Player Matchup

Gilgamesh
Gilgamesh
Derillium
Gilgamesh
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 110L
1,476 Elo+
Party 2
Ganesha
Ganesha
GetusVI
Ganesha
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 127L
1,471 Elo+
Party 2
Ra
Ra
NateLaxerz
Ra
Level 7
God Stats
0W - 1L
1,494 SR
Queue Stats
20W - 25L
1,594 Elo+
Party 1
Bacchus
Bacchus
Shakey22
Bacchus
Level 123
God Stats
1W - 6L
1,354 SR
Queue Stats
127W - 117L
1,509 Elo+
Party 1
Apollo
Apollo
TheEggChild
Apollo
Level 145
God Stats
24W - 18L
1,568 SR
Queue Stats
164W - 156L
1,508 Elo+
Party 1
Team Averages
Level 104
1,483 SR
1,512 Elo+

VS

Team Averages
Level 117
1,576 SR
1,585 Elo+
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
PcGoblin4
Chaac
Level 136
God Stats
5W - 1L
1,799 SR
Queue Stats
178W - 166L
1,551 Elo+
Party 3
Ymir
Ymir
henk11
Ymir
Level 119
God Stats
1W - 0L
1,499 SR
Queue Stats
15W - 5L
1,654 Elo+
Solo
Arachne
Arachne
ipretend2suck
Arachne
Level 158
God Stats
20W - 21L
1,582 SR
Queue Stats
117W - 106L
1,592 Elo+
Party 3
Skadi
Skadi
sroomie
Skadi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 16L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Derillium
Gilgamesh
15
1 / 7 / 2
9,041
431
6,739
17,390
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
GetusVI
Ganesha
14
0 / 6 / 3
8,696
414
6,201
15,038
15,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 13 / 1
7,683
366
2,563
15,140
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Shakey22
Bacchus
12
1 / 5 / 5
8,422
401
7,364
17,497
18,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
17
6 / 4 / 0
10,602
505
7,961
17,600
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
16 / 1 / 7
14,222
677
26,346
11,630
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
PcGoblin4
Chaac
18
4 / 0 / 14
12,203
581
12,612
20,011
19,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
henk11
Ymir
15
2 / 2 / 16
11,020
525
3,511
16,885
21,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
17
11 / 1 / 7
12,665
603
13,438
11,601
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Skadi
sroomie
Skadi
16
2 / 4 / 13
11,097
528
12,434
13,229
4,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
92
8
Kills
35
35
Deaths
8
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
16
1
7
19.5
L
Gilgamesh
Derillium
Gilgamesh
1
7
2
0.29
L
Ganesha
GetusVI
Ganesha
0
6
3
0.25
L
0
13
1
0.04
W
Chaac
PcGoblin4
Chaac
4
0
14
11
L
Bacchus
Shakey22
Bacchus
1
5
5
0.7
L
Apollo
6
4
0
1.5
W
Ymir
henk11
Ymir
2
2
16
5
W
Arachne
11
1
7
14.5
W
Skadi
sroomie
Skadi
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,828
Damage
68,341
82,665
Taken
73,356
48,900
Mitigated
54,925
13,706
Healing
32,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
26,346
823
331
4,568
11,630
4,745
2,090
3,848
7,650
131,489
0
L
Gilgamesh
Derillium
Gilgamesh
6,739
2,163
0
4,590
17,390
6,122
0
2,472
14,748
0
66,906
L
Ganesha
GetusVI
Ganesha
6,201
418
0
2,210
15,038
15,351
0
5,334
9,211
38,745
0
L
2,563
525
88
889
15,140
4,399
0
11,638
3,412
33,648
0
W
Chaac
PcGoblin4
Chaac
12,612
3,675
0
13,405
20,011
19,379
2,368
4,559
14,105
0
66,689
L
Bacchus
Shakey22
Bacchus
7,364
780
0
1,278
17,497
18,085
0
4,133
13,286
24,135
0
L
Apollo
7,961
5,191
0
4,651
17,600
4,943
612
6,211
11,349
0
68,684
W
Ymir
henk11
Ymir
3,511
1,017
0
4,608
16,885
21,334
1,221
2,849
13,920
18,321
4,213
W
Arachne
13,438
8,675
0
6,133
11,601
5,467
2,264
2,723
8,471
0
80,081
W
Skadi
sroomie
Skadi
12,434
3,938
0
3,090
13,229
4,000
3,851
4,067
9,045
0
84,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,444
Gold Earned
61,207
438
Minions Killed
556
0
Camps Cleared
0
1,833,991
Distance Traveled
2,072,223
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,222
677
191
9
0
412,164
1
L
Gilgamesh
9,041
431
137
7
0
386,568
3
L
Ganesha
8,696
414
66
3
0
343,763
4
L
Ra
7,683
366
90
4
0
317,373
4
W
Chaac
12,203
581
124
6
0
467,938
0
L
Bacchus
8,422
401
24
1
0
415,840
6
L
Apollo
10,602
505
121
6
0
370,447
1
W
Ymir
11,020
525
25
1
0
401,909
7
W
Arachne
12,665
603
105
5
0
420,338
8
W
Skadi
11,097
528
111
5
0
369,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role