Player Matchup

Zhong Kui
Zhong Kui
ApxCam
Zhong Kui
Level 107
God Stats
9W - 7L
1,462 SR
Queue Stats
209W - 216L
1,463 Elo+
Solo
Medusa
Medusa
DaBasix
Medusa
Level 73
God Stats
4W - 1L
1,500 SR
Queue Stats
152W - 170L
1,434 Elo+
Party 1
Athena
Athena
Dannyeahno
Athena
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 157L
1,436 Elo+
Party 1
Bakasura
Bakasura
TjSpartan1619
Bakasura
Level 79
God Stats
18W - 16L
1,481 SR
Queue Stats
126W - 116L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
fabymoon98
Erlang Shen
Level 84
God Stats
10W - 9L
1,527 SR
Queue Stats
95W - 108L
1,462 Elo+
Solo
Team Averages
Level 89
1,494 SR
1,458 Elo+

VS

Team Averages
Level 96
1,588 SR
1,335 Elo+
Merlin
Merlin
DenDi313
Merlin
Level 78
God Stats
13W - 16L
1,779 SR
Queue Stats
464W - 489L
1,471 Elo+
Solo
Fenrir
Fenrir
DenixDaMenace
Fenrir
Level 129
God Stats
56W - 41L
1,637 SR
Queue Stats
124W - 151L
1,478 Elo+
Solo
Atlas
Atlas
SonarBlade
Atlas
Level 125
God Stats
4W - 5L
1,505 SR
Queue Stats
432W - 484L
1,436 Elo+
Party 2
Shiva
Shiva
Underachiever21
Shiva
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,138 Elo+
Party 2
Skadi
Skadi
banananija
Skadi
Level 95
God Stats
6W - 10L
1,517 SR
Queue Stats
60W - 67L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ApxCam
Zhong Kui
18
7 / 2 / 4
10,836
542
13,622
13,078
8,964
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DaBasix
Medusa
17
5 / 3 / 5
10,671
534
14,152
17,032
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Dannyeahno
Athena
16
6 / 2 / 12
10,480
524
9,653
16,472
15,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
TjSpartan1619
Bakasura
19
4 / 2 / 10
11,422
571
5,143
13,373
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
fabymoon98
Erlang Shen
20
4 / 3 / 11
11,976
599
14,778
17,286
15,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DenDi313
Merlin
15
3 / 5 / 5
9,902
495
8,528
10,354
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
7 / 7 / 2
10,422
521
12,572
19,337
11,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
13
0 / 5 / 5
8,566
428
8,210
18,783
13,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 3
8,901
445
7,163
13,529
10,007
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
15
1 / 5 / 4
9,424
471
10,070
15,744
4,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
26
Kills
12
12
Deaths
26
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ApxCam
Zhong Kui
7
2
4
4.5
W
Medusa
DaBasix
Medusa
5
3
5
2.5
W
Athena
Dannyeahno
Athena
6
2
12
6
L
Merlin
DenDi313
Merlin
3
5
5
1.1
L
7
7
2
1.14
L
Atlas
0
5
5
0.5
W
Bakasura
TjSpartan1619
Bakasura
4
2
10
4.5
L
1
4
3
0.63
L
Skadi
1
5
4
0.6
W
Erlang Shen
fabymoon98
Erlang Shen
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,348
Damage
46,543
77,241
Taken
77,747
51,762
Mitigated
42,171
28,393
Healing
17,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ApxCam
Zhong Kui
13,622
1,080
0
6,123
13,078
8,964
1,066
5,009
8,069
67,455
0
W
Medusa
DaBasix
Medusa
14,152
6,047
0
7,850
17,032
6,055
910
3,376
13,656
0
77,760
W
Athena
Dannyeahno
Athena
9,653
2,726
967
2,250
16,472
15,517
84
4,281
12,191
27,389
1,673
L
Merlin
DenDi313
Merlin
8,528
677
391
2,259
10,354
3,415
204
3,789
6,494
61,907
0
L
12,572
5,488
0
4,761
19,337
11,398
1,134
5,290
13,562
0
62,320
L
Atlas
8,210
3,121
131
3,095
18,783
13,066
201
6,247
12,116
39,991
0
W
Bakasura
TjSpartan1619
Bakasura
5,143
3,672
0
3,470
13,373
5,408
1,871
2,303
11,070
0
69,908
L
7,163
1,342
380
2,213
13,529
10,007
395
3,695
9,834
0
47,928
L
Skadi
10,070
4,396
0
4,426
15,744
4,285
626
3,959
11,785
0
61,204
W
Erlang Shen
fabymoon98
Erlang Shen
14,778
8,294
0
7,733
17,286
15,818
623
1,769
15,517
0
82,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,385
Gold Earned
47,215
555
Minions Killed
446
0
Camps Cleared
0
2,013,726
Distance Traveled
1,754,546
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,836
542
109
5
0
368,937
3
W
Medusa
10,671
534
109
5
0
372,788
1
W
Athena
10,480
524
36
2
0
426,292
5
L
Merlin
9,902
495
105
5
0
325,385
3
L
Fenrir
10,422
521
92
5
0
366,150
2
L
Atlas
8,566
428
55
3
0
347,397
2
W
Bakasura
11,422
571
147
7
0
456,961
4
L
Shiva
8,901
445
91
5
0
375,046
3
L
Skadi
9,424
471
103
5
0
340,568
3
W
Erlang Shen
11,976
599
154
8
0
388,748
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role