Player Matchup

Hun Batz
Hun Batz
Boarnado
Hun Batz
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 76L
1,677 Elo+
Party 1
Chiron
Chiron
Iandavichi
Chiron
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,708 Elo+
Solo
Fafnir
Fafnir
Widop
Fafnir
Level 160
God Stats
2W - 3L
1,324 SR
Queue Stats
131W - 93L
1,660 Elo+
Party 1
Bellona
Bellona
Zepret
Bellona
Level 159
God Stats
1W - 2L
1,873 SR
Queue Stats
142W - 118L
1,658 Elo+
Party 1
Ra
Ra
zaclet
Ra
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 109L
1,690 Elo+
Party 1
Team Averages
Level 154
1,540 SR
1,679 Elo+

VS

Team Averages
Level 126
1,437 SR
1,590 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CuteGamrBoi
Ah Muzen Cab
Level 149
God Stats
2W - 1L
1,504 SR
Queue Stats
38W - 29L
1,679 Elo+
Party 2
Atlas
Atlas
Ruzalot
Atlas
Level 117
God Stats
1W - 3L
1,183 SR
Queue Stats
92W - 90L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TropicaIMexican
Morgan Le Fay
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 67L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Boarnado
Hun Batz
11
1 / 3 / 2
6,025
548
5,305
8,865
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Iandavichi
Chiron
9
0 / 5 / 0
5,335
485
3,091
8,129
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Widop
Fafnir
9
2 / 4 / 3
5,878
534
2,815
8,160
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Zepret
Bellona
11
4 / 3 / 0
6,721
611
5,856
9,680
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
11
2 / 2 / 3
6,496
591
5,917
6,387
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
6 / 0 / 0
7,786
708
6,343
5,484
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
 
Cliodhna
9
2 / 3 / 1
5,642
513
6,605
9,847
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
CuteGamrBoi
Ah Muzen Cab
12
3 / 1 / 2
7,080
644
9,560
7,674
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
Ruzalot
Atlas
11
4 / 2 / 3
7,022
638
3,012
7,503
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TropicaIMexican
Morgan Le Fay
11
2 / 3 / 2
6,578
598
4,418
7,154
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
17
17
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
0
0
6
W
Cliodhna
 
Cliodhna
2
3
1
0.83
L
Hun Batz
Boarnado
Hun Batz
1
3
2
0.67
W
Ah Muzen Cab
CuteGamrBoi
Ah Muzen Cab
3
1
2
4
L
Chiron
Iandavichi
Chiron
0
5
0
0
W
Atlas
Ruzalot
Atlas
4
2
3
2.75
W
Morgan Le Fay
TropicaIMexican
Morgan Le Fay
2
3
2
1
L
Fafnir
Widop
Fafnir
2
4
3
0.88
L
Bellona
Zepret
Bellona
4
3
0
1.33
L
Ra
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,984
Damage
29,938
41,221
Taken
37,662
20,538
Mitigated
13,793
10,900
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,343
2,839
0
3,080
5,484
1,448
0
790
4,288
0
62,733
W
Cliodhna
 
Cliodhna
6,605
1,692
0
3,763
9,847
2,734
0
2,412
7,435
0
23,941
L
Hun Batz
Boarnado
Hun Batz
5,305
2,448
0
3,203
8,865
2,715
0
1,886
6,912
0
38,663
W
Ah Muzen Cab
CuteGamrBoi
Ah Muzen Cab
9,560
4,041
0
4,344
7,674
2,543
176
125
7,549
0
45,981
L
Chiron
Iandavichi
Chiron
3,091
1,186
0
1,834
8,129
1,571
96
327
7,781
0
27,119
W
Atlas
Ruzalot
Atlas
3,012
988
0
2,232
7,503
4,973
0
2,008
4,781
12,706
5,832
W
Morgan Le Fay
TropicaIMexican
Morgan Le Fay
4,418
483
0
1,236
7,154
2,095
0
3,397
3,757
35,456
0
L
Fafnir
Widop
Fafnir
2,815
641
0
1,205
8,160
6,779
0
2,100
5,947
9,604
0
L
Bellona
Zepret
Bellona
5,856
2,125
0
2,294
9,680
7,284
0
209
9,471
0
31,707
L
Ra
5,917
668
618
1,746
6,387
2,189
0
2,181
4,090
45,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
34,108
324
Minions Killed
354
0
Camps Cleared
0
1,143,459
Distance Traveled
1,204,522
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,786
708
111
10
0
218,456
4
W
Cliodhna
5,642
513
41
4
0
281,940
2
L
Hun Batz
6,025
548
82
7
0
240,178
0
W
Ah Muzen Cab
7,080
644
91
8
0
239,079
2
L
Chiron
5,335
485
57
5
0
167,653
2
W
Atlas
7,022
638
28
3
0
250,997
5
W
Morgan Le Fay
6,578
598
83
8
0
214,050
4
L
Fafnir
5,878
534
16
1
0
234,969
2
L
Bellona
6,721
611
79
7
0
255,328
1
L
Ra
6,496
591
90
8
0
245,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role