Player Matchup

Medusa
Medusa
AGardenGnome69
Medusa
Level 98
God Stats
3W - 2L
1,544 SR
Queue Stats
64W - 53L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
IronDaddy117
Zhong Kui
Level 35
God Stats
4W - 3L
1,531 SR
Queue Stats
184W - 155L
1,569 Elo+
Party 2
Tyr
Tyr
LuciferxSamael
Tyr
Level 152
God Stats
17W - 8L
1,826 SR
Queue Stats
261W - 209L
1,599 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Neural08
Ah Muzen Cab
Level 64
God Stats
4W - 3L
1,645 SR
Queue Stats
46W - 50L
1,362 Elo+
Solo
Awilix
Awilix
WHATSSMOOT
Awilix
Level 29
God Stats
17W - 10L
1,500 SR
Queue Stats
226W - 173L
1,601 Elo+
Party 2
Team Averages
Level 76
1,609 SR
1,533 Elo+

VS

Team Averages
Level 69
1,582 SR
1,457 Elo+
Zhong Kui
Zhong Kui
Bdrizzle
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,464 Elo+
Solo
Ravana
Ravana
DpNg
Ravana
Level 100
God Stats
0W - 2L
1,718 SR
Queue Stats
66W - 81L
1,445 Elo+
Party 3
Achilles
Achilles
FTWJulio
Achilles
Level 40
God Stats
8W - 11L
1,452 SR
Queue Stats
43W - 52L
1,431 Elo+
Party 1
Yemoja
Yemoja
Totallyeddz
Yemoja
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 29L
1,412 Elo+
Party 3
Sol
Sol
oAXLR8
Sol
Level 86
God Stats
27W - 19L
1,741 SR
Queue Stats
593W - 525L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 0
3,514
703
1,937
1,936
552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
IronDaddy117
Zhong Kui
5
0 / 0 / 2
3,364
673
911
1,586
788
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
4,013
803
946
1,833
749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Neural08
Ah Muzen Cab
6
1 / 0 / 0
3,820
764
951
2,375
657
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
WHATSSMOOT
Awilix
5
0 / 2 / 0
3,213
643
1,525
3,924
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bdrizzle
Zhong Kui
5
0 / 2 / 2
3,456
691
1,713
2,638
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
DpNg
Ravana
6
2 / 1 / 1
3,844
769
1,638
2,656
635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
FTWJulio
Achilles
1
0 / 0 / 0
2,457
491
0
0
0
Yemoja
5
0 / 1 / 1
3,188
638
692
1,441
535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
oAXLR8
Sol
5
1 / 0 / 0
3,385
677
1,765
2,744
735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
3
3
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Zhong Kui
Bdrizzle
Zhong Kui
0
2
2
0.5
L
Ravana
DpNg
Ravana
2
1
1
2.5
L
Achilles
FTWJulio
Achilles
0
0
0
0
W
Zhong Kui
IronDaddy117
Zhong Kui
0
0
2
1
W
1
0
0
1
W
Ah Muzen Cab
Neural08
Ah Muzen Cab
1
0
0
1
L
Yemoja
0
1
1
0.5
W
Awilix
WHATSSMOOT
Awilix
0
2
0
0
L
Sol
oAXLR8
Sol
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,270
Damage
5,808
11,654
Taken
9,479
3,614
Mitigated
3,161
4,106
Healing
3,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,937
1,062
0
274
1,936
552
0
821
1,115
0
13,062
L
Zhong Kui
Bdrizzle
Zhong Kui
1,713
385
0
709
2,638
1,256
0
0
2,580
11,780
0
L
Ravana
DpNg
Ravana
1,638
579
0
835
2,656
635
0
0
2,656
0
13,586
L
Achilles
FTWJulio
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
IronDaddy117
Zhong Kui
911
291
0
721
1,586
788
0
694
892
8,066
0
W
946
252
0
1,070
1,833
749
538
720
1,113
0
16,368
W
Ah Muzen Cab
Neural08
Ah Muzen Cab
951
399
0
781
2,375
657
0
501
1,874
0
15,405
L
Yemoja
692
104
435
345
1,441
535
0
121
1,320
5,339
0
W
Awilix
WHATSSMOOT
Awilix
1,525
435
0
1,260
3,924
868
0
1,169
2,755
0
10,695
L
Sol
oAXLR8
Sol
1,765
896
0
889
2,744
735
0
790
1,954
11,308
2,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,924
Gold Earned
16,330
156
Minions Killed
95
0
Camps Cleared
0
498,691
Distance Traveled
387,442
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,514
703
24
5
0
103,789
2
L
Zhong Kui
3,456
691
23
5
0
97,547
1
L
Ravana
3,844
769
30
6
0
116,675
2
L
Achilles
2,457
491
0
0
0
0
0
W
Zhong Kui
3,364
673
18
4
0
84,763
1
W
Tyr
4,013
803
41
8
0
104,543
2
W
Ah Muzen Cab
3,820
764
42
8
0
99,321
1
L
Yemoja
3,188
638
6
1
0
83,058
0
W
Awilix
3,213
643
31
6
0
106,275
2
L
Sol
3,385
677
36
7
0
90,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role