Player Matchup

Hercules
Hercules
 
Hercules
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BasedBigJesus
Ares
Level 29
God Stats
3W - 5L
1,673 SR
Queue Stats
83W - 102L
1,470 Elo+
Party 2
Loki
Loki
Manegger
Loki
Level 27
God Stats
2W - 5L
1,435 SR
Queue Stats
28W - 30L
1,502 Elo+
Party 2
He Bo
He Bo
OsmiumCrusader76
He Bo
Level 127
God Stats
3W - 4L
1,848 SR
Queue Stats
252W - 260L
1,495 Elo+
Party 2
Apollo
Apollo
nazerty
Apollo
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
125W - 134L
1,488 Elo+
Solo
Team Averages
Level 55
1,591 SR
1,491 Elo+

VS

Team Averages
Level 63
1,512 SR
1,527 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DuckBeans
Poseidon
Level 24
God Stats
24W - 29L
1,494 SR
Queue Stats
183W - 156L
1,599 Elo+
Party 1
Horus
Horus
ShortAndFluffy
Horus
Level 129
God Stats
15W - 9L
1,632 SR
Queue Stats
403W - 342L
1,537 Elo+
Party 1
Chernobog
Chernobog
Sindrox
Chernobog
Level 49
God Stats
2W - 1L
1,436 SR
Queue Stats
24W - 19L
1,498 Elo+
Party 3
Hun Batz
Hun Batz
kiklo95
Hun Batz
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 6 / 0
5,364
536
2,124
9,218
6,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 4 / 5
5,291
529
4,063
9,868
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Loki
10
8 / 1 / 0
6,240
624
4,453
6,265
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 2
4,428
443
427
2,017
433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
nazerty
Apollo
9
2 / 5 / 2
5,285
529
4,295
7,196
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 0 / 1
6,868
687
5,205
4,856
2,169
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
DuckBeans
Poseidon
10
2 / 5 / 4
6,111
611
5,197
4,813
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 7
5,989
599
3,573
8,260
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Sindrox
Chernobog
12
8 / 1 / 4
7,120
712
9,266
6,654
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
kiklo95
Hun Batz
10
2 / 3 / 4
6,199
620
3,676
6,890
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
18
18
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
0
0
W
Baron Samedi
 
Baron Samedi
5
0
1
5.5
L
0
4
5
0.63
W
Poseidon
DuckBeans
Poseidon
2
5
4
0.8
L
Loki
8
1
0
8
L
0
2
2
0.5
W
1
2
7
2.25
W
Chernobog
Sindrox
Chernobog
8
1
4
10
W
Hun Batz
kiklo95
Hun Batz
2
3
4
1.33
L
Apollo
nazerty
Apollo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,362
Damage
26,917
34,564
Taken
31,473
14,636
Mitigated
11,699
7,904
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,124
578
0
2,461
9,218
6,616
0
5,205
4,013
0
24,065
W
Baron Samedi
 
Baron Samedi
5,205
889
0
2,253
4,856
2,169
402
0
4,618
25,139
0
L
4,063
235
313
2,256
9,868
4,692
0
1,225
8,643
15,285
0
W
Poseidon
DuckBeans
Poseidon
5,197
1,506
0
215
4,813
1,068
307
671
4,142
30,980
0
L
Loki
4,453
925
0
1,545
6,265
1,766
43
3,255
3,010
0
23,363
L
427
76
0
30
2,017
433
0
717
1,300
8,445
0
W
3,573
1,241
392
2,468
8,260
4,499
23
1,605
6,245
657
19,655
W
Chernobog
Sindrox
Chernobog
9,266
6,194
0
2,660
6,654
2,054
489
1,152
5,502
0
33,266
W
Hun Batz
kiklo95
Hun Batz
3,676
1,369
0
2,362
6,890
1,909
423
1,062
5,805
0
34,509
L
Apollo
nazerty
Apollo
4,295
1,921
0
1,299
7,196
1,129
0
0
7,196
0
20,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
32,287
173
Minions Killed
277
0
Camps Cleared
0
848,832
Distance Traveled
934,455
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,364
536
50
5
0
183,530
1
W
Baron Samedi
6,868
687
62
6
0
162,445
3
L
Ares
5,291
529
14
1
0
183,563
1
W
Poseidon
6,111
611
53
5
0
189,374
2
L
Loki
6,240
624
44
4
0
211,387
4
L
He Bo
4,428
443
24
2
0
76,187
1
W
Horus
5,989
599
26
3
0
210,442
4
W
Chernobog
7,120
712
64
6
0
161,680
1
W
Hun Batz
6,199
620
72
7
0
210,514
0
L
Apollo
5,285
529
41
4
0
194,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role