Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Chingus78
Artio
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,403 Elo+
Party 2
Erlang Shen
Erlang Shen
Lagos420
Erlang Shen
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 268L
1,555 Elo+
Solo
Cabrakan
Cabrakan
ShysteRebel
Cabrakan
Level 108
God Stats
15W - 15L
1,441 SR
Queue Stats
95W - 119L
1,409 Elo+
Party 2
Merlin
Merlin
xToxic_Dynamite
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,402 Elo+
Party 1
Team Averages
Level 139
1,488 SR
1,454 Elo+

VS

Team Averages
Level 114
1,510 SR
1,495 Elo+
Discordia
Discordia
ChaosofCola
Discordia
Level 103
God Stats
22W - 18L
1,559 SR
Queue Stats
43W - 39L
1,456 Elo+
Solo
Ratatoskr
Ratatoskr
ScarbondoSV
Ratatoskr
Level 154
God Stats
115W - 160L
1,226 SR
Queue Stats
1,358W - 1,500L
1,449 Elo+
Solo
Khepri
Khepri
Shock The Grunt
Khepri
Level 99
God Stats
1W - 4L
1,314 SR
Queue Stats
84W - 104L
1,477 Elo+
Solo
Thanatos
Thanatos
SlateLand8295
Thanatos
Level 87
God Stats
4W - 4L
1,501 SR
Queue Stats
95W - 125L
1,470 Elo+
Solo
Shiva
Shiva
Solidstearling
Shiva
Level 128
God Stats
2W - 1L
1,949 SR
Queue Stats
18W - 12L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
2 / 2 / 6
10,410
744
11,080
8,249
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artio
Chingus78
Artio
17
1 / 1 / 13
10,071
719
7,103
14,799
16,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Lagos420
Erlang Shen
20
15 / 3 / 7
12,200
871
21,127
17,530
10,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
ShysteRebel
Cabrakan
15
1 / 3 / 9
9,173
655
7,445
11,996
12,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 2 / 14
11,005
786
18,467
7,949
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChaosofCola
Discordia
18
1 / 4 / 2
10,686
763
9,053
10,077
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
ScarbondoSV
Ratatoskr
16
2 / 4 / 6
9,472
677
5,430
14,984
5,401
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 7 / 2
9,015
644
7,074
18,171
18,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
SlateLand8295
Thanatos
17
6 / 9 / 0
10,791
771
14,095
18,245
6,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 1
9,130
652
7,303
13,945
10,461
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
25
Kills
11
11
Deaths
25
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
6
2.5
L
Discordia
ChaosofCola
Discordia
1
4
2
0.5
W
Artio
Chingus78
Artio
1
1
13
7.5
W
Erlang Shen
Lagos420
Erlang Shen
15
3
7
6.17
L
Ratatoskr
ScarbondoSV
Ratatoskr
2
4
6
1.25
L
1
7
2
0.29
W
Cabrakan
ShysteRebel
Cabrakan
1
3
9
1.83
L
Thanatos
SlateLand8295
Thanatos
6
9
0
0.67
L
1
1
1
1.5
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,222
Damage
42,955
60,523
Taken
75,422
46,551
Mitigated
43,974
15,661
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,080
788
0
1,389
8,249
2,966
1,375
2,113
6,136
48,061
0
L
Discordia
ChaosofCola
Discordia
9,053
246
0
220
10,077
3,350
0
5,969
3,822
51,178
0
W
Artio
Chingus78
Artio
7,103
698
1,843
4,762
14,799
16,858
54
4,261
10,538
35,182
0
W
Erlang Shen
Lagos420
Erlang Shen
21,127
12,543
0
6,045
17,530
10,635
665
4,040
13,490
0
37,375
L
Ratatoskr
ScarbondoSV
Ratatoskr
5,430
399
902
857
14,984
5,401
0
9,672
4,781
0
23,096
L
7,074
618
0
1,086
18,171
18,628
0
10,717
6,844
15,780
0
W
Cabrakan
ShysteRebel
Cabrakan
7,445
1,238
0
424
11,996
12,962
276
3,445
8,551
10,978
0
L
Thanatos
SlateLand8295
Thanatos
14,095
3,522
0
10,335
18,245
6,134
0
7,088
10,793
0
30,314
L
7,303
1,039
221
1,613
13,945
10,461
0
8,464
5,087
0
32,302
W
18,467
609
0
1,198
7,949
3,130
1,300
2,268
5,681
55,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,859
Gold Earned
49,094
270
Minions Killed
235
0
Camps Cleared
0
1,435,066
Distance Traveled
1,391,948
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,410
744
95
7
0
269,715
3
L
Discordia
10,686
763
96
7
0
285,537
8
W
Artio
10,071
719
61
4
0
314,795
2
W
Erlang Shen
12,200
871
29
2
0
303,810
3
L
Ratatoskr
9,472
677
39
3
0
316,008
1
L
Khepri
9,015
644
11
1
0
248,028
2
W
Cabrakan
9,173
655
8
1
0
274,128
3
L
Thanatos
10,791
771
29
2
0
258,064
1
L
Shiva
9,130
652
60
4
0
284,311
1
W
Merlin
11,005
786
77
6
0
272,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role