Player Matchup

Chaac
Chaac
Bandrsntch
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,295 Elo+
Solo
Zeus
Zeus
Bobberoni
Zeus
Level 69
God Stats
1W - 0L
1,583 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
The JMeister01
Ullr
Level 87
God Stats
2W - 1L
1,285 SR
Queue Stats
79W - 74L
1,465 Elo+
Solo
Guan Yu
Guan Yu
TrueRoninTv
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
VoidWalker122
King Arthur
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
136W - 120L
1,450 Elo+
Solo
Team Averages
Level 58
1,473 SR
1,442 Elo+

VS

Team Averages
Level 67
1,514 SR
1,431 Elo+
Cerberus
Cerberus
COBHCxDEATH
Cerberus
Level 64
God Stats
3W - 2L
1,789 SR
Queue Stats
202W - 222L
1,412 Elo+
Party 2
Terra
Terra
DarthORAC
Terra
Level 62
God Stats
1W - 2L
1,725 SR
Queue Stats
83W - 116L
1,391 Elo+
Solo
Anhur
Anhur
karacstephens
Anhur
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 18L
1,498 Elo+
Solo
Fenrir
Fenrir
omgzn00bdtf
Fenrir
Level 61
God Stats
4W - 5L
1,416 SR
Queue Stats
521W - 583L
1,446 Elo+
Party 2
Khepri
Khepri
xXSirSatan666Xx
Khepri
Level 129
God Stats
10W - 13L
1,353 SR
Queue Stats
717W - 740L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 1 / 15
8,594
859
12,073
9,502
10,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
14
5 / 3 / 12
8,708
871
23,525
7,583
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 1 / 10
8,875
888
11,094
6,039
2,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
TrueRoninTv
Guan Yu
15
5 / 3 / 16
9,000
900
10,562
14,347
16,432
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
VoidWalker122
King Arthur
16
8 / 1 / 13
9,508
951
13,550
16,746
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
COBHCxDEATH
Cerberus
15
3 / 3 / 4
8,166
817
9,046
25,300
13,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Terra
DarthORAC
Terra
13
0 / 2 / 4
7,384
738
2,817
14,178
7,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 6 / 4
8,885
889
12,946
12,417
4,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
8
1 / 8 / 1
6,427
643
4,934
10,363
3,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 5 / 4
7,456
746
7,052
21,241
15,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
24
Kills
8
9
Deaths
24
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
15
10.5
W
Zeus
5
3
12
3.67
L
Cerberus
COBHCxDEATH
Cerberus
3
3
4
1.67
L
Terra
DarthORAC
Terra
0
2
4
1
W
3
1
10
8
W
Guan Yu
TrueRoninTv
Guan Yu
5
3
16
4.33
W
King Arthur
VoidWalker122
King Arthur
8
1
13
14.5
L
4
6
4
1
L
Fenrir
1
8
1
0.19
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,804
Damage
36,795
54,217
Taken
83,499
43,254
Mitigated
45,670
26,908
Healing
36,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,073
1,803
544
2,723
9,502
10,581
570
2,714
6,788
0
20,606
W
Zeus
23,525
4,383
0
941
7,583
3,395
852
2,769
4,814
43,619
0
L
Cerberus
COBHCxDEATH
Cerberus
9,046
201
1,103
10,593
25,300
13,639
0
7,277
17,878
20,741
0
L
Terra
DarthORAC
Terra
2,817
646
8,422
5,250
14,178
7,783
0
3,076
10,994
5,647
0
W
11,094
4,219
1,158
1,090
6,039
2,693
1,979
1,457
4,582
0
21,104
W
Guan Yu
TrueRoninTv
Guan Yu
10,562
2,275
5,185
6,540
14,347
16,432
296
5,534
8,813
0
13,095
W
King Arthur
VoidWalker122
King Arthur
13,550
1,281
1,082
7,645
16,746
10,153
249
6,441
10,305
0
21,445
L
12,946
6,126
1,185
1,875
12,417
4,932
0
4,642
7,734
0
29,729
L
Fenrir
4,934
990
946
938
10,363
3,593
0
1,565
8,631
0
7,174
L
7,052
315
505
5,932
21,241
15,723
0
6,965
13,742
19,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,685
Gold Earned
38,318
98
Minions Killed
84
0
Camps Cleared
0
987,132
Distance Traveled
884,251
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,594
859
24
2
0
210,992
3
W
Zeus
8,708
871
39
4
0
155,207
0
L
Cerberus
8,166
817
39
4
0
180,812
0
L
Terra
7,384
738
5
1
0
181,121
0
W
Ullr
8,875
888
16
2
0
196,722
0
W
Guan Yu
9,000
900
1
0
0
215,843
0
W
King Arthur
9,508
951
18
2
0
208,368
0
L
Anhur
8,885
889
29
3
0
159,163
0
L
Fenrir
6,427
643
3
0
0
175,706
0
L
Khepri
7,456
746
8
1
0
187,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role