Player Matchup

Geb
Geb
 
Geb
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Lealb
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 3
Ra
Ra
TheaPacolypse
Ra
Level 157
God Stats
5W - 5L
1,591 SR
Queue Stats
32W - 32L
1,542 Elo+
Solo
Nemesis
Nemesis
UltraChannel106
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 3
Team Averages
Level 56
1,518 SR
1,410 Elo+

VS

Team Averages
Level 71
1,418 SR
1,447 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Cri4Me
Horus
Level 29
God Stats
1W - 1L
1,298 SR
Queue Stats
45W - 50L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
ITSNINJATIME300
Sun Wukong
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 137L
1,461 Elo+
Party 2
Ra
Ra
Natcho_Problem
Ra
Level 15
God Stats
1W - 2L
1,291 SR
Queue Stats
8W - 14L
1,384 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Twitchysaur
Ah Muzen Cab
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 63L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
0 / 8 / 3
10,877
989
8,862
21,989
29,744
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
 
Set
16
0 / 6 / 2
10,745
977
8,199
17,368
6,063
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Lealb
Aphrodite
16
0 / 10 / 1
10,288
935
4,270
15,783
9,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 0
11,715
1,065
15,492
9,190
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 5 / 1
10,610
965
2,869
16,337
4,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

79

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
19 / 0 / 9
14,613
1,328
37,666
4,388
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
Cri4Me
Horus
18
0 / 1 / 23
11,437
1,040
4,501
13,032
11,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
ITSNINJATIME300
Sun Wukong
18
3 / 0 / 21
12,154
1,105
9,407
10,406
8,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 0 / 18
11,864
1,079
9,749
6,165
1,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Twitchysaur
Ah Muzen Cab
19
7 / 2 / 13
13,193
1,199
13,499
8,393
2,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
114
3
Kills
30
30
Deaths
3
7
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
8
3
0.19
L
Set
 
Set
0
6
2
0.17
W
Ah Puch
 
Ah Puch
19
0
9
23.5
W
Horus
Cri4Me
Horus
0
1
23
11.5
W
Sun Wukong
ITSNINJATIME300
Sun Wukong
3
0
21
13.5
L
Aphrodite
Lealb
Aphrodite
0
10
1
0.05
W
1
0
18
10
L
3
1
0
3
W
Ah Muzen Cab
Twitchysaur
Ah Muzen Cab
7
2
13
6.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,692
Damage
74,822
80,667
Taken
42,384
53,342
Mitigated
26,124
7,473
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,862
686
0
0
21,989
29,744
0
13,608
8,381
35,506
0
L
Set
 
Set
8,199
2,673
0
340
17,368
6,063
0
9,773
7,595
0
24,747
W
Ah Puch
 
Ah Puch
37,666
648
0
2,190
4,388
1,595
0
3,027
1,361
62,793
0
W
Horus
Cri4Me
Horus
4,501
1,802
1,354
1,733
13,032
11,864
0
8,886
4,146
173
5,739
W
Sun Wukong
ITSNINJATIME300
Sun Wukong
9,407
1,498
0
3,336
10,406
8,256
0
6,321
4,085
0
29,073
L
Aphrodite
Lealb
Aphrodite
4,270
580
526
1,594
15,783
9,774
0
8,043
7,740
12,897
0
W
9,749
306
1,870
1,100
6,165
1,985
0
4,542
1,623
28,823
0
L
15,492
114
2,828
1,569
9,190
2,953
0
5,072
4,118
44,728
0
W
Ah Muzen Cab
Twitchysaur
Ah Muzen Cab
13,499
3,573
0
1,239
8,393
2,424
0
5,848
2,545
0
47,506
L
2,869
1,108
0
616
16,337
4,808
0
11,092
5,245
0
23,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,235
Gold Earned
63,261
238
Minions Killed
239
8
Camps Cleared
10
1,016,078
Distance Traveled
1,075,547
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,877
989
45
4
1
186,100
1
L
Set
10,745
977
46
4
4
230,132
2
W
Ah Puch
14,613
1,328
55
5
6
217,538
0
W
Horus
11,437
1,040
2
0
0
189,782
0
W
Sun Wukong
12,154
1,105
47
4
2
213,453
0
L
Aphrodite
10,288
935
28
3
1
159,656
0
W
Ra
11,864
1,079
48
4
0
231,204
0
L
Ra
11,715
1,065
67
6
0
225,662
1
W
Ah Muzen Cab
13,193
1,199
87
8
2
223,570
1
L
Nemesis
10,610
965
52
5
2
214,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role