Player Matchup

Amaterasu
Amaterasu
AwilixThiccLips
Amaterasu
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 52L
1,611 Elo+
Party 1
Ra
Ra
CptnSticks
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,571 Elo+
Party 1
Bellona
Bellona
bbbone
Bellona
Level 94
God Stats
1W - 2L
1,673 SR
Queue Stats
50W - 46L
1,572 Elo+
Party 1
Team Averages
Level 39
1,558 SR
1,585 Elo+

VS

Team Averages
Level 85
1,367 SR
1,419 Elo+
Skadi
Skadi
Funkyphrenic
Skadi
Level 157
God Stats
5W - 5L
1,500 SR
Queue Stats
103W - 113L
1,599 Elo+
Party 2
Sol
Sol
UrKitty
Sol
Level 29
God Stats
3W - 6L
1,258 SR
Queue Stats
29W - 50L
1,320 Elo+
Party 2
Scylla
Scylla
kazimaro00123
Scylla
Level 68
God Stats
5W - 8L
1,342 SR
Queue Stats
140W - 200L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AwilixThiccLips
Amaterasu
18
13 / 5 / 7
13,441
840
15,507
25,512
23,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 4 / 12
10,894
681
6,868
11,035
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
bbbone
Bellona
17
6 / 6 / 12
13,111
819
15,857
27,274
30,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 8 / 3
13,882
868
23,893
17,778
7,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
19
4 / 6 / 10
13,200
825
16,514
13,258
4,455
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 7 / 8
10,661
666
8,632
13,481
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
21
Kills
15
15
Deaths
21
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AwilixThiccLips
Amaterasu
13
5
7
3.3
L
2
4
12
2
W
10
8
3
1.44
W
Sol
4
6
10
1.5
L
Bellona
bbbone
Bellona
6
6
12
2
W
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,232
Damage
49,039
63,821
Taken
44,517
58,995
Mitigated
15,751
18,443
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AwilixThiccLips
Amaterasu
15,507
6,691
427
4,655
25,512
23,628
1,609
9,866
15,397
0
49,354
L
6,868
203
4,053
3,572
11,035
4,782
531
4,934
5,837
44,046
0
W
23,893
10,367
0
1,706
17,778
7,111
2,070
2,775
15,003
0
62,631
W
Sol
16,514
8,339
0
2,474
13,258
4,455
752
2,335
10,923
47,039
0
L
Bellona
bbbone
Bellona
15,857
3,148
596
5,140
27,274
30,585
353
9,588
16,840
0
32,138
W
8,632
477
0
2,001
13,481
4,185
214
1,851
11,630
26,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
37,743
153
Minions Killed
171
8
Camps Cleared
5
838,116
Distance Traveled
770,203
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,441
840
49
3
1
298,086
1
L
Ra
10,894
681
77
5
5
229,022
3
W
Skadi
13,882
868
72
5
4
248,617
3
W
Sol
13,200
825
69
4
0
241,894
0
L
Bellona
13,111
819
27
2
2
311,008
2
W
Scylla
10,661
666
30
2
1
279,692
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role