Player Matchup

Izanami
Izanami
CYPRESSHILL4204
Izanami
Level 67
God Stats
2W - 6L
1,500 SR
Queue Stats
55W - 59L
1,652 Elo+
Solo
Neith
Neith
JayRocK1014
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,317 Elo+
Party 1
Sun Wukong
Sun Wukong
QcWarYou
Sun Wukong
Level 79
God Stats
24W - 16L
1,611 SR
Queue Stats
341W - 324L
1,414 Elo+
Solo
Nu Wa
Nu Wa
SKITTLZ301
Nu Wa
Level 47
God Stats
3W - 2L
1,452 SR
Queue Stats
8W - 24L
1,237 Elo+
Party 1
Thanatos
Thanatos
Zendagoat
Thanatos
Level 79
God Stats
47W - 54L
1,364 SR
Queue Stats
120W - 134L
1,300 Elo+
Solo
Team Averages
Level 59
1,485 SR
1,384 Elo+

VS

Team Averages
Level 112
1,525 SR
1,378 Elo+
Atlas
Atlas
 
Atlas
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BuZzQC81
Fenrir
Level 125
God Stats
16W - 9L
1,695 SR
Queue Stats
207W - 229L
1,330 Elo+
Solo
Cerberus
Cerberus
RoyalKinght1170
Cerberus
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
91W - 109L
1,415 Elo+
Solo
Danzaburou
Danzaburou
jabberwocky_game
Danzaburou
Level 108
God Stats
13W - 13L
1,452 SR
Queue Stats
41W - 43L
1,343 Elo+
Solo
Nike
Nike
twisty-crackle
Nike
Level 83
God Stats
10W - 10L
1,264 SR
Queue Stats
90W - 105L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
8,431
496
5,036
9,530
3,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 0
7,877
463
2,655
5,389
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
QcWarYou
Sun Wukong
14
1 / 2 / 1
8,439
496
2,718
10,146
5,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
16
5 / 0 / 3
9,625
566
12,440
7,384
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Zendagoat
Thanatos
13
4 / 2 / 4
8,286
487
5,650
11,402
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 3 / 2
6,873
404
5,097
14,029
3,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
BuZzQC81
Fenrir
12
1 / 6 / 1
7,378
434
3,739
10,686
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
13
2 / 2 / 4
8,090
476
3,796
12,948
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
jabberwocky_game
Danzaburou
14
5 / 1 / 2
8,467
498
5,191
6,457
1,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 2
9,302
547
4,735
7,767
3,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
14
Kills
11
11
Deaths
14
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
3
2
0.33
W
Fenrir
BuZzQC81
Fenrir
1
6
1
0.25
L
2
4
0
0.5
L
2
3
0
0.67
L
Sun Wukong
QcWarYou
Sun Wukong
1
2
1
0.75
W
Cerberus
2
2
4
2
L
Nu Wa
5
0
3
6.5
L
Thanatos
Zendagoat
Thanatos
4
2
4
3
W
Danzaburou
jabberwocky_game
Danzaburou
5
1
2
6
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,499
Damage
22,558
43,851
Taken
51,887
16,663
Mitigated
19,851
14,546
Healing
18,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,097
2,014
0
5,111
14,029
3,987
0
7,057
6,584
39,595
0
W
Fenrir
BuZzQC81
Fenrir
3,739
549
0
3,577
10,686
2,946
810
3,194
7,316
0
39,998
L
5,036
2,732
0
3,054
9,530
3,034
793
2,199
7,331
0
63,696
L
2,655
1,077
0
208
5,389
1,883
400
0
5,389
0
27,449
L
Sun Wukong
QcWarYou
Sun Wukong
2,718
1,416
0
993
10,146
5,949
0
2,067
8,079
0
53,640
W
Cerberus
3,796
98
182
5,519
12,948
7,439
151
196
12,730
24,750
0
L
Nu Wa
12,440
4,057
190
2,780
7,384
2,026
1,859
2,810
4,574
63,659
0
L
Thanatos
Zendagoat
Thanatos
5,650
716
0
7,321
11,402
3,771
124
1,817
9,585
0
46,530
W
Danzaburou
jabberwocky_game
Danzaburou
5,191
843
0
2,644
6,457
1,777
627
435
5,990
0
46,465
W
4,735
423
0
1,407
7,767
3,702
872
902
6,827
0
57,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
40,110
479
Minions Killed
421
0
Camps Cleared
0
1,538,293
Distance Traveled
1,466,228
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,873
404
42
2
0
258,126
0
W
Fenrir
7,378
434
77
5
0
269,014
0
L
Izanami
8,431
496
102
6
0
308,019
6
L
Neith
7,877
463
62
4
0
238,006
0
L
Sun Wukong
8,439
496
121
7
0
307,104
2
W
Cerberus
8,090
476
68
4
0
328,778
3
L
Nu Wa
9,625
566
121
7
0
322,857
2
L
Thanatos
8,286
487
73
4
0
362,307
1
W
Danzaburou
8,467
498
86
5
0
293,046
6
W
Nike
9,302
547
148
9
0
317,264
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role