Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AeiRe
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,445 Elo+
Solo
Merlin
Merlin
Lordrack8
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 135L
1,520 Elo+
Party 2
Apollo
Apollo
Ragnarlork
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,293 Elo+
Party 2
Team Averages
Level 55
1,500 SR
1,452 Elo+

VS

Team Averages
Level 110
1,488 SR
1,496 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
HadesXBloodFire
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,608 Elo+
Party 1
Hera
Hera
Matafantasmaz
Hera
Level 153
God Stats
12W - 8L
1,504 SR
Queue Stats
560W - 621L
1,413 Elo+
Party 3
Medusa
Medusa
kaku03
Medusa
Level 54
God Stats
1W - 1L
1,306 SR
Queue Stats
14W - 11L
1,522 Elo+
Party 1
Khepri
Khepri
mousyatina
Khepri
Level 160
God Stats
6W - 7L
1,629 SR
Queue Stats
635W - 678L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 4 / 1
7,288
729
3,338
6,713
3,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
 
Janus
13
0 / 4 / 2
7,211
721
10,448
6,278
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
AeiRe
Cerberus
14
2 / 3 / 0
8,169
817
5,174
13,529
13,082
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Lordrack8
Merlin
12
0 / 6 / 2
6,902
690
7,382
7,751
3,750
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Ragnarlork
Apollo
12
0 / 7 / 3
7,070
707
3,717
8,754
4,498
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
8 / 0 / 10
9,530
953
6,209
9,509
7,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amaterasu
HadesXBloodFire
Amaterasu
16
5 / 0 / 13
9,636
964
5,403
11,185
12,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
3 / 0 / 15
9,380
938
9,843
3,222
2,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
kaku03
Medusa
15
8 / 2 / 6
9,200
920
10,941
7,601
4,343
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
mousyatina
Khepri
14
0 / 1 / 14
8,800
880
7,115
10,730
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
82
3
Kills
24
24
Deaths
3
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
L
Janus
 
Janus
0
4
2
0.25
W
Ao Kuang
 
Ao Kuang
8
0
10
13
L
Cerberus
AeiRe
Cerberus
2
3
0
0.67
W
Amaterasu
HadesXBloodFire
Amaterasu
5
0
13
11.5
L
Merlin
Lordrack8
Merlin
0
6
2
0.17
W
3
0
15
10.5
L
Apollo
Ragnarlork
Apollo
0
7
3
0.21
W
Medusa
kaku03
Medusa
8
2
6
5.5
W
Khepri
mousyatina
Khepri
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,059
Damage
39,511
43,025
Taken
42,247
27,121
Mitigated
37,467
6,338
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,338
356
144
456
6,713
3,049
0
4,656
2,057
12,912
0
L
Janus
 
Janus
10,448
548
626
442
6,278
2,742
0
3,445
2,833
27,577
0
W
Ao Kuang
 
Ao Kuang
6,209
614
1,373
4,254
9,509
7,586
579
6,054
3,455
14,037
0
L
Cerberus
AeiRe
Cerberus
5,174
592
122
3,502
13,529
13,082
0
6,374
7,155
7,355
0
W
Amaterasu
HadesXBloodFire
Amaterasu
5,403
710
1,172
4,435
11,185
12,638
755
8,289
2,896
0
10,812
L
Merlin
Lordrack8
Merlin
7,382
869
0
0
7,751
3,750
0
4,067
3,684
19,378
0
W
9,843
1,778
810
400
3,222
2,231
900
1,839
1,383
20,616
0
L
Apollo
Ragnarlork
Apollo
3,717
1,392
704
342
8,754
4,498
0
4,625
4,129
0
10,848
W
Medusa
kaku03
Medusa
10,941
4,830
686
524
7,601
4,343
1,969
5,369
2,232
0
24,478
W
Khepri
mousyatina
Khepri
7,115
152
717
2,977
10,730
10,669
685
4,791
5,939
18,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
46,546
99
Minions Killed
113
0
Camps Cleared
0
923,563
Distance Traveled
1,141,895
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,288
729
12
1
0
194,041
0
L
Janus
7,211
721
47
5
0
194,481
0
W
Ao Kuang
9,530
953
21
2
0
221,642
1
L
Cerberus
8,169
817
2
0
0
199,402
1
W
Amaterasu
9,636
964
7
1
0
251,614
2
L
Merlin
6,902
690
15
2
0
175,173
1
W
Hera
9,380
938
23
2
0
252,847
6
L
Apollo
7,070
707
23
2
0
160,466
0
W
Medusa
9,200
920
46
5
0
209,063
4
W
Khepri
8,800
880
16
2
0
206,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role