Player Matchup

Ah Puch
Ah Puch
Gholrak
Ah Puch
Level 160
God Stats
28W - 11L
1,717 SR
Queue Stats
1,252W - 1,301L
1,506 Elo+
Solo
Geb
Geb
Ghost999932
Geb
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 85L
1,418 Elo+
Solo
Pele
Pele
PragnieszMnie
Pele
Level 15
God Stats
0W - 1L
1,724 SR
Queue Stats
11W - 13L
1,615 Elo+
Solo
Mercury
Mercury
ii_CerbZz
Mercury
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
330W - 352L
1,478 Elo+
Party 2
Merlin
Merlin
ix_GriimZz
Merlin
Level 26
God Stats
5W - 6L
1,775 SR
Queue Stats
327W - 347L
1,478 Elo+
Party 2
Team Averages
Level 51
1,643 SR
1,499 Elo+

VS

Team Averages
Level 54
1,548 SR
1,566 Elo+
Da Ji
Da Ji
BeyondtheSkyy
Da Ji
Level 18
God Stats
2W - 0L
1,748 SR
Queue Stats
13W - 7L
1,488 Elo+
Solo
Hou Yi
Hou Yi
Pleb4Lyfe
Hou Yi
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
131W - 77L
1,645 Elo+
Party 1
Merlin
Merlin
Staliboi
Merlin
Level 87
God Stats
6W - 2L
1,500 SR
Queue Stats
412W - 318L
1,610 Elo+
Party 1
Vulcan
Vulcan
adidushthegamer
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 16L
1,558 Elo+
Solo
Ne Zha
Ne Zha
krumlesmulen
Ne Zha
Level 123
God Stats
17W - 19L
1,492 SR
Queue Stats
497W - 431L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gholrak
Ah Puch
20
6 / 5 / 11
12,626
743
16,105
12,128
4,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 3 / 19
12,624
743
12,871
20,562
30,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 7 / 9
12,514
736
14,381
18,978
12,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
ii_CerbZz
Mercury
19
7 / 6 / 13
12,165
716
9,499
12,979
5,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ix_GriimZz
Merlin
17
1 / 7 / 14
11,073
651
8,031
12,279
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 15
12,656
744
13,873
14,957
6,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Pleb4Lyfe
Hou Yi
17
4 / 4 / 13
11,254
662
6,189
11,582
3,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Staliboi
Merlin
20
7 / 4 / 18
13,905
818
16,039
13,108
5,007
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 10 / 8
10,261
604
2,258
12,879
3,776
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
20
10 / 4 / 10
13,227
778
24,526
15,683
7,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
92
26
Kills
28
28
Deaths
27
66
Assists
64
Player
Kills
Deaths
Assists
KDA
W
7
5
15
2.9
L
Ah Puch
Gholrak
Ah Puch
6
5
11
2.3
L
4
3
19
4.5
W
Hou Yi
Pleb4Lyfe
Hou Yi
4
4
13
2.63
L
8
7
9
1.79
W
Merlin
Staliboi
Merlin
7
4
18
4
W
0
10
8
0.4
L
Mercury
ii_CerbZz
Mercury
7
6
13
2.25
L
Merlin
ix_GriimZz
Merlin
1
7
14
1.14
W
Ne Zha
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,887
Damage
62,885
76,926
Taken
68,209
57,852
Mitigated
26,143
20,632
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,873
2,121
616
3,255
14,957
6,099
1,995
8,821
5,858
0
22,492
L
Ah Puch
Gholrak
Ah Puch
16,105
539
656
2,268
12,128
4,489
655
2,933
9,195
34,367
0
L
12,871
284
1,783
4,090
20,562
30,929
0
5,233
15,329
23,278
0
W
Hou Yi
Pleb4Lyfe
Hou Yi
6,189
3,067
1,450
2,916
11,582
3,639
1,071
8,379
3,038
0
14,872
L
14,381
2,475
1,418
5,524
18,978
12,344
1,785
5,107
13,871
0
33,292
W
Merlin
Staliboi
Merlin
16,039
1,006
700
1,593
13,108
5,007
589
6,317
6,717
48,798
0
W
2,258
684
34
482
12,879
3,776
545
6,805
5,931
10,657
0
L
Mercury
ii_CerbZz
Mercury
9,499
2,273
1,434
764
12,979
5,216
834
2,604
10,375
0
20,056
L
Merlin
ix_GriimZz
Merlin
8,031
134
1,283
1,412
12,279
4,874
437
2,420
9,859
29,955
0
W
Ne Zha
24,526
2,742
465
3,372
15,683
7,622
1,278
6,685
8,882
0
49,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,002
Gold Earned
61,303
182
Minions Killed
182
0
Camps Cleared
0
1,473,132
Distance Traveled
1,387,128
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,656
744
14
1
0
270,405
1
L
Ah Puch
12,626
743
51
3
0
281,407
0
L
Geb
12,624
743
11
1
0
320,394
1
W
Hou Yi
11,254
662
19
1
0
261,022
0
L
Pele
12,514
736
36
2
0
316,077
4
W
Merlin
13,905
818
81
5
0
295,995
3
W
Vulcan
10,261
604
25
1
0
227,033
1
L
Mercury
12,165
716
33
2
0
312,819
1
L
Merlin
11,073
651
51
3
0
242,435
0
W
Ne Zha
13,227
778
43
3
0
332,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role