Player Matchup

Izanami
Izanami
CLAMCHASER
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,702 Elo+
Party 3
Baba Yaga
Baba Yaga
SpaghettiTom22
Baba Yaga
Level 113
God Stats
2W - 3L
1,345 SR
Queue Stats
111W - 94L
1,480 Elo+
Party 3
Khepri
Khepri
Trustyy Patches
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Solo
Hel
Hel
aaitch14
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,685 Elo+
Party 3
Achilles
Achilles
beattyboii_
Achilles
Level 140
God Stats
9W - 5L
1,706 SR
Queue Stats
265W - 238L
1,523 Elo+
Party 3
Team Averages
Level 78
1,510 SR
1,578 Elo+

VS

Team Averages
Level 46
1,547 SR
1,500 Elo+
Ao Kuang
Ao Kuang
AC Toxic BR
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 269L
1,478 Elo+
Party 1
Hera
Hera
BillySlobThorton
Hera
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,464 Elo+
Party 2
Cabrakan
Cabrakan
Sacar1to
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 130L
1,404 Elo+
Solo
Thor
Thor
Silverwolf2807
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,574 Elo+
Party 1
Hel
Hel
ixx FIERCE xxi
Hel
Level 154
God Stats
3W - 3L
1,734 SR
Queue Stats
171W - 156L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CLAMCHASER
Izanami
15
2 / 2 / 12
8,561
778
8,016
12,003
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
SpaghettiTom22
Baba Yaga
14
0 / 1 / 15
8,102
737
9,972
7,169
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 14
8,881
807
3,998
12,797
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 10
8,799
800
7,772
12,785
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
beattyboii_
Achilles
15
11 / 2 / 5
9,434
858
14,326
13,847
16,140
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AC Toxic BR
Ao Kuang
13
0 / 3 / 6
6,979
634
4,894
7,317
4,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 4
8,770
797
15,828
8,910
4,059
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Sacar1to
Cabrakan
14
1 / 5 / 5
7,999
727
3,765
16,694
18,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 5 / 4
8,242
749
10,139
8,359
3,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 2 / 8
8,013
728
8,110
7,542
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
17
Kills
9
9
Deaths
18
56
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AC Toxic BR
Ao Kuang
0
3
6
1
L
3
3
4
1.67
W
Izanami
CLAMCHASER
Izanami
2
2
12
4
L
Cabrakan
Sacar1to
Cabrakan
1
5
5
0.7
L
4
5
4
1.2
W
Baba Yaga
SpaghettiTom22
Baba Yaga
0
1
15
7.5
W
1
2
14
4
W
3
2
10
4
W
Achilles
beattyboii_
Achilles
11
2
5
6.75
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,084
Damage
42,736
58,601
Taken
48,822
46,789
Mitigated
34,347
36,715
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AC Toxic BR
Ao Kuang
4,894
809
374
1,463
7,317
4,113
266
3,357
3,960
6,939
0
L
15,828
1,910
306
1,874
8,910
4,059
410
3,377
5,533
41,083
0
W
Izanami
CLAMCHASER
Izanami
8,016
4,920
1,148
2,764
12,003
5,885
2,388
7,639
4,079
0
32,086
L
Cabrakan
Sacar1to
Cabrakan
3,765
263
468
3,425
16,694
18,241
0
7,531
9,163
8,018
0
L
10,139
462
0
954
8,359
3,424
280
4,425
3,934
0
13,889
W
Baba Yaga
SpaghettiTom22
Baba Yaga
9,972
349
590
1,989
7,169
2,909
762
3,494
3,580
15,873
0
W
3,998
254
474
2,907
12,797
14,583
231
6,983
5,610
6,829
0
W
7,772
206
14,249
8,734
12,785
7,272
76
8,056
4,504
21,806
0
W
Achilles
beattyboii_
Achilles
14,326
983
1,667
2,193
13,847
16,140
36
5,390
8,231
0
20,610
L
8,110
156
7,560
3,474
7,542
4,510
23
3,052
4,490
17,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
40,003
117
Minions Killed
102
0
Camps Cleared
0
1,129,128
Distance Traveled
1,008,425
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,979
634
3
0
0
212,945
0
L
Hera
8,770
797
59
5
0
205,267
1
W
Izanami
8,561
778
55
5
0
198,925
0
L
Cabrakan
7,999
727
11
1
0
188,141
0
L
Thor
8,242
749
6
1
0
193,099
0
W
Baba Yaga
8,102
737
6
1
0
224,225
0
W
Khepri
8,881
807
11
1
0
231,851
0
W
Hel
8,799
800
34
3
0
237,206
0
W
Achilles
9,434
858
11
1
0
236,921
1
L
Hel
8,013
728
23
2
0
208,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role