Player Matchup

Hera
Hera
Azattare
Hera
Level 49
God Stats
22W - 35L
1,431 SR
Queue Stats
64W - 100L
1,278 Elo+
Party 1
Discordia
Discordia
ReblekRV
Discordia
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 63L
1,792 Elo+
Solo
Gilgamesh
Gilgamesh
chun4k
Gilgamesh
Level 33
God Stats
8W - 15L
1,432 SR
Queue Stats
61W - 99L
1,269 Elo+
Party 1
Team Averages
Level 62
1,454 SR
1,447 Elo+

VS

Team Averages
Level 103
1,590 SR
1,737 Elo+
Sobek
Sobek
bjobos
Sobek
Level 151
God Stats
4W - 3L
1,616 SR
Queue Stats
250W - 145L
1,675 Elo+
Party 2
Charybdis
Charybdis
buijsboy237
Charybdis
Level 128
God Stats
2W - 2L
1,356 SR
Queue Stats
87W - 65L
1,671 Elo+
Party 2
Zeus
Zeus
orbbR
Zeus
Level 29
God Stats
2W - 0L
1,799 SR
Queue Stats
23W - 8L
1,864 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 8 / 2
6,684
668
6,336
7,682
2,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
ReblekRV
Discordia
9
0 / 4 / 1
6,303
630
3,124
5,317
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
chun4k
Gilgamesh
9
2 / 9 / 0
6,918
692
8,553
16,107
6,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
bjobos
Sobek
14
9 / 0 / 12
9,517
952
6,076
11,731
10,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
buijsboy237
Charybdis
14
11 / 1 / 9
9,630
963
11,747
7,288
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
orbbR
Zeus
11
1 / 2 / 15
7,447
745
7,372
6,134
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
21
21
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hera
1
8
2
0.25
L
Discordia
ReblekRV
Discordia
0
4
1
0.13
W
Sobek
bjobos
Sobek
9
0
12
15
W
Charybdis
buijsboy237
Charybdis
11
1
9
15.5
L
Gilgamesh
chun4k
Gilgamesh
2
9
0
0.22
W
Zeus
orbbR
Zeus
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,013
Damage
25,195
29,106
Taken
25,153
10,464
Mitigated
15,714
2,462
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
6,336
1,359
0
255
7,682
2,693
0
3,197
4,485
17,430
0
L
Discordia
ReblekRV
Discordia
3,124
289
24
383
5,317
1,543
0
2,349
2,968
16,321
0
W
Sobek
bjobos
Sobek
6,076
1,033
315
3,607
11,731
10,792
148
3,887
7,844
21,473
0
W
Charybdis
buijsboy237
Charybdis
11,747
6,912
0
1,496
7,288
2,733
2,029
3,245
4,043
0
37,433
L
Gilgamesh
chun4k
Gilgamesh
8,553
2,998
0
1,800
16,107
6,228
0
7,483
8,624
0
16,071
W
Zeus
orbbR
Zeus
7,372
2,087
0
673
6,134
2,189
722
2,794
3,340
18,146
1,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,905
Gold Earned
26,594
69
Minions Killed
116
3
Camps Cleared
6
442,778
Distance Traveled
559,171
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,684
668
25
3
1
170,419
0
L
Discordia
6,303
630
27
3
0
110,036
0
W
Sobek
9,517
952
30
3
0
206,183
4
W
Charybdis
9,630
963
61
6
2
178,537
1
L
Gilgamesh
6,918
692
17
2
2
162,323
2
W
Zeus
7,447
745
25
3
4
174,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role