Player Matchup

Hera
Hera
BodMon jones
Hera
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 517L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
TEKNIKHAL
Nu Wa
Level 64
God Stats
10W - 10L
1,531 SR
Queue Stats
404W - 483L
1,403 Elo+
Party 2
Skadi
Skadi
killshot0227
Skadi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
674W - 793L
1,434 Elo+
Party 2
Kuzenbo
Kuzenbo
temp-950121
Kuzenbo
Level 73
God Stats
0W - 3L
1,194 SR
Queue Stats
691W - 832L
1,389 Elo+
Party 2
Horus
Horus
yesdaddyxo
Horus
Level 35
God Stats
10W - 12L
1,472 SR
Queue Stats
184W - 216L
1,456 Elo+
Solo
Team Averages
Level 56
1,439 SR
1,417 Elo+

VS

Team Averages
Level 56
1,475 SR
1,413 Elo+
Nike
Nike
Blindkenshi
Nike
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DevilsMav68
Bacchus
Level 41
God Stats
1W - 0L
1,689 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
StrangeSkeleton
Baron Samedi
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Neith
Neith
jio_cortes
Neith
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 41L
1,276 Elo+
Party 3
Cupid
Cupid
speedyninja111
Cupid
Level 12
God Stats
5W - 5L
1,184 SR
Queue Stats
18W - 20L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
11,802
984
11,658
9,133
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
TEKNIKHAL
Nu Wa
17
2 / 1 / 1
12,225
1,019
17,730
6,117
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 8 / 3
12,178
1,015
14,141
15,274
5,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
temp-950121
Kuzenbo
18
0 / 5 / 5
11,801
983
9,722
19,875
19,221
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
0 / 7 / 1
11,547
962
4,937
19,433
27,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

94

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 19
13,021
1,085
9,846
14,893
12,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
DevilsMav68
Bacchus
20
4 / 1 / 20
14,860
1,238
14,513
18,379
29,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
StrangeSkeleton
Baron Samedi
20
8 / 2 / 13
13,930
1,161
19,127
11,783
5,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
19
12 / 1 / 7
14,635
1,220
19,909
14,866
5,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
0 / 1 / 0
10,428
869
112
2,308
779
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
4
Kills
25
25
Deaths
5
13
Assists
59
Player
Kills
Deaths
Assists
KDA
W
1
0
19
10.5
L
1
4
3
0.63
W
Bacchus
DevilsMav68
Bacchus
4
1
20
14
W
Baron Samedi
StrangeSkeleton
Baron Samedi
8
2
13
7.25
L
Nu Wa
TEKNIKHAL
Nu Wa
2
1
1
2.5
W
Neith
12
1
7
15.5
L
1
8
3
0.31
W
0
1
0
0
L
Kuzenbo
temp-950121
Kuzenbo
0
5
5
0.5
L
Horus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,188
Damage
63,507
69,832
Taken
62,229
57,312
Mitigated
53,977
10,173
Healing
22,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,846
2,295
0
526
14,893
12,062
0
9,759
5,134
5,434
26,903
L
11,658
4,033
0
0
9,133
2,985
0
3,178
5,955
32,147
0
W
Bacchus
DevilsMav68
Bacchus
14,513
1,615
246
4,226
18,379
29,386
0
10,683
7,696
31,483
0
W
Baron Samedi
StrangeSkeleton
Baron Samedi
19,127
2,265
5,967
4,824
11,783
5,902
0
8,958
2,825
43,844
0
L
Nu Wa
TEKNIKHAL
Nu Wa
17,730
5,142
115
926
6,117
2,307
0
2,778
3,339
53,259
0
W
Neith
19,909
9,908
390
6,099
14,866
5,848
0
8,337
6,529
0
83,499
L
14,141
6,406
0
75
15,274
5,728
0
7,980
7,294
0
26,033
W
112
112
0
108
2,308
779
0
1,373
935
0
1,277
L
Kuzenbo
temp-950121
Kuzenbo
9,722
2,890
162
651
19,875
19,221
0
10,571
9,304
18,811
0
L
Horus
4,937
2,255
4,361
3,883
19,433
27,071
0
10,012
9,421
0
13,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,553
Gold Earned
66,874
184
Minions Killed
296
3
Camps Cleared
6
1,022,811
Distance Traveled
897,758
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,021
1,085
55
5
3
245,682
0
L
Hera
11,802
984
49
4
0
172,715
0
W
Bacchus
14,860
1,238
26
2
0
239,473
0
W
Baron Samedi
13,930
1,161
54
5
1
190,267
0
L
Nu Wa
12,225
1,019
71
6
2
217,918
0
W
Neith
14,635
1,220
159
13
1
195,010
3
L
Skadi
12,178
1,015
26
2
0
207,280
0
W
Cupid
10,428
869
2
0
1
27,326
0
L
Kuzenbo
11,801
983
18
2
0
234,783
0
L
Horus
11,547
962
20
2
1
190,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role