Player Matchup

Hercules
Hercules
DogBedJim
Hercules
Level 98
God Stats
6W - 4L
1,667 SR
Queue Stats
188W - 157L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
FuzzyFerret
Kukulkan
Level 13
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 6L
1,522 Elo+
Party 1
Bakasura
Bakasura
HecticLeader57
Bakasura
Level 143
God Stats
3W - 2L
1,856 SR
Queue Stats
315W - 296L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
Torn627
Danzaburou
Level 117
God Stats
2W - 1L
1,735 SR
Queue Stats
147W - 146L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
ybanezkien
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,470 Elo+
Party 1
Team Averages
Level 75
1,698 SR
1,533 Elo+

VS

Team Averages
Level 61
1,646 SR
1,529 Elo+
Mulan
Mulan
CasualButts
Mulan
Level 8
God Stats
11W - 12L
1,745 SR
Queue Stats
47W - 45L
1,445 Elo+
Solo
Bellona
Bellona
CatFishWilly
Bellona
Level 84
God Stats
14W - 11L
1,601 SR
Queue Stats
263W - 257L
1,570 Elo+
Party 2
Xbalanque
Xbalanque
Cheddarbob 2pt0
Xbalanque
Level 28
God Stats
10W - 5L
1,592 SR
Queue Stats
23W - 26L
1,528 Elo+
Party 2
Freya
Freya
L3tsg3tsumza
Freya
Level 83
God Stats
8W - 4L
1,825 SR
Queue Stats
267W - 284L
1,571 Elo+
Party 2
Ne Zha
Ne Zha
YupBKRandom
Ne Zha
Level 101
God Stats
2W - 3L
1,464 SR
Queue Stats
115W - 122L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DogBedJim
Hercules
20
7 / 4 / 11
14,443
802
17,070
41,610
71,454
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
FuzzyFerret
Kukulkan
20
4 / 6 / 7
13,453
747
20,101
17,797
9,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
20
9 / 8 / 0
15,150
842
17,712
26,717
15,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Torn627
Danzaburou
20
2 / 3 / 12
12,953
720
17,816
17,040
9,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ybanezkien
Cthulhu
17
0 / 10 / 8
11,458
637
5,150
27,556
22,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 12
15,103
839
18,266
24,771
29,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
CatFishWilly
Bellona
20
6 / 4 / 11
15,511
862
20,742
23,621
24,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
Cheddarbob 2pt0
Xbalanque
19
2 / 6 / 13
12,706
706
12,670
16,891
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 7 / 12
13,638
758
27,197
24,334
10,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
20
9 / 3 / 7
14,996
833
30,456
22,241
10,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
86
22
Kills
31
31
Deaths
23
38
Assists
55
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
W
Bellona
CatFishWilly
Bellona
6
4
11
2.88
W
Xbalanque
Cheddarbob 2pt0
Xbalanque
2
6
13
1.42
L
Hercules
DogBedJim
Hercules
7
4
11
3.13
L
Kukulkan
FuzzyFerret
Kukulkan
4
6
7
1.25
L
Bakasura
9
8
0
1.13
W
6
7
12
1.71
L
Danzaburou
Torn627
Danzaburou
2
3
12
2.67
W
Ne Zha
9
3
7
4.17
L
Cthulhu
ybanezkien
Cthulhu
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,849
Damage
109,331
130,720
Taken
111,858
128,163
Mitigated
81,363
34,510
Healing
34,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,266
1,379
0
7,037
24,771
29,007
668
8,811
14,705
0
48,349
W
Bellona
CatFishWilly
Bellona
20,742
9,556
1,943
4,669
23,621
24,049
2,733
2,851
19,505
2,793
77,143
W
Xbalanque
Cheddarbob 2pt0
Xbalanque
12,670
10,123
0
2,756
16,891
7,008
3,006
3,748
12,628
0
31,035
L
Hercules
DogBedJim
Hercules
17,070
5,567
646
16,469
41,610
71,454
24
8,663
32,260
0
29,075
L
Kukulkan
FuzzyFerret
Kukulkan
20,101
3,397
475
2,459
17,797
9,661
514
3,918
13,688
51,872
0
L
Bakasura
17,712
11,451
0
6,958
26,717
15,083
3,149
5,576
20,952
0
54,970
W
27,197
9,342
278
11,160
24,334
10,550
1,062
6,329
16,506
60,494
0
L
Danzaburou
Torn627
Danzaburou
17,816
8,321
0
2,708
17,040
9,317
1,410
2,210
14,608
0
66,528
W
Ne Zha
30,456
10,654
0
7,120
22,241
10,749
1,316
2,660
18,794
0
81,116
L
Cthulhu
ybanezkien
Cthulhu
5,150
463
429
4,366
27,556
22,648
0
7,298
20,055
18,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,457
Gold Earned
71,954
306
Minions Killed
306
0
Camps Cleared
0
1,571,317
Distance Traveled
1,822,561
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,103
839
51
3
0
388,994
0
W
Bellona
15,511
862
88
5
0
392,686
1
W
Xbalanque
12,706
706
27
2
0
306,231
0
L
Hercules
14,443
802
23
1
0
343,883
1
L
Kukulkan
13,453
747
76
4
0
295,902
2
L
Bakasura
15,150
842
110
6
0
345,217
3
W
Freya
13,638
758
57
3
0
325,956
2
L
Danzaburou
12,953
720
82
5
0
332,764
0
W
Ne Zha
14,996
833
83
5
0
408,694
1
L
Cthulhu
11,458
637
15
1
0
253,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role