Player Matchup

Horus
Horus
Dreadfulbliss
Horus
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
261W - 239L
1,649 Elo+
Party 1
Thoth
Thoth
G4DE
Thoth
Level 157
God Stats
11W - 10L
1,648 SR
Queue Stats
125W - 149L
1,583 Elo+
Solo
Hachiman
Hachiman
TeddyBearTom
Hachiman
Level 129
God Stats
3W - 7L
1,184 SR
Queue Stats
297W - 273L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
XLittleSkateyX
Cthulhu
Level 83
God Stats
19W - 18L
1,653 SR
Queue Stats
297W - 272L
1,632 Elo+
Party 1
Da Ji
Da Ji
redsmok
Da Ji
Level 155
God Stats
2W - 1L
1,731 SR
Queue Stats
67W - 74L
1,562 Elo+
Solo
Team Averages
Level 133
1,543 SR
1,612 Elo+

VS

Team Averages
Level 120
1,791 SR
1,728 Elo+
Medusa
Medusa
Amphrites
Medusa
Level 140
God Stats
7W - 0L
2,042 SR
Queue Stats
30W - 19L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
CräzyAsian
Baron Samedi
Level 125
God Stats
1W - 0L
1,731 SR
Queue Stats
99W - 62L
1,772 Elo+
Party 2
Tyr
Tyr
GodFistMeSin
Tyr
Level 61
God Stats
2W - 1L
1,823 SR
Queue Stats
40W - 9L
1,953 Elo+
Party 2
Hercules
Hercules
TwentyTwo77
Hercules
Level 119
God Stats
14W - 10L
1,636 SR
Queue Stats
47W - 36L
1,680 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
joker5
Morgan Le Fay
Level 155
God Stats
24W - 16L
1,722 SR
Queue Stats
513W - 499L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
8,577
780
7,244
11,938
13,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
G4DE
Thoth
16
5 / 7 / 2
8,708
792
10,613
9,130
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TeddyBearTom
Hachiman
14
2 / 6 / 3
7,536
685
7,318
10,516
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 6
7,576
689
9,805
12,633
10,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
redsmok
Da Ji
15
3 / 7 / 5
8,197
745
7,635
10,352
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amphrites
Medusa
16
4 / 4 / 8
9,055
823
8,401
10,373
3,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
CräzyAsian
Baron Samedi
14
2 / 4 / 12
7,860
715
8,812
11,174
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
4 / 4 / 11
8,652
787
6,545
10,140
7,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
TwentyTwo77
Hercules
16
8 / 0 / 9
9,021
820
8,412
12,651
14,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
joker5
Morgan Le Fay
17
9 / 3 / 9
9,704
882
14,855
10,755
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
15
Kills
27
27
Deaths
15
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
Amphrites
Medusa
4
4
8
2
W
Baron Samedi
CräzyAsian
Baron Samedi
2
4
12
2
L
4
4
5
1.63
L
Thoth
G4DE
Thoth
5
7
2
0.86
W
4
4
11
2.38
L
Hachiman
TeddyBearTom
Hachiman
2
6
3
0.58
W
Hercules
TwentyTwo77
Hercules
8
0
9
12.5
L
1
3
6
1.33
W
Morgan Le Fay
joker5
Morgan Le Fay
9
3
9
4.5
L
Da Ji
redsmok
Da Ji
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,615
Damage
47,025
54,569
Taken
55,093
34,335
Mitigated
35,691
6,399
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Amphrites
Medusa
8,401
3,703
0
2,911
10,373
3,744
1,610
2,919
7,404
0
36,588
W
Baron Samedi
CräzyAsian
Baron Samedi
8,812
554
1,404
3,219
11,174
6,013
68
4,058
7,063
24,838
0
L
7,244
3,613
890
2,269
11,938
13,092
68
4,059
7,879
0
25,507
L
Thoth
G4DE
Thoth
10,613
82
0
401
9,130
2,517
0
6,729
2,401
29,094
0
W
6,545
608
0
1,082
10,140
7,509
170
2,879
7,093
93
16,335
L
Hachiman
TeddyBearTom
Hachiman
7,318
3,718
0
1,472
10,516
3,347
0
4,435
6,081
0
23,542
W
Hercules
TwentyTwo77
Hercules
8,412
2,297
0
4,406
12,651
14,158
452
4,607
7,936
0
18,950
L
9,805
58
181
1,148
12,633
10,563
0
5,056
7,577
25,129
0
W
Morgan Le Fay
joker5
Morgan Le Fay
14,855
1,293
0
2,480
10,755
4,267
286
5,332
5,179
36,338
0
L
Da Ji
redsmok
Da Ji
7,635
1,818
0
38
10,352
4,816
0
3,481
6,871
0
14,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
44,292
178
Minions Killed
201
0
Camps Cleared
0
1,036,969
Distance Traveled
1,122,434
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,055
823
73
7
0
222,274
4
W
Baron Samedi
7,860
715
38
3
0
201,360
2
L
Horus
8,577
780
46
4
0
213,545
2
L
Thoth
8,708
792
45
4
0
189,177
2
W
Tyr
8,652
787
24
2
0
241,741
0
L
Hachiman
7,536
685
37
3
0
195,201
1
W
Hercules
9,021
820
30
3
0
248,477
1
L
Cthulhu
7,576
689
33
3
0
242,788
3
W
Morgan Le Fay
9,704
882
36
3
0
208,582
2
L
Da Ji
8,197
745
17
2
0
196,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role