Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
BananaAnd2Kiwis
Shiva
Level 158
God Stats
47W - 10L
2,060 SR
Queue Stats
1,339W - 117L
2,012 Elo+
Party 2
Cupid
Cupid
No Synergy
Cupid
Level 160
God Stats
19W - 5L
1,500 SR
Queue Stats
2,101W - 731L
1,602 Elo+
Party 2
Athena
Athena
Zebidezing
Athena
Level 160
God Stats
213W - 20L
1,863 SR
Queue Stats
2,588W - 457L
1,881 Elo+
Party 2
Team Averages
Level 159
1,685 SR
1,699 Elo+

VS

Team Averages
Level 62
1,534 SR
1,466 Elo+
Cthulhu
Cthulhu
Avenslyke
Cthulhu
Level 67
God Stats
6W - 3L
1,478 SR
Queue Stats
33W - 32L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
GoDD_XxGrizzlYxX
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,391 Elo+
Party 3
Sun Wukong
Sun Wukong
Green5ops
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
Xabere
Baron Samedi
Level 91
God Stats
3W - 6L
1,499 SR
Queue Stats
38W - 40L
1,539 Elo+
Party 1
Izanami
Izanami
Yander-exe
Izanami
Level 39
God Stats
1W - 1L
1,691 SR
Queue Stats
4W - 6L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
16 / 0 / 18
12,518
1,565
23,044
8,799
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
 
Nu Wa
17
6 / 1 / 31
11,088
1,386
24,186
5,561
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 29
10,880
1,360
16,123
10,048
11,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
18
17 / 0 / 22
11,917
1,490
27,327
9,891
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Zebidezing
Athena
17
4 / 0 / 32
11,393
1,424
7,261
10,041
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avenslyke
Cthulhu
14
0 / 6 / 2
8,700
1,088
7,357
20,331
21,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 11 / 0
8,600
1,075
8,434
20,311
7,333
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Green5ops
Sun Wukong
13
0 / 6 / 1
8,175
1,022
6,165
17,443
10,244
Baron Samedi
Xabere
Baron Samedi
13
1 / 10 / 0
8,528
1,066
6,873
20,382
6,657
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Yander-exe
Izanami
13
0 / 14 / 2
8,441
1,055
10,314
23,517
7,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
7
47
Kills
2
2
Deaths
47
132
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
16
0
18
25
W
Nu Wa
 
Nu Wa
6
1
31
21.5
L
Cthulhu
Avenslyke
Cthulhu
0
6
2
0.17
W
4
1
29
18.5
L
1
11
0
0.09
L
Sun Wukong
Green5ops
Sun Wukong
0
6
1
0.08
W
Cupid
17
0
22
28
L
Baron Samedi
Xabere
Baron Samedi
1
10
0
0.1
L
Izanami
Yander-exe
Izanami
0
14
2
0.07
W
Athena
Zebidezing
Athena
4
0
32
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,941
Damage
39,143
44,340
Taken
101,984
36,545
Mitigated
52,925
15,682
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
23,044
8,432
0
2,462
8,799
5,390
0
4,900
3,796
0
31,513
W
Nu Wa
 
Nu Wa
24,186
5,414
512
610
5,561
2,403
0
3,320
2,132
43,520
0
L
Cthulhu
Avenslyke
Cthulhu
7,357
563
207
910
20,331
21,102
0
5,772
14,294
27,431
0
W
16,123
2,565
3,557
1,388
10,048
11,073
0
4,696
5,235
1,284
27,124
L
8,434
2,106
0
2,579
20,311
7,333
0
6,198
13,978
19,657
0
L
Sun Wukong
Green5ops
Sun Wukong
6,165
595
0
220
17,443
10,244
0
5,418
11,913
0
10,269
W
Cupid
27,327
18,303
651
3,550
9,891
4,737
0
4,057
5,709
0
45,945
L
Baron Samedi
Xabere
Baron Samedi
6,873
539
1,735
215
20,382
6,657
0
7,807
12,337
19,534
0
L
Izanami
Yander-exe
Izanami
10,314
7,699
0
2,027
23,517
7,589
0
6,623
16,824
0
30,165
W
Athena
Zebidezing
Athena
7,261
1,941
0
2,952
10,041
12,942
0
5,031
4,804
13,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,796
Gold Earned
42,444
164
Minions Killed
143
5
Camps Cleared
4
841,651
Distance Traveled
701,163
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,518
1,565
16
2
1
178,487
1
W
Nu Wa
11,088
1,386
44
6
1
159,677
1
L
Cthulhu
8,700
1,088
38
5
0
157,526
0
W
Shiva
10,880
1,360
29
4
2
176,910
3
L
Ao Kuang
8,600
1,075
21
3
1
141,233
0
L
Sun Wukong
8,175
1,022
12
2
1
160,807
1
W
Cupid
11,917
1,490
59
7
1
151,547
0
L
Baron Samedi
8,528
1,066
32
4
2
124,849
0
L
Izanami
8,441
1,055
40
5
0
116,748
0
W
Athena
11,393
1,424
16
2
0
175,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role