Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BaneofStars
Terra
Level 86
God Stats
6W - 7L
1,150 SR
Queue Stats
201W - 224L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
frosenpheonix
Heimdallr
Level 84
God Stats
8W - 8L
1,470 SR
Queue Stats
104W - 129L
1,525 Elo+
Party 1
Pele
Pele
schaidar73
Pele
Level 48
God Stats
24W - 24L
1,484 SR
Queue Stats
280W - 334L
1,403 Elo+
Party 1
Merlin
Merlin
undarlord
Merlin
Level 45
God Stats
11W - 9L
1,614 SR
Queue Stats
53W - 75L
1,395 Elo+
Party 1
Team Averages
Level 73
1,444 SR
1,455 Elo+

VS

Team Averages
Level 48
1,484 SR
1,477 Elo+
Susano
Susano
DarthHazo
Susano
Level 81
God Stats
12W - 19L
1,303 SR
Queue Stats
74W - 82L
1,416 Elo+
Party 2
Ymir
Ymir
GdadBiceps69
Ymir
Level 14
God Stats
11W - 10L
1,567 SR
Queue Stats
248W - 263L
1,444 Elo+
Party 2
Raijin
Raijin
ItzBenjyyy
Raijin
Level 97
God Stats
11W - 8L
1,552 SR
Queue Stats
213W - 201L
1,522 Elo+
Party 2
Bellona
Bellona
PsychoSiege
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
ShakIInferno
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 0 / 4
6,115
612
3,246
4,011
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 0 / 12
6,112
611
4,607
6,785
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
frosenpheonix
Heimdallr
10
5 / 0 / 8
6,027
603
6,805
5,125
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 1 / 3
6,117
612
3,209
5,488
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
undarlord
Merlin
11
5 / 1 / 3
6,553
655
4,403
3,098
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DarthHazo
Susano
8
1 / 4 / 0
5,081
508
2,681
6,508
1,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 0
4,368
437
915
9,837
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
ItzBenjyyy
Raijin
9
1 / 3 / 1
5,437
544
5,107
5,960
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PsychoSiege
Bellona
7
0 / 1 / 0
4,421
442
2,196
4,817
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 0
4,165
417
2,010
4,191
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
2
2
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
4
2
W
2
0
12
8
L
Susano
DarthHazo
Susano
1
4
0
0.25
L
0
5
0
0
L
Raijin
ItzBenjyyy
Raijin
1
3
1
0.5
L
Bellona
PsychoSiege
Bellona
0
1
0
0
L
0
4
0
0
W
Heimdallr
frosenpheonix
Heimdallr
5
0
8
9
W
5
1
3
6.5
W
Merlin
undarlord
Merlin
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,270
Damage
12,909
24,507
Taken
31,313
10,516
Mitigated
11,338
9,703
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,246
1,322
0
2,141
4,011
2,486
28
0
4,011
1,853
30,611
W
4,607
114
1,089
2,621
6,785
3,900
96
1,336
4,469
9,676
358
L
Susano
DarthHazo
Susano
2,681
300
0
230
6,508
1,561
0
953
5,555
0
28,624
L
915
89
337
1,504
9,837
4,270
0
2,888
6,949
12,838
0
L
Raijin
ItzBenjyyy
Raijin
5,107
514
0
1,398
5,960
1,653
0
2,717
3,243
33,179
0
L
Bellona
PsychoSiege
Bellona
2,196
733
0
1,717
4,817
2,791
22
1,050
3,767
0
12,702
L
2,010
601
0
661
4,191
1,063
0
1,345
2,846
0
12,735
W
Heimdallr
frosenpheonix
Heimdallr
6,805
1,937
0
1,855
5,125
1,396
772
1,171
3,954
0
28,205
W
3,209
507
0
1,073
5,488
1,936
0
1,606
3,882
0
25,560
W
Merlin
undarlord
Merlin
4,403
145
0
924
3,098
798
486
1,909
1,189
35,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
23,472
256
Minions Killed
203
0
Camps Cleared
0
1,004,090
Distance Traveled
968,309
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,115
612
68
7
0
209,728
3
W
Terra
6,112
611
17
2
0
206,132
3
L
Susano
5,081
508
53
5
0
215,396
4
L
Ymir
4,368
437
20
2
0
183,114
2
L
Raijin
5,437
544
60
6
0
180,793
3
L
Bellona
4,421
442
38
4
0
215,580
0
L
Neith
4,165
417
32
3
0
173,426
0
W
Heimdallr
6,027
603
51
5
0
202,097
0
W
Pele
6,117
612
47
5
0
207,502
0
W
Merlin
6,553
655
73
7
0
178,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role