Player Matchup

Chaac
Chaac
BAZEA
Chaac
Level 136
God Stats
2W - 0L
1,713 SR
Queue Stats
267W - 235L
1,579 Elo+
Solo
Ganesha
Ganesha
CageThePig
Ganesha
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 204L
1,548 Elo+
Solo
Thanatos
Thanatos
SpookyMarkivo
Thanatos
Level 93
God Stats
8W - 4L
1,661 SR
Queue Stats
38W - 41L
1,491 Elo+
Solo
Artemis
Artemis
SweatyGrowler
Artemis
Level 160
God Stats
15W - 13L
1,535 SR
Queue Stats
222W - 211L
1,492 Elo+
Solo
Agni
Agni
XSansX
Agni
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 197L
1,318 Elo+
Solo
Team Averages
Level 123
1,582 SR
1,486 Elo+

VS

Team Averages
Level 87
1,546 SR
1,648 Elo+
Agni
Agni
ALEXBRONCO777
Agni
Level 67
God Stats
3W - 3L
1,799 SR
Queue Stats
88W - 66L
1,608 Elo+
Party 1
Cu Chulainn
Cu Chulainn
InitialDad
Cu Chulainn
Level 109
God Stats
8W - 17L
1,430 SR
Queue Stats
91W - 86L
1,605 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KollSt0rm
Tsukuyomi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,736 Elo+
Party 2
Kuzenbo
Kuzenbo
Zackkyy
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,681 Elo+
Party 2
Neith
Neith
mahssa
Neith
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 92L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BAZEA
Chaac
16
1 / 3 / 6
9,862
548
5,450
18,146
15,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
CageThePig
Ganesha
15
0 / 1 / 18
9,755
542
5,374
11,975
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SpookyMarkivo
Thanatos
18
7 / 3 / 6
11,233
624
11,332
12,761
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
17
7 / 0 / 2
10,272
571
9,817
9,677
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
XSansX
Agni
17
11 / 2 / 3
10,801
600
13,755
10,485
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
8,316
462
6,934
10,929
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
InitialDad
Cu Chulainn
17
2 / 4 / 2
10,504
584
9,103
13,651
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
KollSt0rm
Tsukuyomi
16
4 / 8 / 3
9,864
548
9,774
14,806
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Zackkyy
Kuzenbo
10
1 / 5 / 1
7,465
415
3,176
14,489
10,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
mahssa
Neith
16
2 / 1 / 1
9,748
542
4,589
8,087
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
26
Kills
9
9
Deaths
26
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
Chaac
BAZEA
Chaac
1
3
6
1.33
W
Ganesha
CageThePig
Ganesha
0
1
18
9
L
Cu Chulainn
InitialDad
Cu Chulainn
2
4
2
0.75
L
Tsukuyomi
KollSt0rm
Tsukuyomi
4
8
3
0.69
W
Thanatos
SpookyMarkivo
Thanatos
7
3
6
3.33
W
Artemis
7
0
2
8
W
Agni
XSansX
Agni
11
2
3
6.25
L
Kuzenbo
Zackkyy
Kuzenbo
1
5
1
0.3
L
Neith
mahssa
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,728
Damage
33,576
63,044
Taken
61,962
40,272
Mitigated
29,791
28,921
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,934
327
0
961
10,929
2,346
0
4,611
6,318
44,793
0
W
Chaac
BAZEA
Chaac
5,450
789
0
7,578
18,146
15,847
502
1,275
16,295
4,085
58,723
W
Ganesha
CageThePig
Ganesha
5,374
1,101
0
2,156
11,975
10,891
58
2,503
9,393
24,711
0
L
Cu Chulainn
InitialDad
Cu Chulainn
9,103
2,266
0
3,581
13,651
10,245
0
4,315
9,336
3,140
69,176
L
Tsukuyomi
KollSt0rm
Tsukuyomi
9,774
1,577
0
3,145
14,806
4,144
0
4,735
10,071
0
52,614
W
Thanatos
SpookyMarkivo
Thanatos
11,332
4,506
0
12,737
12,761
6,211
0
2,406
10,279
0
90,695
W
Artemis
9,817
3,779
0
4,428
9,677
3,604
3,246
1,324
8,353
0
81,484
W
Agni
XSansX
Agni
13,755
738
49
1,973
10,485
3,719
408
3,124
7,282
66,280
0
L
Kuzenbo
Zackkyy
Kuzenbo
3,176
1,196
130
2,140
14,489
10,693
0
3,788
10,701
21,019
0
L
Neith
mahssa
Neith
4,589
961
0
2,377
8,087
2,363
524
2,169
5,918
0
74,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,923
Gold Earned
45,897
551
Minions Killed
496
0
Camps Cleared
0
1,731,443
Distance Traveled
1,558,765
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,316
462
96
5
0
322,570
5
W
Chaac
9,862
548
118
7
0
352,621
8
W
Ganesha
9,755
542
12
1
0
338,285
7
L
Cu Chulainn
10,504
584
153
9
0
313,696
3
L
Tsukuyomi
9,864
548
80
4
0
351,807
5
W
Thanatos
11,233
624
150
8
0
377,006
3
W
Artemis
10,272
571
143
8
0
313,376
3
W
Agni
10,801
600
128
7
0
350,155
2
L
Kuzenbo
7,465
415
32
2
0
235,976
2
L
Neith
9,748
542
135
8
0
334,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role