Player Matchup

Ares
Ares
AdmiralShepard
Ares
Level 16
God Stats
8W - 5L
1,567 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TheCreepyCrab
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,435 Elo+
Party 1
Shiva
Shiva
YerGahtDamMom
Shiva
Level 106
God Stats
4W - 6L
1,574 SR
Queue Stats
177W - 197L
1,577 Elo+
Party 2
Poseidon
Poseidon
joawesomeman
Poseidon
Level 92
God Stats
22W - 13L
1,826 SR
Queue Stats
454W - 447L
1,530 Elo+
Party 1
Ra
Ra
qaswedxs1
Ra
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
390W - 367L
1,543 Elo+
Party 1
Team Averages
Level 58
1,593 SR
1,517 Elo+

VS

Team Averages
Level 64
1,491 SR
1,417 Elo+
Amaterasu
Amaterasu
AgentGulan
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 4
Apollo
Apollo
KhaPlayz
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,395 Elo+
Party 3
Chang'e
Chang'e
Pinckney
Chang'e
Level 155
God Stats
108W - 85L
1,456 SR
Queue Stats
366W - 397L
1,431 Elo+
Solo
Cthulhu
Cthulhu
RageQuit1001
Cthulhu
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,395 Elo+
Party 3
Loki
Loki
bennyyyyyy
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,363 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
7,578
583
2,562
6,498
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
9 / 1 / 4
8,130
625
8,338
7,198
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 2
8,227
633
8,228
12,662
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
joawesomeman
Poseidon
12
1 / 4 / 8
7,462
574
4,795
6,865
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 0 / 2
8,603
662
2,680
4,014
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AgentGulan
Amaterasu
13
2 / 3 / 0
7,527
579
5,831
11,704
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
KhaPlayz
Apollo
11
1 / 3 / 1
6,148
473
2,160
5,003
1,405
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Pinckney
Chang'e
10
0 / 3 / 1
6,333
487
3,462
7,645
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RageQuit1001
Cthulhu
9
3 / 3 / 2
6,672
513
4,364
8,678
3,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 1
6,372
490
2,339
9,316
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
7
7
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Amaterasu
AgentGulan
Amaterasu
2
3
0
0.67
L
Apollo
KhaPlayz
Apollo
1
3
1
0.5
L
Chang'e
Pinckney
Chang'e
0
3
1
0.17
L
Cthulhu
RageQuit1001
Cthulhu
3
3
2
1.33
W
9
1
4
11
W
2
2
2
1.5
L
1
6
1
0.25
W
Poseidon
joawesomeman
Poseidon
1
4
8
1.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
18,156
37,237
Taken
42,346
21,865
Mitigated
15,801
8,555
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,562
268
0
931
6,498
5,883
236
1,712
4,786
9,373
4,316
L
Amaterasu
AgentGulan
Amaterasu
5,831
2,939
0
5,092
11,704
6,709
0
0
11,296
0
50,663
L
Apollo
KhaPlayz
Apollo
2,160
1,506
0
614
5,003
1,405
0
2,539
2,464
0
25,541
L
Chang'e
Pinckney
Chang'e
3,462
82
298
2,366
7,645
2,100
0
2,323
5,322
39,617
0
L
Cthulhu
RageQuit1001
Cthulhu
4,364
714
901
1,455
8,678
3,218
0
3,341
5,297
20,127
0
W
8,338
2,303
0
1,454
7,198
3,022
171
1,044
6,154
0
41,301
W
8,228
3,051
0
2,606
12,662
9,429
22
1,133
11,529
0
51,604
L
2,339
320
0
2,033
9,316
2,369
0
1,748
7,485
0
28,325
W
Poseidon
joawesomeman
Poseidon
4,795
796
0
1,619
6,865
2,046
1,235
2,104
4,761
54,270
0
W
2,680
276
424
1,521
4,014
1,485
0
1,833
2,181
69,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,000
Gold Earned
33,052
428
Minions Killed
341
0
Camps Cleared
0
1,350,584
Distance Traveled
1,264,045
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,578
583
15
1
0
261,416
6
L
Amaterasu
7,527
579
111
9
0
263,089
2
L
Apollo
6,148
473
51
4
0
253,197
3
L
Chang'e
6,333
487
78
6
0
236,905
1
L
Cthulhu
6,672
513
35
3
0
249,453
4
W
Hou Yi
8,130
625
61
5
0
289,775
6
W
Shiva
8,227
633
112
9
0
271,680
3
L
Loki
6,372
490
66
5
0
261,401
2
W
Poseidon
7,462
574
110
8
0
240,289
3
W
Ra
8,603
662
130
10
0
287,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role