Player Matchup

Artemis
Artemis
 
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
KillerZombieIan
Atlas
Level 88
God Stats
8W - 12L
1,526 SR
Queue Stats
154W - 135L
1,555 Elo+
Party 1
Loki
Loki
LiLMxkey
Loki
Level 86
God Stats
1W - 4L
1,256 SR
Queue Stats
31W - 34L
1,471 Elo+
Party 1
Achilles
Achilles
OvErDoSe4142018
Achilles
Level 68
God Stats
4W - 10L
1,347 SR
Queue Stats
284W - 258L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
SqirrrttT
Zhong Kui
Level 95
God Stats
84W - 103L
1,435 SR
Queue Stats
1,034W - 1,057L
1,384 Elo+
Party 2
Team Averages
Level 80
1,413 SR
1,478 Elo+

VS

Team Averages
Level 94
1,550 SR
1,481 Elo+
Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
 
Osiris
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
DobsonLeo
Bacchus
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
152W - 173L
1,435 Elo+
Solo
Shiva
Shiva
Jangllle
Shiva
Level 93
God Stats
14W - 19L
1,498 SR
Queue Stats
51W - 65L
1,475 Elo+
Solo
Chronos
Chronos
zSun4703
Chronos
Level 61
God Stats
4W - 5L
1,752 SR
Queue Stats
130W - 138L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 5 / 4
5,282
480
3,346
6,141
1,345
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 3
5,408
492
3,219
7,015
4,280
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
12
9 / 0 / 5
7,716
701
5,662
6,097
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
12
0 / 0 / 0
6,746
613
3,943
6,580
3,356
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
SqirrrttT
Zhong Kui
11
4 / 0 / 4
6,751
614
5,996
4,531
2,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
5 / 3 / 1
5,852
532
6,624
7,854
2,004
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
 
Osiris
10
0 / 0 / 0
5,363
488
3,512
7,043
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
DobsonLeo
Bacchus
8
2 / 5 / 4
5,064
460
3,056
7,007
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
Jangllle
Shiva
9
0 / 4 / 1
5,355
487
2,554
7,616
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
zSun4703
Chronos
9
1 / 3 / 0
5,240
476
1,774
6,227
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
8
8
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
5
4
0.4
L
Chiron
 
Chiron
5
3
1
1.83
L
Osiris
 
Osiris
0
0
0
0
L
Bacchus
DobsonLeo
Bacchus
2
5
4
0.8
L
Shiva
Jangllle
Shiva
0
4
1
0.13
W
1
3
3
0.83
W
Loki
9
0
5
11.5
W
Achilles
0
0
0
0
W
Zhong Kui
SqirrrttT
Zhong Kui
4
0
4
6
L
Chronos
zSun4703
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,166
Damage
17,520
30,364
Taken
35,747
13,783
Mitigated
17,834
7,924
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,346
749
0
634
6,141
1,345
0
1,626
4,515
0
25,927
L
Chiron
 
Chiron
6,624
2,110
290
2,289
7,854
2,004
0
2,971
4,883
0
31,121
L
Osiris
 
Osiris
3,512
803
0
2,267
7,043
6,062
0
68
6,975
3,313
22,902
L
Bacchus
DobsonLeo
Bacchus
3,056
183
365
1,051
7,007
5,114
0
2,301
4,706
11,977
0
L
Shiva
Jangllle
Shiva
2,554
556
223
901
7,616
2,735
0
1,343
6,273
0
32,562
W
3,219
777
24
1,706
7,015
4,280
0
1,461
5,509
21,831
0
W
Loki
5,662
1,922
0
919
6,097
2,168
598
715
5,304
0
35,952
W
Achilles
3,943
1,228
0
1,676
6,580
3,356
0
841
5,334
651
41,751
W
Zhong Kui
SqirrrttT
Zhong Kui
5,996
827
0
2,965
4,531
2,634
192
733
3,626
29,820
0
L
Chronos
zSun4703
Chronos
1,774
224
0
1,498
6,227
1,919
228
2,600
3,627
18,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
26,874
280
Minions Killed
223
0
Camps Cleared
0
1,097,372
Distance Traveled
1,054,930
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,282
480
49
4
0
200,654
1
L
Chiron
5,852
532
56
5
0
195,364
3
L
Osiris
5,363
488
55
5
0
222,337
2
L
Bacchus
5,064
460
11
1
0
206,842
5
L
Shiva
5,355
487
54
5
0
224,242
2
W
Atlas
5,408
492
31
3
0
202,673
0
W
Loki
7,716
701
65
6
0
246,857
0
W
Achilles
6,746
613
86
8
0
232,267
2
W
Zhong Kui
6,751
614
49
4
0
214,921
0
L
Chronos
5,240
476
47
4
0
206,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role