Player Matchup

Thor
Thor
ArcherEyez
Thor
Level 89
God Stats
7W - 6L
1,341 SR
Queue Stats
231W - 224L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
RalfBoRd3r
Zhong Kui
Level 153
God Stats
6W - 11L
1,088 SR
Queue Stats
575W - 596L
1,395 Elo+
Solo
Mulan
Mulan
Rynkar
Mulan
Level 107
God Stats
3W - 3L
1,396 SR
Queue Stats
170W - 148L
1,430 Elo+
Solo
Chang'e
Chang'e
adawdarawt
Chang'e
Level 25
God Stats
1W - 1L
1,240 SR
Queue Stats
45W - 66L
1,363 Elo+
Solo
King Arthur
King Arthur
zeropr0cent
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,434 Elo+
Party 2
Team Averages
Level 80
1,313 SR
1,424 Elo+

VS

Team Averages
Level 91
1,362 SR
1,460 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Baldr_Odin_son
Guan Yu
Level 108
God Stats
1W - 2L
1,256 SR
Queue Stats
126W - 133L
1,486 Elo+
Party 1
Hera
Hera
FirstShadow13
Hera
Level 67
God Stats
1W - 6L
1,256 SR
Queue Stats
85W - 93L
1,457 Elo+
Party 1
Discordia
Discordia
Lastshadow1993
Discordia
Level 105
God Stats
0W - 2L
1,298 SR
Queue Stats
93W - 100L
1,457 Elo+
Party 1
Hachiman
Hachiman
djqball
Hachiman
Level 51
God Stats
0W - 4L
1,500 SR
Queue Stats
118W - 114L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 15
12,626
902
17,426
16,528
7,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
RalfBoRd3r
Zhong Kui
19
7 / 4 / 15
11,490
821
13,776
18,477
15,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Rynkar
Mulan
19
4 / 4 / 16
11,547
825
12,317
17,656
18,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
adawdarawt
Chang'e
18
2 / 6 / 18
10,494
750
10,167
16,131
7,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
zeropr0cent
King Arthur
17
4 / 6 / 11
10,401
743
7,099
23,419
17,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 5 / 11
10,955
783
15,323
12,527
4,142
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 7 / 4
10,376
741
11,366
16,132
7,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 7 / 13
9,431
674
7,414
12,970
4,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Lastshadow1993
Discordia
16
4 / 6 / 12
9,803
700
23,634
11,081
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
djqball
Hachiman
19
8 / 4 / 9
11,590
828
18,270
13,471
5,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
72
29
Kills
23
25
Deaths
29
75
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
5
11
2.3
W
12
5
15
3.9
L
5
7
4
1
L
0
7
13
0.93
L
Discordia
Lastshadow1993
Discordia
4
6
12
1.67
W
Zhong Kui
RalfBoRd3r
Zhong Kui
7
4
15
3.63
W
Mulan
Rynkar
Mulan
4
4
16
3
W
Chang'e
adawdarawt
Chang'e
2
6
18
1.83
L
Hachiman
djqball
Hachiman
8
4
9
3.13
W
King Arthur
zeropr0cent
King Arthur
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,785
Damage
76,007
92,211
Taken
66,181
66,191
Mitigated
25,344
39,206
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,323
5,360
957
3,414
12,527
4,142
1,556
3,454
8,924
27,593
0
W
17,426
2,343
2,653
2,457
16,528
7,636
1,371
10,387
6,141
0
31,313
L
11,366
1,487
2,927
3,903
16,132
7,914
695
7,093
8,802
448
17,826
L
7,414
2,487
1,133
1,576
12,970
4,166
222
3,760
9,109
17,437
0
L
Discordia
Lastshadow1993
Discordia
23,634
502
560
1,562
11,081
3,673
265
4,742
6,308
31,890
0
W
Zhong Kui
RalfBoRd3r
Zhong Kui
13,776
1,729
3,330
5,633
18,477
15,486
1,739
9,843
8,634
35,820
0
W
Mulan
Rynkar
Mulan
12,317
2,573
1,314
2,758
17,656
18,119
765
8,869
8,787
0
24,992
W
Chang'e
adawdarawt
Chang'e
10,167
1,663
9,891
6,057
16,131
7,219
827
8,897
7,234
23,991
0
L
Hachiman
djqball
Hachiman
18,270
8,010
756
3,443
13,471
5,449
1,864
5,162
8,137
0
42,585
W
King Arthur
zeropr0cent
King Arthur
7,099
759
0
5,113
23,419
17,731
27
8,789
14,630
268
15,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,558
Gold Earned
52,155
128
Minions Killed
138
0
Camps Cleared
0
1,236,335
Distance Traveled
1,115,757
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,955
783
35
3
0
216,300
0
W
Thor
12,626
902
27
2
0
266,395
2
L
Guan Yu
10,376
741
13
1
0
214,503
1
L
Hera
9,431
674
19
1
0
208,228
1
L
Discordia
9,803
700
20
1
0
238,949
1
W
Zhong Kui
11,490
821
54
4
0
241,612
0
W
Mulan
11,547
825
15
1
0
248,072
1
W
Chang'e
10,494
750
23
2
0
243,911
1
L
Hachiman
11,590
828
51
4
0
237,777
0
W
King Arthur
10,401
743
9
1
0
236,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role