2,201
556
0
338
1,613
15,256
3,055
W
Bakasura
You0ne
Bakasura
3,411
2,278
0
1,086
4,397
1,208
0
949
3,390
0
13,400
W
Chiron
Yunamaii
Chiron
845
673
120
1,475
2,514
586
0
687
1,827
0
15,276
L
Da Ji
472
215
0
1,571
3,526
872
0
0
3,438
0
12,551
W
Fafnir
iSikWicked
Fafnir
925
301
0
1,220
2,330
1,716
0
944
1,386
5,775
0
L
656
46
0
622
1,731
433
0
0
1,681
13,307
0
W
Cerberus
raphdu17
Cerberus
0
0
0
356
548
291
179
0
548
14,770
0
W
1,129
859
0
340
1,585
552
572
182
1,393
0
18,318
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,653
Gold Earned
19,860
121
Minions Killed
153
0
Camps Cleared
0
460,728
Distance Traveled
574,383
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,207
641
20
4
0
119,392
3
L
Sol
3,145
629
30
6
0
102,581
1
W
Bakasura
4,438
888
38
8
0
139,040
1
W
Chiron
3,582
716
40
8
0
89,775
0
L
Da Ji
3,352
670
35
7
0
122,474
2
W
Fafnir
3,572
714
3
1
0
106,567
3
L
Nox
3,435
687
36
7
0
101,517
1
W
Cerberus
3,929
786
38
8
0
105,913
1
W
Set
4,339
868
34
7
0
133,088
1
L
Shiva
2,514
503
0
0
0
14,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role