Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Mr succy4381
Sol
Level 28
God Stats
3W - 7L
1,230 SR
Queue Stats
37W - 41L
1,330 Elo+
Party 1
Athena
Athena
Ram6oYac24
Athena
Level 73
God Stats
4W - 11L
1,342 SR
Queue Stats
204W - 306L
1,369 Elo+
Solo
Team Averages
Level 67
1,357 SR
1,400 Elo+

VS

Team Averages
Level 82
1,564 SR
1,372 Elo+
Medusa
Medusa
KavernaTv
Medusa
Level 24
God Stats
3W - 3L
1,499 SR
Queue Stats
45W - 54L
1,412 Elo+
Party 2
Anubis
Anubis
RafhaelMeiber
Anubis
Level 153
God Stats
9W - 3L
1,720 SR
Queue Stats
62W - 66L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
Toxic Skunke
Sylvanus
Level 69
God Stats
35W - 44L
1,472 SR
Queue Stats
262W - 369L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
9 / 3 / 0
8,578
780
8,680
11,136
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 3 / 7
7,038
640
5,164
8,615
2,747
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Ram6oYac24
Athena
11
0 / 2 / 8
6,984
635
2,892
9,854
6,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KavernaTv
Medusa
12
1 / 4 / 5
7,963
724
5,166
8,270
2,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 2
8,014
729
4,377
5,570
2,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sylvanus
Toxic Skunke
Sylvanus
13
4 / 2 / 4
9,171
834
8,517
8,517
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
9
Kills
8
8
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
9
3
0
3
W
Medusa
KavernaTv
Medusa
1
4
5
0.88
L
0
3
7
1.17
W
3
3
2
1.33
L
Athena
Ram6oYac24
Athena
0
2
8
2
W
Sylvanus
Toxic Skunke
Sylvanus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,736
Damage
18,060
29,605
Taken
22,357
15,367
Mitigated
8,843
7,498
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,680
5,307
0
1,911
11,136
5,952
0
4,818
6,318
0
14,874
W
Medusa
KavernaTv
Medusa
5,166
2,284
0
1,337
8,270
2,562
956
2,725
4,792
0
18,481
L
5,164
898
197
2,798
8,615
2,747
0
4,809
3,806
25,676
0
W
4,377
543
0
1,288
5,570
2,428
504
1,927
3,038
30,911
0
L
Athena
Ram6oYac24
Athena
2,892
596
409
2,183
9,854
6,668
0
2,584
7,270
13,094
0
W
Sylvanus
Toxic Skunke
Sylvanus
8,517
3,052
571
2,559
8,517
3,853
624
3,639
4,657
23,096
4,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,600
Gold Earned
25,148
98
Minions Killed
131
3
Camps Cleared
7
634,322
Distance Traveled
566,589
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,578
780
34
3
1
221,323
1
W
Medusa
7,963
724
29
3
2
195,756
2
L
Sol
7,038
640
48
4
1
206,400
1
W
Anubis
8,014
729
60
5
4
180,440
0
L
Athena
6,984
635
16
1
1
206,599
7
W
Sylvanus
9,171
834
42
4
1
190,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role