Player Matchup

Camazotz
Camazotz
BigBubbaGrease69
Camazotz
Level 87
God Stats
1W - 4L
1,388 SR
Queue Stats
268W - 277L
1,432 Elo+
Solo
Neith
Neith
Franck45Rojas
Neith
Level 120
God Stats
7W - 6L
1,634 SR
Queue Stats
48W - 57L
1,483 Elo+
Solo
Izanami
Izanami
Itsyaaboii
Izanami
Level 41
God Stats
12W - 8L
1,645 SR
Queue Stats
18W - 15L
1,501 Elo+
Party 2
Bellona
Bellona
KarnageG01
Bellona
Level 105
God Stats
0W - 2L
1,284 SR
Queue Stats
66W - 62L
1,537 Elo+
Solo
Ares
Ares
theblockmasta
Ares
Level 51
God Stats
24W - 20L
1,398 SR
Queue Stats
178W - 206L
1,437 Elo+
Party 2
Team Averages
Level 81
1,470 SR
1,478 Elo+

VS

Team Averages
Level 89
1,416 SR
1,452 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Muhny
Hun Batz
Level 42
God Stats
2W - 2L
1,232 SR
Queue Stats
252W - 264L
1,474 Elo+
Party 1
Zeus
Zeus
UncleBabyBilly
Zeus
Level 128
God Stats
2W - 0L
1,557 SR
Queue Stats
45W - 49L
1,447 Elo+
Solo
Sobek
Sobek
revenzx
Sobek
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
ツJehlyツ
Sun Wukong
Level 62
God Stats
2W - 1L
1,290 SR
Queue Stats
580W - 554L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,554
472
8,075
13,630
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 3
7,843
490
8,352
9,248
2,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Itsyaaboii
Izanami
13
1 / 7 / 0
7,644
478
4,395
11,158
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
KarnageG01
Bellona
14
0 / 3 / 1
8,194
512
9,680
12,917
16,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 2
6,961
435
7,354
13,435
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 2 / 7
8,638
540
11,896
10,319
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Muhny
Hun Batz
12
3 / 1 / 4
7,414
463
4,634
11,217
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 1
8,613
538
11,542
8,393
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sobek
revenzx
Sobek
12
6 / 1 / 7
8,694
543
6,249
15,353
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
ツJehlyツ
Sun Wukong
15
2 / 1 / 2
8,675
542
8,390
13,886
10,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
19
19
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
7
3.75
L
3
2
2
2
L
2
2
3
1.75
L
Izanami
Itsyaaboii
Izanami
1
7
0
0.14
L
Bellona
KarnageG01
Bellona
0
3
1
0.17
W
Hun Batz
Muhny
Hun Batz
3
1
4
5
W
4
2
1
2.25
W
Sobek
revenzx
Sobek
6
1
7
9.5
L
1
5
2
0.4
W
Sun Wukong
ツJehlyツ
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,856
Damage
42,711
60,388
Taken
59,168
36,320
Mitigated
38,218
18,448
Healing
18,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,896
5,351
0
4,307
10,319
3,649
486
477
9,842
0
61,800
L
8,075
1,001
0
6,391
13,630
4,796
0
5,422
7,933
0
31,162
L
8,352
2,075
0
2,036
9,248
2,895
302
4,504
4,485
0
58,073
L
Izanami
Itsyaaboii
Izanami
4,395
2,615
0
2,291
11,158
2,444
0
2,918
8,158
0
51,348
L
Bellona
KarnageG01
Bellona
9,680
2,203
0
5,383
12,917
16,845
0
634
12,283
0
57,627
W
Hun Batz
Muhny
Hun Batz
4,634
1,930
0
919
11,217
3,890
0
1,799
9,418
0
38,924
W
11,542
1,493
0
3,361
8,393
5,297
1,544
344
8,049
57,373
0
W
Sobek
revenzx
Sobek
6,249
729
0
3,013
15,353
14,412
13
3,908
11,445
13,723
0
L
7,354
367
0
2,347
13,435
9,340
0
3,624
9,738
19,260
0
W
Sun Wukong
ツJehlyツ
Sun Wukong
8,390
1,350
0
7,026
13,886
10,970
0
826
13,060
0
50,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
42,034
374
Minions Killed
409
0
Camps Cleared
0
1,588,615
Distance Traveled
1,653,195
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,638
540
109
7
0
300,884
3
L
Camazotz
7,554
472
41
3
0
354,497
1
L
Neith
7,843
490
83
5
0
297,649
1
L
Izanami
7,644
478
111
7
0
286,980
6
L
Bellona
8,194
512
122
8
0
331,589
2
W
Hun Batz
7,414
463
63
4
0
366,244
0
W
Zeus
8,613
538
105
7
0
289,672
5
W
Sobek
8,694
543
25
2
0
339,685
5
L
Ares
6,961
435
17
1
0
317,900
8
W
Sun Wukong
8,675
542
107
7
0
356,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role