Player Matchup

Medusa
Medusa
DariViLlA2005
Medusa
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 129L
1,361 Elo+
Solo
Khepri
Khepri
HAMMERSON007
Khepri
Level 122
God Stats
2W - 4L
1,488 SR
Queue Stats
7W - 13L
1,443 Elo+
Solo
Arachne
Arachne
Pirates_Princess
Arachne
Level 69
God Stats
22W - 32L
1,371 SR
Queue Stats
94W - 157L
1,281 Elo+
Party 2
Vulcan
Vulcan
ghettopirate9999
Vulcan
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 154L
1,286 Elo+
Party 2
Anubis
Anubis
taut_pall
Anubis
Level 97
God Stats
24W - 26L
1,435 SR
Queue Stats
591W - 651L
1,348 Elo+
Solo
Team Averages
Level 75
1,459 SR
1,344 Elo+

VS

Team Averages
Level 63
1,426 SR
1,289 Elo+
Pele
Pele
Champion_PoLeV8
Pele
Level 49
God Stats
15W - 13L
1,396 SR
Queue Stats
40W - 49L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
Champion_PoleV7
Kukulkan
Level 29
God Stats
4W - 1L
1,592 SR
Queue Stats
37W - 38L
1,271 Elo+
Party 1
Mulan
Mulan
nickreaper1990
Mulan
Level 104
God Stats
8W - 4L
1,500 SR
Queue Stats
400W - 427L
1,431 Elo+
Solo
Chiron
Chiron
opap_7
Chiron
Level 68
God Stats
16W - 21L
1,391 SR
Queue Stats
177W - 204L
1,370 Elo+
Solo
Cthulhu
Cthulhu
xWarrrioRx
Cthulhu
Level 63
God Stats
13W - 13L
1,249 SR
Queue Stats
85W - 102L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,280
449
2,133
5,798
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
8
0 / 2 / 1
5,603
400
1,222
8,250
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 1
7,719
551
4,953
8,970
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 5 / 2
6,862
490
5,323
6,739
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
taut_pall
Anubis
10
1 / 9 / 1
6,075
434
3,483
10,835
4,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 3
8,328
595
8,949
5,715
1,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
12
3 / 2 / 4
6,982
499
4,875
4,740
1,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 3 / 2
8,301
593
7,815
11,545
7,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
opap_7
Chiron
13
3 / 1 / 4
7,375
527
5,186
6,245
1,624
Cthulhu
xWarrrioRx
Cthulhu
8
0 / 1 / 2
5,573
398
1,714
9,477
3,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
22
22
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
W
Kukulkan
3
2
4
2.5
L
1
4
0
0.25
L
Khepri
0
2
1
0.25
L
3
2
1
1.75
L
2
5
2
0.6
W
5
3
2
2
W
Chiron
opap_7
Chiron
3
1
4
5
L
Anubis
taut_pall
Anubis
1
9
1
0.17
W
Cthulhu
xWarrrioRx
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,114
Damage
28,539
40,592
Taken
37,722
17,687
Mitigated
16,127
8,311
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,949
3,434
167
1,546
5,715
1,894
150
755
4,908
0
35,268
W
Kukulkan
4,875
623
69
414
4,740
1,336
326
3,136
1,390
26,243
0
L
2,133
845
0
357
5,798
1,578
686
517
5,281
0
34,773
L
Khepri
1,222
42
165
2,705
8,250
4,508
0
976
7,274
15,982
0
L
4,953
3,276
204
2,532
8,970
4,431
0
1,053
7,917
0
45,787
L
5,323
402
120
429
6,739
2,534
0
2,197
4,542
37,595
0
W
7,815
1,768
0
2,952
11,545
7,895
888
3,803
7,704
0
49,267
W
Chiron
opap_7
Chiron
5,186
949
303
1,941
6,245
1,624
709
629
5,616
0
40,972
L
Anubis
taut_pall
Anubis
3,483
461
0
1,799
10,835
4,636
128
1,846
8,989
19,951
0
W
Cthulhu
xWarrrioRx
Cthulhu
1,714
0
74
3,551
9,477
3,378
130
1,351
8,076
22,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
36,559
287
Minions Killed
330
0
Camps Cleared
0
1,250,596
Distance Traveled
1,361,876
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,328
595
55
4
0
315,892
2
W
Kukulkan
6,982
499
55
4
0
255,851
4
L
Medusa
6,280
449
68
5
0
246,545
1
L
Khepri
5,603
400
19
1
0
251,301
4
L
Arachne
7,719
551
88
6
0
305,906
2
L
Vulcan
6,862
490
73
5
0
240,971
4
W
Mulan
8,301
593
113
8
0
263,704
0
W
Chiron
7,375
527
79
6
0
247,067
2
L
Anubis
6,075
434
39
3
0
205,873
0
W
Cthulhu
5,573
398
28
2
0
279,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role