Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Rinksy
Horus
Level 160
God Stats
94W - 24L
1,934 SR
Queue Stats
836W - 255L
1,867 Elo+
Party 2
Achilles
Achilles
sebbysonix
Achilles
Level 125
God Stats
2W - 0L
1,650 SR
Queue Stats
10W - 7L
1,763 Elo+
Party 2
Team Averages
Level 147
1,694 SR
1,710 Elo+

VS

Team Averages
Level 77
1,593 SR
1,439 Elo+
Zeus
Zeus
 
Zeus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Edgarianom1212
Heimdallr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 82L
1,408 Elo+
Party 1
Odin
Odin
Quekschel
Odin
Level 10
God Stats
22W - 13L
1,778 SR
Queue Stats
70W - 59L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 0 / 3
9,304
716
8,860
6,935
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Rinksy
Horus
13
2 / 0 / 5
8,652
666
3,867
6,432
5,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
sebbysonix
Achilles
13
1 / 1 / 3
8,099
623
4,007
12,129
11,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 2 / 0
8,238
634
12,052
5,864
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Edgarianom1212
Heimdallr
11
0 / 4 / 0
7,394
569
4,889
7,602
2,544
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
0 / 2 / 1
7,597
584
3,827
6,926
3,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
3
5.5
L
Zeus
 
Zeus
1
2
0
0.5
L
Heimdallr
Edgarianom1212
Heimdallr
0
4
0
0
L
Odin
0
2
1
0.25
W
Horus
Rinksy
Horus
2
0
5
4.5
W
Achilles
sebbysonix
Achilles
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,734
Damage
20,768
25,496
Taken
20,392
19,946
Mitigated
7,377
11,920
Healing
2,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,860
1,454
0
3,615
6,935
2,444
2,071
3,957
2,978
42,635
2,418
L
Zeus
 
Zeus
12,052
1,565
0
1,332
5,864
1,530
0
1,712
3,993
47,871
0
L
Heimdallr
Edgarianom1212
Heimdallr
4,889
784
0
516
7,602
2,544
0
3,548
3,928
0
24,855
L
Odin
3,827
757
0
890
6,926
3,303
0
4,097
2,765
0
16,869
W
Horus
Rinksy
Horus
3,867
1,742
3,046
2,834
6,432
5,640
320
2,394
4,038
0
17,983
W
Achilles
sebbysonix
Achilles
4,007
374
306
2,119
12,129
11,862
410
5,963
6,166
0
12,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
23,229
141
Minions Killed
140
5
Camps Cleared
7
849,992
Distance Traveled
659,297
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,304
716
91
7
4
243,494
2
L
Zeus
8,238
634
82
6
4
204,729
9
L
Heimdallr
7,394
569
32
2
0
211,059
2
L
Odin
7,597
584
26
2
3
243,509
4
W
Horus
8,652
666
26
2
0
270,948
5
W
Achilles
8,099
623
24
2
1
335,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role