Player Matchup

Ra
Ra
 
Ra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MMN80
Gilgamesh
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 120L
1,386 Elo+
Party 2
Awilix
Awilix
Octiss
Awilix
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
346W - 469L
1,459 Elo+
Solo
Ares
Ares
Prices02
Ares
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Solo
Artemis
Artemis
Toqui
Artemis
Level 28
God Stats
14W - 3L
1,625 SR
Queue Stats
157W - 168L
1,377 Elo+
Party 2
Team Averages
Level 45
1,525 SR
1,400 Elo+

VS

Team Averages
Level 77
1,520 SR
1,419 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
YungHungXanders
Shiva
Level 48
God Stats
18W - 21L
1,658 SR
Queue Stats
125W - 139L
1,422 Elo+
Solo
Charybdis
Charybdis
leemoney
Charybdis
Level 42
God Stats
11W - 8L
1,331 SR
Queue Stats
41W - 63L
1,330 Elo+
Party 1
Kali
Kali
meatcleaver93
Kali
Level 66
God Stats
14W - 11L
1,556 SR
Queue Stats
156W - 158L
1,401 Elo+
Party 1
Bacchus
Bacchus
secular
Bacchus
Level 144
God Stats
4W - 4L
1,555 SR
Queue Stats
180W - 214L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 2
6,217
622
1,563
3,421
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MMN80
Gilgamesh
10
3 / 3 / 0
5,847
585
5,246
7,900
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Octiss
Awilix
8
1 / 1 / 2
5,206
521
4,731
5,153
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
8
1 / 2 / 3
5,025
503
1,709
6,630
3,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Toqui
Artemis
8
2 / 4 / 1
4,936
494
3,781
5,921
1,304
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
0 / 1 / 0
4,530
453
1,209
3,136
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 2
6,091
609
5,340
8,803
3,608
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
leemoney
Charybdis
9
3 / 2 / 2
5,511
551
5,099
6,009
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
6,146
615
2,514
7,045
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
secular
Bacchus
9
3 / 3 / 3
5,590
559
5,317
6,919
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
10
10
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
2
3
L
Ah Puch
 
Ah Puch
0
1
0
0
W
Gilgamesh
MMN80
Gilgamesh
3
3
0
1
W
Awilix
Octiss
Awilix
1
1
2
2
W
Ares
1
2
3
1.25
W
Artemis
Toqui
Artemis
2
4
1
0.63
L
2
2
2
1.5
L
Charybdis
leemoney
Charybdis
3
2
2
2
L
2
2
0
1
L
Bacchus
secular
Bacchus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,030
Damage
19,479
29,025
Taken
31,912
14,034
Mitigated
12,944
7,181
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,563
18
142
1,270
3,421
1,118
1,427
1,043
2,324
36,847
0
L
Ah Puch
 
Ah Puch
1,209
88
0
1,248
3,136
800
160
229
2,907
15,138
0
W
Gilgamesh
MMN80
Gilgamesh
5,246
1,769
0
3,122
7,900
6,971
0
0
7,900
0
22,990
W
Awilix
Octiss
Awilix
4,731
1,760
0
594
5,153
1,306
0
567
4,566
0
23,173
W
Ares
1,709
164
0
830
6,630
3,335
58
2,679
3,951
9,384
0
W
Artemis
Toqui
Artemis
3,781
1,869
0
1,223
5,921
1,304
328
2,115
3,758
0
16,934
L
5,340
1,401
0
1,478
8,803
3,608
172
0
8,430
0
27,288
L
Charybdis
leemoney
Charybdis
5,099
3,288
0
2,187
6,009
1,720
384
980
5,029
0
24,943
L
2,514
1,163
0
970
7,045
2,096
0
356
6,627
0
40,828
L
Bacchus
secular
Bacchus
5,317
566
60
2,012
6,919
4,720
0
1,707
5,212
17,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
27,868
210
Minions Killed
242
0
Camps Cleared
0
904,372
Distance Traveled
916,758
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,217
622
75
8
0
170,832
2
L
Ah Puch
4,530
453
43
4
0
126,327
1
W
Gilgamesh
5,847
585
44
4
0
169,992
0
W
Awilix
5,206
521
40
4
0
226,416
1
W
Ares
5,025
503
9
1
0
174,227
0
W
Artemis
4,936
494
42
4
0
162,905
1
L
Shiva
6,091
609
43
4
0
199,126
2
L
Charybdis
5,511
551
39
4
0
177,114
0
L
Kali
6,146
615
89
9
0
227,625
0
L
Bacchus
5,590
559
28
3
0
186,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role