Player Matchup

Chernobog
Chernobog
FretfulWizard43
Chernobog
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,544 Elo+
Party 3
Athena
Athena
That_Inkboy_Nero
Athena
Level 139
God Stats
3W - 4L
1,842 SR
Queue Stats
185W - 204L
1,459 Elo+
Party 3
Janus
Janus
ThiagoNinja190
Janus
Level 47
God Stats
2W - 5L
1,710 SR
Queue Stats
96W - 84L
1,615 Elo+
Party 2
Loki
Loki
XxMR_F0X1xX
Loki
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
546W - 511L
1,505 Elo+
Party 2
Thanatos
Thanatos
kainagoncalves
Thanatos
Level 102
God Stats
13W - 9L
1,978 SR
Queue Stats
681W - 618L
1,490 Elo+
Party 2
Team Averages
Level 76
1,706 SR
1,523 Elo+

VS

Team Averages
Level 90
1,391 SR
1,580 Elo+
Horus
Horus
Chatturgah
Horus
Level 45
God Stats
30W - 33L
1,548 SR
Queue Stats
101W - 116L
1,475 Elo+
Solo
Agni
Agni
DragonNoot
Agni
Level 148
God Stats
1W - 2L
1,312 SR
Queue Stats
91W - 78L
1,624 Elo+
Party 1
Ravana
Ravana
Hoody OG
Ravana
Level 130
God Stats
2W - 2L
1,242 SR
Queue Stats
80W - 68L
1,631 Elo+
Party 1
Ullr
Ullr
TheRareJoker
Ullr
Level 115
God Stats
3W - 1L
1,353 SR
Queue Stats
62W - 47L
1,669 Elo+
Party 1
Amaterasu
Amaterasu
watersideboar
Amaterasu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FretfulWizard43
Chernobog
11
0 / 8 / 2
6,458
461
3,813
12,051
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 1
6,135
438
4,906
12,779
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 6 / 0
6,095
435
4,702
9,006
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
1 / 7 / 0
5,683
406
1,645
13,047
6,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
12
5 / 7 / 0
7,630
545
10,357
13,121
7,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 2 / 17
7,406
529
2,706
9,218
6,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 0 / 8
8,808
629
11,186
7,635
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Hoody OG
Ravana
17
18 / 0 / 4
10,514
751
15,364
9,278
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 0 / 9
9,025
645
11,520
9,750
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
watersideboar
Amaterasu
11
1 / 5 / 6
7,266
519
4,324
11,800
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
78
6
Kills
34
34
Deaths
7
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Horus
0
2
17
4.25
W
7
0
8
11
L
Chernobog
FretfulWizard43
Chernobog
0
8
2
0.13
W
Ravana
Hoody OG
Ravana
18
0
4
20
L
0
6
1
0.08
W
8
0
9
12.5
L
0
6
0
0
L
1
7
0
0.14
L
Thanatos
5
7
0
0.71
W
Amaterasu
watersideboar
Amaterasu
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,423
Damage
45,100
60,004
Taken
47,681
22,464
Mitigated
21,273
13,318
Healing
18,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
2,706
1,551
3,721
4,011
9,218
6,988
546
4,009
5,209
0
9,637
W
11,186
1,195
0
2,673
7,635
2,254
851
2,269
5,366
52,006
0
L
Chernobog
FretfulWizard43
Chernobog
3,813
2,180
0
1,488
12,051
2,534
0
301
11,646
0
41,060
W
Ravana
Hoody OG
Ravana
15,364
5,074
0
2,270
9,278
4,163
0
3,375
5,903
0
74,397
L
4,906
1,152
0
2,525
12,779
4,081
0
3,096
9,546
35,805
0
W
11,520
5,344
0
3,211
9,750
3,411
2,427
1,062
8,688
0
70,242
L
4,702
251
0
465
9,006
1,838
0
2,412
6,382
33,835
0
L
1,645
176
938
957
13,047
6,453
0
3,667
9,094
0
7,128
L
Thanatos
10,357
4,426
0
6,945
13,121
7,558
416
1,103
11,932
0
38,597
W
Amaterasu
watersideboar
Amaterasu
4,324
2,291
0
2,623
11,800
4,457
798
1,559
10,241
0
22,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,001
Gold Earned
43,019
301
Minions Killed
380
0
Camps Cleared
0
1,345,412
Distance Traveled
1,468,522
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,406
529
9
1
0
289,314
8
W
Agni
8,808
629
97
7
0
311,394
5
L
Chernobog
6,458
461
70
5
0
250,484
4
W
Ravana
10,514
751
123
9
0
337,467
1
L
Athena
6,135
438
73
5
0
290,160
4
W
Ullr
9,025
645
101
7
0
273,225
3
L
Janus
6,095
435
71
5
0
259,341
1
L
Loki
5,683
406
11
1
0
271,799
0
L
Thanatos
7,630
545
76
5
0
273,628
1
W
Amaterasu
7,266
519
50
4
0
257,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role