Player Matchup

Loki
Loki
 
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BeastmodeShadow
Gilgamesh
Level 107
God Stats
1W - 2L
1,221 SR
Queue Stats
118W - 114L
1,499 Elo+
Party 2
Bacchus
Bacchus
HailieLeftMe
Bacchus
Level 26
God Stats
7W - 3L
1,706 SR
Queue Stats
61W - 65L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
Tiago_Liz
Danzaburou
Level 35
God Stats
10W - 6L
1,480 SR
Queue Stats
282W - 294L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxCrazzyxX0
Morgan Le Fay
Level 128
God Stats
8W - 9L
1,731 SR
Queue Stats
78W - 73L
1,642 Elo+
Party 1
Team Averages
Level 76
1,528 SR
1,517 Elo+

VS

Team Averages
Level 41
1,548 SR
1,493 Elo+
Kuzenbo
Kuzenbo
BecomingMango69
Kuzenbo
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 64L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Cxmp Soul
Gilgamesh
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
123W - 114L
1,362 Elo+
Party 4
Da Ji
Da Ji
Destroid_033
Da Ji
Level 30
God Stats
18W - 18L
1,500 SR
Queue Stats
330W - 356L
1,500 Elo+
Party 3
Zeus
Zeus
Josue--3110
Zeus
Level 29
God Stats
23W - 16L
1,500 SR
Queue Stats
136W - 148L
1,500 Elo+
Party 3
Apollo
Apollo
L0STB0T
Apollo
Level 100
God Stats
2W - 6L
1,742 SR
Queue Stats
430W - 396L
1,603 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 0 / 3
6,364
636
2,740
3,454
1,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
BeastmodeShadow
Gilgamesh
11
4 / 0 / 2
6,698
670
3,828
7,026
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
HailieLeftMe
Bacchus
9
4 / 0 / 3
5,988
599
2,686
4,136
2,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Tiago_Liz
Danzaburou
10
3 / 1 / 2
5,983
598
4,805
4,796
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
XxCrazzyxX0
Morgan Le Fay
10
2 / 1 / 5
5,873
587
5,092
3,767
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,833
483
1,639
6,925
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Cxmp Soul
Gilgamesh
8
0 / 5 / 0
4,920
492
2,861
6,674
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 4 / 0
4,360
436
2,381
6,320
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 0
5,235
524
2,091
4,740
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
L0STB0T
Apollo
9
1 / 2 / 0
5,162
516
3,180
5,528
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
18
Kills
2
2
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
3
6.5
W
Gilgamesh
BeastmodeShadow
Gilgamesh
4
0
2
5
L
0
3
1
0.17
L
Gilgamesh
Cxmp Soul
Gilgamesh
0
5
0
0
L
0
4
0
0
W
Bacchus
HailieLeftMe
Bacchus
4
0
3
5.5
L
1
4
0
0.25
L
Apollo
L0STB0T
Apollo
1
2
0
0.5
W
Danzaburou
Tiago_Liz
Danzaburou
3
1
2
4
W
Morgan Le Fay
XxCrazzyxX0
Morgan Le Fay
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
12,152
23,179
Taken
30,187
10,562
Mitigated
12,119
10,000
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,740
865
0
1,916
3,454
1,012
0
396
3,008
0
30,870
W
Gilgamesh
BeastmodeShadow
Gilgamesh
3,828
1,623
0
3,495
7,026
4,804
0
0
7,026
0
36,611
L
1,639
589
0
1,824
6,925
3,968
208
1,480
5,445
7,933
0
L
Gilgamesh
Cxmp Soul
Gilgamesh
2,861
1,407
0
1,087
6,674
3,475
0
60
6,614
0
21,633
L
2,381
369
0
1,468
6,320
1,759
0
1,945
4,375
0
15,639
W
Bacchus
HailieLeftMe
Bacchus
2,686
713
0
1,937
4,136
2,585
0
834
3,302
12,735
0
L
2,091
251
0
706
4,740
1,376
0
2,309
2,431
27,282
0
L
Apollo
L0STB0T
Apollo
3,180
1,819
0
2,163
5,528
1,541
0
1,984
3,544
0
34,685
W
Danzaburou
Tiago_Liz
Danzaburou
4,805
2,138
0
1,703
4,796
1,110
0
366
4,430
0
33,235
W
Morgan Le Fay
XxCrazzyxX0
Morgan Le Fay
5,092
436
0
949
3,767
1,051
105
1,938
1,683
32,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
24,510
281
Minions Killed
239
0
Camps Cleared
0
1,021,193
Distance Traveled
903,101
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,364
636
65
7
0
228,247
1
W
Gilgamesh
6,698
670
79
8
0
204,704
1
L
Kuzenbo
4,833
483
16
2
0
195,106
2
L
Gilgamesh
4,920
492
55
6
0
167,918
1
L
Da Ji
4,360
436
32
3
0
194,029
0
W
Bacchus
5,988
599
20
2
0
201,903
3
L
Zeus
5,235
524
64
6
0
175,913
3
L
Apollo
5,162
516
72
7
0
170,135
2
W
Danzaburou
5,983
598
62
6
0
180,457
3
W
Morgan Le Fay
5,873
587
55
6
0
205,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role