Player Matchup

Ganesha
Ganesha
Budda1101
Ganesha
Level 29
God Stats
2W - 1L
1,818 SR
Queue Stats
116W - 51L
1,935 Elo+
Party 1
Thor
Thor
DannyLC21
Thor
Level 154
God Stats
3W - 2L
1,349 SR
Queue Stats
112W - 55L
1,846 Elo+
Party 1
Baron Samedi
Baron Samedi
Julrac8
Baron Samedi
Level 3
God Stats
3W - 1L
1,855 SR
Queue Stats
4W - 1L
1,900 Elo+
Party 1
Team Averages
Level 62
1,674 SR
1,894 Elo+

VS

Team Averages
Level 73
1,628 SR
1,425 Elo+
Agni
Agni
 
Agni
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Y0RGY
Bacchus
Level 66
God Stats
17W - 5L
1,773 SR
Queue Stats
111W - 92L
1,522 Elo+
Party 2
Cliodhna
Cliodhna
miksupoizu97
Cliodhna
Level 56
God Stats
1W - 3L
1,610 SR
Queue Stats
9W - 19L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Budda1101
Ganesha
14
1 / 0 / 10
9,133
830
4,913
10,990
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
13
10 / 2 / 0
9,243
840
9,046
7,488
3,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Julrac8
Baron Samedi
13
1 / 0 / 4
7,903
718
6,228
5,454
3,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 4 / 1
7,291
663
6,729
5,362
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Y0RGY
Bacchus
10
1 / 3 / 0
7,403
673
4,034
11,548
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
miksupoizu97
Cliodhna
10
0 / 5 / 0
6,475
589
2,205
8,030
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
1
0.38
W
Ganesha
Budda1101
Ganesha
1
0
10
6
W
Thor
10
2
0
5
W
Baron Samedi
Julrac8
Baron Samedi
1
0
4
3
L
Bacchus
Y0RGY
Bacchus
1
3
0
0.33
L
Cliodhna
miksupoizu97
Cliodhna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
12,968
23,932
Taken
24,940
17,218
Mitigated
17,295
9,426
Healing
556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,729
193
0
51
5,362
1,429
0
2,377
2,985
19,078
0
W
Ganesha
Budda1101
Ganesha
4,913
219
0
4,100
10,990
11,165
154
4,252
6,738
23,274
0
W
Thor
9,046
1,515
0
1,218
7,488
3,007
1,646
3,102
4,386
0
34,149
W
Baron Samedi
Julrac8
Baron Samedi
6,228
406
1,596
2,512
5,454
3,046
0
3,995
1,459
21,241
0
L
Bacchus
Y0RGY
Bacchus
4,034
962
0
480
11,548
13,139
0
5,412
6,136
9,948
0
L
Cliodhna
miksupoizu97
Cliodhna
2,205
644
0
25
8,030
2,727
0
3,452
4,578
0
15,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,279
Gold Earned
21,169
115
Minions Killed
82
9
Camps Cleared
1
583,756
Distance Traveled
553,436
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,291
663
29
3
1
183,109
1
W
Ganesha
9,133
830
0
0
0
172,281
0
W
Thor
9,243
840
69
6
9
190,498
1
W
Baron Samedi
7,903
718
46
4
0
220,977
3
L
Bacchus
7,403
673
12
1
0
181,554
0
L
Cliodhna
6,475
589
41
4
0
188,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role