Player Matchup

Cupid
Cupid
BanEvader
Cupid
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 203L
1,500 Elo+
Solo
Merlin
Merlin
Bunnyol
Merlin
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 74L
1,641 Elo+
Solo
Anubis
Anubis
GeeRip
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,740 Elo+
Solo
Poseidon
Poseidon
feeg1
Poseidon
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 88L
1,633 Elo+
Solo
Medusa
Medusa
thebeastdog
Medusa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,449 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,593 Elo+

VS

Team Averages
Level 129
1,487 SR
1,537 Elo+
Shiva
Shiva
Ballzidious
Shiva
Level 142
God Stats
5W - 7L
1,500 SR
Queue Stats
613W - 618L
1,458 Elo+
Solo
Chronos
Chronos
Magical Skyz
Chronos
Level 149
God Stats
3W - 3L
1,667 SR
Queue Stats
222W - 199L
1,531 Elo+
Solo
Anhur
Anhur
Quenteq
Anhur
Level 144
God Stats
10W - 17L
1,448 SR
Queue Stats
1,225W - 1,243L
1,581 Elo+
Solo
Ganesha
Ganesha
Skarlox54
Ganesha
Level 148
God Stats
3W - 1L
1,318 SR
Queue Stats
201W - 205L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
UlteriorForm
Gilgamesh
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BanEvader
Cupid
19
2 / 9 / 14
12,040
634
17,369
17,991
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Bunnyol
Merlin
20
5 / 4 / 15
13,755
724
26,568
15,175
5,575
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
GeeRip
Anubis
20
9 / 10 / 9
13,764
724
22,109
24,348
11,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
feeg1
Poseidon
20
6 / 6 / 13
14,009
737
28,273
18,540
5,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
16
3 / 10 / 7
11,346
597
12,313
15,280
3,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 24
13,026
686
15,358
20,881
22,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Magical Skyz
Chronos
20
5 / 4 / 25
13,573
714
11,081
17,948
8,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Quenteq
Anhur
20
15 / 3 / 20
14,948
787
16,687
23,114
12,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Skarlox54
Ganesha
20
0 / 5 / 35
13,726
722
14,399
30,576
43,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
UlteriorForm
Gilgamesh
20
14 / 6 / 17
14,945
787
26,824
33,228
33,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
160
25
Kills
39
39
Deaths
26
58
Assists
121
Player
Kills
Deaths
Assists
KDA
W
5
8
24
2.13
L
Cupid
BanEvader
Cupid
2
9
14
1
L
Merlin
Bunnyol
Merlin
5
4
15
3.13
L
Anubis
GeeRip
Anubis
9
10
9
1.35
W
Chronos
Magical Skyz
Chronos
5
4
25
4.38
W
Anhur
Quenteq
Anhur
15
3
20
8.33
W
Ganesha
Skarlox54
Ganesha
0
5
35
3.5
W
Gilgamesh
UlteriorForm
Gilgamesh
14
6
17
3.75
L
Poseidon
feeg1
Poseidon
6
6
13
2.08
L
Medusa
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,632
Damage
84,349
91,334
Taken
125,747
31,636
Mitigated
119,747
26,295
Healing
41,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,358
2,089
753
2,708
20,881
22,443
324
11,284
9,597
0
23,696
L
Cupid
BanEvader
Cupid
17,369
7,760
2,403
2,408
17,991
5,101
780
4,772
13,113
0
30,191
L
Merlin
Bunnyol
Merlin
26,568
1,290
1,028
2,125
15,175
5,575
0
5,796
9,129
54,260
0
L
Anubis
GeeRip
Anubis
22,109
1,400
2,052
7,504
24,348
11,482
288
6,051
18,034
41,567
0
W
Chronos
Magical Skyz
Chronos
11,081
988
0
3,512
17,948
8,302
2,111
14,113
3,835
42,922
0
W
Anhur
Quenteq
Anhur
16,687
7,231
87
7,597
23,114
12,861
2,389
15,782
7,332
0
42,427
W
Ganesha
Skarlox54
Ganesha
14,399
414
4,424
8,402
30,576
43,130
302
15,436
15,140
36,401
0
W
Gilgamesh
UlteriorForm
Gilgamesh
26,824
4,813
4,977
8,851
33,228
33,011
727
20,335
12,893
0
40,869
L
Poseidon
feeg1
Poseidon
28,273
3,883
1,461
4,710
18,540
5,739
549
5,001
13,309
61,466
0
L
Medusa
12,313
3,037
1,556
1,048
15,280
3,739
0
3,860
11,342
0
18,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,914
Gold Earned
70,218
201
Minions Killed
211
0
Camps Cleared
0
1,490,020
Distance Traveled
1,780,914
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,026
686
29
2
0
357,113
7
L
Cupid
12,040
634
27
1
0
275,923
0
L
Merlin
13,755
724
49
3
0
327,171
0
L
Anubis
13,764
724
27
1
0
262,551
4
W
Chronos
13,573
714
79
4
0
360,511
1
W
Anhur
14,948
787
63
3
0
327,250
3
W
Ganesha
13,726
722
0
0
0
391,482
0
W
Gilgamesh
14,945
787
40
2
0
344,558
0
L
Poseidon
14,009
737
78
4
0
316,237
0
L
Medusa
11,346
597
20
1
0
308,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role