Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SphaxDragon
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,453 Elo+
Solo
Anubis
Anubis
ahreboludo
Anubis
Level 115
God Stats
5W - 8L
1,294 SR
Queue Stats
184W - 234L
1,472 Elo+
Party 1
Bacchus
Bacchus
brainto_
Bacchus
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
308W - 400L
1,455 Elo+
Party 1
Team Averages
Level 101
1,431 SR
1,460 Elo+

VS

Team Averages
Level 106
1,425 SR
1,355 Elo+
Ah Muzen Cab
Ah Muzen Cab
Caiçaraa
Ah Muzen Cab
Level 155
God Stats
19W - 13L
1,545 SR
Queue Stats
422W - 474L
1,494 Elo+
Solo
Mulan
Mulan
RENAT0-Tailss
Mulan
Level 4
God Stats
1W - 3L
1,281 SR
Queue Stats
1W - 10L
1,257 Elo+
Party 2
Merlin
Merlin
RafaEstopa
Merlin
Level 158
God Stats
2W - 4L
1,450 SR
Queue Stats
20W - 39L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SphaxDragon
Ah Muzen Cab
20
8 / 4 / 3
15,719
683
27,455
21,373
7,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
ahreboludo
Anubis
20
2 / 2 / 7
15,077
656
12,176
17,964
10,294
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
brainto_
Bacchus
19
3 / 3 / 7
15,494
674
15,283
22,804
43,360
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Caiçaraa
Ah Muzen Cab
20
4 / 7 / 3
15,257
663
25,402
23,904
7,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
1 / 3 / 3
13,569
590
6,898
20,361
16,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
RafaEstopa
Merlin
20
4 / 3 / 5
16,560
720
23,805
19,666
11,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
13
Kills
9
9
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Caiçaraa
Ah Muzen Cab
4
7
3
0.79
W
1
3
3
0.83
W
Merlin
RafaEstopa
Merlin
4
3
5
2.17
L
Ah Muzen Cab
SphaxDragon
Ah Muzen Cab
8
4
3
2.38
L
Anubis
ahreboludo
Anubis
2
2
7
2.75
L
Bacchus
brainto_
Bacchus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,914
Damage
56,105
62,141
Taken
63,931
61,346
Mitigated
35,417
13,959
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Caiçaraa
Ah Muzen Cab
25,402
7,027
0
7,862
23,904
7,566
2,222
10,017
13,887
0
96,994
W
6,898
768
0
5,101
20,361
16,492
138
8,958
11,403
0
29,493
W
Merlin
RafaEstopa
Merlin
23,805
508
0
1,526
19,666
11,359
128
8,917
10,749
95,398
0
L
Ah Muzen Cab
SphaxDragon
Ah Muzen Cab
27,455
7,766
0
5,216
21,373
7,692
1,775
6,744
14,629
0
84,561
L
Anubis
ahreboludo
Anubis
12,176
771
0
6,548
17,964
10,294
246
8,346
9,618
76,415
0
L
Bacchus
brainto_
Bacchus
15,283
1,367
0
2,195
22,804
43,360
312
9,394
13,410
27,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,290
Gold Earned
45,386
296
Minions Killed
341
9
Camps Cleared
12
1,255,296
Distance Traveled
1,236,840
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,257
663
125
5
4
410,784
0
W
Mulan
13,569
590
56
2
3
413,031
2
W
Merlin
16,560
720
160
7
5
413,025
5
L
Ah Muzen Cab
15,719
683
145
6
5
407,835
1
L
Anubis
15,077
656
120
5
2
416,585
5
L
Bacchus
15,494
674
31
1
2
430,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role