Player Matchup

Danzaburou
Danzaburou
BennilaFleur
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
Reehtsch
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,242 Elo+
Party 1
Kukulkan
Kukulkan
Trinkenator69
Kukulkan
Level 22
God Stats
1W - 2L
1,412 SR
Queue Stats
5W - 17L
1,221 Elo+
Party 1
Izanami
Izanami
WIR0708
Izanami
Level 38
God Stats
0W - 6L
1,435 SR
Queue Stats
4W - 18L
1,221 Elo+
Party 1
Arachne
Arachne
penguin_liam
Arachne
Level 67
God Stats
31W - 14L
1,598 SR
Queue Stats
233W - 253L
1,368 Elo+
Solo
Team Averages
Level 32
1,489 SR
1,311 Elo+

VS

Team Averages
Level 76
1,547 SR
1,458 Elo+
Horus
Horus
CoSiOZz_YT
Horus
Level 102
God Stats
8W - 2L
1,500 SR
Queue Stats
179W - 165L
1,488 Elo+
Party 2
Scylla
Scylla
alba_rm_06
Scylla
Level 29
God Stats
3W - 4L
1,461 SR
Queue Stats
25W - 29L
1,491 Elo+
Party 2
Freya
Freya
celestial_storm1
Freya
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
106W - 137L
1,371 Elo+
Solo
Chaac
Chaac
kstdok
Chaac
Level 81
God Stats
4W - 1L
1,532 SR
Queue Stats
133W - 142L
1,487 Elo+
Party 2
Thor
Thor
raulapd4706
Thor
Level 103
God Stats
3W - 1L
1,742 SR
Queue Stats
59W - 51L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BennilaFleur
Danzaburou
13
0 / 9 / 2
7,897
376
3,726
13,509
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Reehtsch
Atlas
13
0 / 5 / 1
7,373
351
5,529
12,685
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Trinkenator69
Kukulkan
14
2 / 6 / 4
9,702
462
6,605
12,341
4,694
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
WIR0708
Izanami
14
1 / 7 / 0
9,011
429
8,133
14,807
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
penguin_liam
Arachne
16
7 / 8 / 1
11,102
529
13,696
21,771
8,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
6 / 0 / 14
11,692
557
10,138
14,073
14,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
alba_rm_06
Scylla
15
1 / 5 / 9
9,973
475
4,405
10,904
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 3
12,581
599
14,542
15,221
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
kstdok
Chaac
19
8 / 1 / 8
12,668
603
15,270
20,376
27,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 2 / 8
12,821
611
14,916
17,604
8,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
10
Kills
35
35
Deaths
10
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BennilaFleur
Danzaburou
0
9
2
0.11
W
Horus
6
0
14
13
L
Atlas
Reehtsch
Atlas
0
5
1
0.1
L
Kukulkan
Trinkenator69
Kukulkan
2
6
4
0.67
L
Izanami
WIR0708
Izanami
1
7
0
0.14
W
Scylla
alba_rm_06
Scylla
1
5
9
1.1
W
7
2
3
4.25
W
Chaac
kstdok
Chaac
8
1
8
12
L
Arachne
penguin_liam
Arachne
7
8
1
0.94
W
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,689
Damage
59,271
75,113
Taken
78,178
24,793
Mitigated
60,959
11,354
Healing
39,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BennilaFleur
Danzaburou
3,726
1,683
0
1,008
13,509
3,717
1,101
4,908
8,601
0
26,741
W
Horus
10,138
3,905
2,111
5,915
14,073
14,938
69
4,059
8,064
0
38,378
L
Atlas
Reehtsch
Atlas
5,529
1,696
76
1,713
12,685
3,786
82
6,239
6,446
32,419
0
L
Kukulkan
Trinkenator69
Kukulkan
6,605
704
0
2,022
12,341
4,694
0
2,528
9,432
43,131
0
L
Izanami
WIR0708
Izanami
8,133
5,727
0
2,381
14,807
3,708
1,147
0
14,182
0
52,270
W
Scylla
alba_rm_06
Scylla
4,405
328
442
606
10,904
3,832
1,860
3,915
6,989
39,103
0
W
14,542
4,252
213
8,072
15,221
5,914
1,450
3,041
11,774
99,349
0
W
Chaac
kstdok
Chaac
15,270
2,340
150
11,608
20,376
27,783
1,251
2,387
17,989
0
84,121
L
Arachne
penguin_liam
Arachne
13,696
10,474
0
4,154
21,771
8,888
0
4,880
16,520
0
67,354
W
14,916
5,519
0
10,017
17,604
8,492
0
3,602
13,988
0
108,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,085
Gold Earned
59,735
407
Minions Killed
593
0
Camps Cleared
0
1,882,684
Distance Traveled
2,061,275
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,897
376
67
3
0
302,907
0
W
Horus
11,692
557
62
3
0
431,585
2
L
Atlas
7,373
351
39
2
0
420,856
0
L
Kukulkan
9,702
462
82
4
0
402,954
1
L
Izanami
9,011
429
120
6
0
355,573
4
W
Scylla
9,973
475
60
3
0
379,006
0
W
Freya
12,581
599
175
8
0
398,649
0
W
Chaac
12,668
603
138
7
0
421,832
3
L
Arachne
11,102
529
99
5
0
400,394
1
W
Thor
12,821
611
158
8
0
430,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role