Player Matchup

Freya
Freya
 
Freya
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JayhemXD
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 138L
1,432 Elo+
Solo
Tiamat
Tiamat
ListokLavrushki
Tiamat
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
RalfBoRd3r
Jormungandr
Level 153
God Stats
17W - 12L
1,584 SR
Queue Stats
575W - 596L
1,407 Elo+
Solo
Vulcan
Vulcan
adawdarawt
Vulcan
Level 25
God Stats
3W - 2L
1,559 SR
Queue Stats
45W - 66L
1,377 Elo+
Solo
Team Averages
Level 97
1,529 SR
1,448 Elo+

VS

Team Averages
Level 120
1,511 SR
1,481 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FCViktorianJr
Sobek
Level 75
God Stats
1W - 0L
1,304 SR
Queue Stats
10W - 8L
1,608 Elo+
Solo
Merlin
Merlin
Nefertari3674
Merlin
Level 160
God Stats
9W - 10L
1,601 SR
Queue Stats
1,319W - 1,357L
1,512 Elo+
Solo
Raijin
Raijin
x_Dionysos
Raijin
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
78W - 79L
1,401 Elo+
Party 2
Susano
Susano
x_RealPlayZz
Susano
Level 96
God Stats
3W - 4L
1,647 SR
Queue Stats
104W - 113L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 6 / 4
7,065
707
6,874
8,908
2,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
10
0 / 6 / 3
6,554
655
2,870
10,585
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 4 / 4
6,915
692
4,142
8,788
4,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
RalfBoRd3r
Jormungandr
16
7 / 5 / 1
9,370
937
9,390
12,643
13,292
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
adawdarawt
Vulcan
13
1 / 7 / 1
7,463
746
5,526
8,460
2,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 2 / 9
8,145
815
6,206
3,990
1,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 20
8,844
884
3,935
11,856
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 1 / 16
8,195
820
8,184
4,085
1,861
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
x_Dionysos
Raijin
15
10 / 3 / 10
9,172
917
14,470
7,395
3,105
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
17
9 / 3 / 13
9,509
951
9,763
7,400
3,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
9
Kills
28
28
Deaths
9
13
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
4
0.5
W
Kukulkan
 
Kukulkan
4
2
9
4.25
W
2
0
20
12
L
Ymir
0
6
3
0.25
L
0
4
4
0.5
W
3
1
16
11
L
Jormungandr
RalfBoRd3r
Jormungandr
7
5
1
1.5
L
Vulcan
adawdarawt
Vulcan
1
7
1
0.21
W
Raijin
x_Dionysos
Raijin
10
3
10
5
W
Susano
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,802
Damage
42,558
49,384
Taken
34,726
27,402
Mitigated
20,883
9,915
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,874
2,763
318
1,140
8,908
2,805
0
5,304
3,604
9,942
0
W
Kukulkan
 
Kukulkan
6,206
622
324
253
3,990
1,573
0
3,794
196
25,981
0
W
3,935
241
493
4,074
11,856
11,150
0
10,555
1,301
8,095
0
L
Ymir
2,870
707
622
1,898
10,585
4,824
0
7,460
3,125
7,161
405
L
4,142
138
375
2,113
8,788
4,165
0
5,187
3,601
12,282
0
W
8,184
677
2,045
1,575
4,085
1,861
36
3,328
757
19,363
0
L
Jormungandr
RalfBoRd3r
Jormungandr
9,390
1,478
37
2,787
12,643
13,292
23
8,049
4,594
23,826
0
L
Vulcan
adawdarawt
Vulcan
5,526
1,266
253
372
8,460
2,316
0
6,795
1,665
15,556
0
W
Raijin
x_Dionysos
Raijin
14,470
295
1,823
1,277
7,395
3,105
0
5,267
2,128
22,200
0
W
Susano
9,763
201
1,524
911
7,400
3,194
0
5,693
1,707
0
18,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
43,865
93
Minions Killed
121
0
Camps Cleared
0
842,589
Distance Traveled
990,419
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,065
707
5
1
0
192,689
0
W
Kukulkan
8,145
815
41
4
0
169,498
0
W
Sobek
8,844
884
5
1
0
232,568
1
L
Ymir
6,554
655
9
1
0
136,061
0
L
Tiamat
6,915
692
17
2
0
161,249
0
W
Merlin
8,195
820
33
3
0
199,703
2
L
Jormungandr
9,370
937
23
2
0
172,911
0
L
Vulcan
7,463
746
39
4
0
179,679
0
W
Raijin
9,172
917
23
2
0
189,094
0
W
Susano
9,509
951
19
2
0
199,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role