Player Matchup

Arachne
Arachne
C_Monte912
Arachne
Level 69
God Stats
18W - 13L
1,393 SR
Queue Stats
46W - 44L
1,414 Elo+
Party 1
Horus
Horus
FIaming64
Horus
Level 99
God Stats
59W - 50L
1,575 SR
Queue Stats
257W - 275L
1,448 Elo+
Party 3
King Arthur
King Arthur
O0CrazySniper0O
King Arthur
Level 47
God Stats
9W - 14L
1,496 SR
Queue Stats
78W - 83L
1,408 Elo+
Party 3
Izanami
Izanami
YoungJoc_
Izanami
Level 65
God Stats
7W - 4L
1,871 SR
Queue Stats
70W - 94L
1,450 Elo+
Party 1
Chronos
Chronos
reaperkiller2007
Chronos
Level 29
God Stats
14W - 11L
1,566 SR
Queue Stats
82W - 104L
1,462 Elo+
Party 1
Team Averages
Level 62
1,580 SR
1,436 Elo+

VS

Team Averages
Level 46
1,572 SR
1,319 Elo+
Da Ji
Da Ji
GH0STB0RN
Da Ji
Level 85
God Stats
5W - 7L
1,393 SR
Queue Stats
92W - 100L
1,351 Elo+
Party 2
Artemis
Artemis
Knightmare948
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,333 Elo+
Party 2
Khepri
Khepri
Matthematics
Khepri
Level 43
God Stats
0W - 1L
1,849 SR
Queue Stats
2W - 18L
1,045 Elo+
Solo
Amaterasu
Amaterasu
RudeMrHoliday
Amaterasu
Level 29
God Stats
23W - 19L
1,584 SR
Queue Stats
38W - 44L
1,386 Elo+
Party 2
Odin
Odin
TheStoryOf_Mari
Odin
Level 44
God Stats
1W - 1L
1,537 SR
Queue Stats
250W - 267L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C_Monte912
Arachne
20
11 / 2 / 8
15,208
608
16,292
23,781
11,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
FIaming64
Horus
16
3 / 1 / 19
11,469
459
13,715
19,433
13,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
O0CrazySniper0O
King Arthur
17
1 / 4 / 4
11,970
479
15,506
25,959
27,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
YoungJoc_
Izanami
20
13 / 3 / 6
16,395
656
17,637
15,716
6,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 4 / 12
14,235
569
21,346
17,307
6,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GH0STB0RN
Da Ji
20
8 / 6 / 2
13,524
541
16,747
21,831
9,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
16
0 / 10 / 5
9,542
382
14,992
19,340
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
15
0 / 6 / 2
9,802
392
4,505
18,928
14,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
RudeMrHoliday
Amaterasu
18
4 / 8 / 3
12,807
512
14,722
22,864
17,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 3
11,507
460
13,149
25,013
22,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
34
Kills
14
14
Deaths
34
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
C_Monte912
Arachne
11
2
8
7.5
W
Horus
FIaming64
Horus
3
1
19
12.5
L
Da Ji
GH0STB0RN
Da Ji
8
6
2
1.5
L
Artemis
0
10
5
0.25
L
Khepri
0
6
2
0.17
W
King Arthur
O0CrazySniper0O
King Arthur
1
4
4
0.75
L
Amaterasu
RudeMrHoliday
Amaterasu
4
8
3
0.69
L
2
4
3
0.88
W
Izanami
YoungJoc_
Izanami
13
3
6
5.33
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,496
Damage
64,115
102,196
Taken
107,976
65,720
Mitigated
69,928
31,777
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
C_Monte912
Arachne
16,292
12,651
0
14,026
23,781
11,734
1,340
1,264
22,517
0
115,581
W
Horus
FIaming64
Horus
13,715
4,759
2,396
6,369
19,433
13,545
61
1,815
16,337
0
29,093
L
Da Ji
GH0STB0RN
Da Ji
16,747
4,986
0
521
21,831
9,576
0
2,289
19,179
0
118,572
L
Artemis
14,992
7,489
0
2,970
19,340
5,668
829
1,612
17,439
0
59,510
L
Khepri
4,505
348
1,034
2,431
18,928
14,953
187
2,783
15,768
39,934
0
W
King Arthur
O0CrazySniper0O
King Arthur
15,506
2,189
0
3,066
25,959
27,292
280
1,942
24,017
0
73,925
L
Amaterasu
RudeMrHoliday
Amaterasu
14,722
4,378
0
3,531
22,864
17,258
1,060
10,811
11,505
0
69,327
L
13,149
2,486
0
6,431
25,013
22,473
0
3,095
21,757
11,421
64,632
W
Izanami
YoungJoc_
Izanami
17,637
10,756
0
3,481
15,716
6,480
5,720
2,663
13,053
0
154,765
W
21,346
5,966
0
2,439
17,307
6,669
3,831
427
16,880
109,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,277
Gold Earned
57,182
719
Minions Killed
580
0
Camps Cleared
0
2,412,593
Distance Traveled
2,168,905
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,208
608
171
7
0
586,653
3
W
Horus
11,469
459
27
1
0
442,563
2
L
Da Ji
13,524
541
153
6
0
488,419
5
L
Artemis
9,542
382
86
3
0
399,165
5
L
Khepri
9,802
392
68
3
0
434,759
8
W
King Arthur
11,970
479
95
4
0
464,540
2
L
Amaterasu
12,807
512
116
5
0
424,287
2
L
Odin
11,507
460
157
6
0
422,275
4
W
Izanami
16,395
656
262
10
0
423,563
2
W
Chronos
14,235
569
164
7
0
495,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role